Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Harwewee
Osiris
Level 158
God Stats
1W - 0L
1,758 SR
Queue Stats
126W - 106L
1,643 Elo+
Party 1
Sol
Sol
slayer-2132
Sol
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,723 Elo+
Party 1
Team Averages
Level 145
1,586 SR
1,622 Elo+

VS

Team Averages
Level 104
1,570 SR
1,484 Elo+
Anubis
Anubis
Castillo_Reaper
Anubis
Level 98
God Stats
7W - 5L
1,500 SR
Queue Stats
133W - 187L
1,340 Elo+
Party 2
Cerberus
Cerberus
Shake Zula5066
Cerberus
Level 99
God Stats
14W - 9L
1,590 SR
Queue Stats
573W - 379L
1,615 Elo+
Solo
Danzaburou
Danzaburou
jean_125
Danzaburou
Level 116
God Stats
44W - 50L
1,619 SR
Queue Stats
359W - 455L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
4 / 7 / 12
9,729
748
5,772
14,174
6,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
Harwewee
Osiris
14
8 / 3 / 10
10,772
829
10,196
12,581
12,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
9 / 3 / 11
11,260
866
16,876
13,768
5,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 6
9,189
707
9,790
11,844
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
13
3 / 5 / 9
9,453
727
7,857
16,047
17,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
jean_125
Danzaburou
13
6 / 7 / 6
10,108
778
9,817
10,774
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
21
Kills
13
13
Deaths
21
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
7
12
1.43
L
4
9
6
0.78
W
Osiris
Harwewee
Osiris
8
3
10
4.33
L
Cerberus
3
5
9
1.5
L
Danzaburou
jean_125
Danzaburou
6
7
6
1.29
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,844
Damage
27,464
40,523
Taken
38,665
24,258
Mitigated
25,212
13,126
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,772
93
637
2,636
14,174
6,887
126
6,393
7,781
21,230
0
L
9,790
207
0
2,214
11,844
4,370
0
7,741
4,103
38,574
0
W
Osiris
Harwewee
Osiris
10,196
4,652
0
2,129
12,581
12,069
267
4,978
7,603
0
31,544
L
Cerberus
7,857
668
0
5,104
16,047
17,283
0
8,914
7,133
29,520
0
L
Danzaburou
jean_125
Danzaburou
9,817
2,959
0
1,513
10,774
3,559
0
5,481
5,293
0
36,018
W
16,876
7,289
0
7,724
13,768
5,302
3,043
6,323
7,445
61,109
3,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
28,750
164
Minions Killed
174
0
Camps Cleared
0
723,267
Distance Traveled
631,650
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,729
748
28
2
0
234,005
4
L
Anubis
9,189
707
60
5
0
185,738
1
W
Osiris
10,772
829
43
3
0
256,439
5
L
Cerberus
9,453
727
61
5
0
227,846
0
L
Danzaburou
10,108
778
53
4
0
218,066
4
W
Sol
11,260
866
93
7
0
232,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role