Player Matchup

Zhong Kui
Zhong Kui
Cukur__Cumali
Zhong Kui
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 24L
1,589 Elo+
Party 2
Bakasura
Bakasura
Cukur__Vartolu
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,634 Elo+
Party 2
Xing Tian
Xing Tian
MalariaEMD
Xing Tian
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,747 Elo+
Party 1
Yemoja
Yemoja
RoRchach136
Yemoja
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
181W - 217L
1,217 Elo+
Solo
Medusa
Medusa
TorkielEMD
Medusa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 56L
1,705 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,579 Elo+

VS

Team Averages
Level 12
1,509 SR
1,537 Elo+
Chang'e
Chang'e
AyayaBanana
Chang'e
Level 12
God Stats
2W - 3L
1,325 SR
Queue Stats
82W - 55L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
GambitZA92
Baron Samedi
Level 24
God Stats
6W - 6L
1,687 SR
Queue Stats
35W - 32L
1,605 Elo+
Solo
Artemis
Artemis
GhosSTers10
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,327 Elo+
Solo
Apollo
Apollo
Mytheqalas
Apollo
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Stinkende_Eichel
Bakasura
Level 19
God Stats
9W - 9L
1,535 SR
Queue Stats
111W - 58L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cukur__Cumali
Zhong Kui
12
1 / 7 / 2
7,429
495
6,420
12,569
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
14
5 / 5 / 0
8,490
566
7,201
13,190
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
MalariaEMD
Xing Tian
10
3 / 3 / 2
7,067
471
2,976
9,447
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
9
0 / 7 / 2
5,889
393
1,402
9,836
4,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
TorkielEMD
Medusa
10
2 / 6 / 5
6,760
451
6,828
12,378
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AyayaBanana
Chang'e
15
4 / 0 / 10
9,074
605
6,056
8,969
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
GambitZA92
Baron Samedi
15
7 / 1 / 8
9,546
636
9,285
6,329
5,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
GhosSTers10
Artemis
11
0 / 5 / 5
7,045
470
3,072
7,729
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Mytheqalas
Apollo
16
8 / 2 / 3
10,163
678
9,833
8,788
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 3 / 7
10,262
684
13,626
14,903
6,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
11
Kills
28
28
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AyayaBanana
Chang'e
4
0
10
9
L
Zhong Kui
Cukur__Cumali
Zhong Kui
1
7
2
0.29
L
Bakasura
5
5
0
1
W
Baron Samedi
GambitZA92
Baron Samedi
7
1
8
11
W
Artemis
GhosSTers10
Artemis
0
5
5
0.5
L
Xing Tian
MalariaEMD
Xing Tian
3
3
2
1.33
W
Apollo
Mytheqalas
Apollo
8
2
3
4.75
L
Yemoja
0
7
2
0.14
W
9
3
7
4.17
L
Medusa
TorkielEMD
Medusa
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
41,872
57,420
Taken
46,718
27,328
Mitigated
21,237
12,525
Healing
20,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AyayaBanana
Chang'e
6,056
1,144
2,077
5,540
8,969
2,891
533
2,367
6,382
54,347
0
L
Zhong Kui
Cukur__Cumali
Zhong Kui
6,420
462
101
1,528
12,569
6,523
0
2,838
8,950
31,427
0
L
Bakasura
7,201
5,651
0
4,768
13,190
5,351
0
1,294
11,448
0
45,822
W
Baron Samedi
GambitZA92
Baron Samedi
9,285
551
985
2,630
6,329
5,023
970
1,422
4,901
45,129
0
W
Artemis
GhosSTers10
Artemis
3,072
1,102
0
974
7,729
2,138
1,594
1,421
6,199
0
15,967
L
Xing Tian
MalariaEMD
Xing Tian
2,976
376
398
1,368
9,447
7,421
216
4,193
5,044
15,254
0
W
Apollo
Mytheqalas
Apollo
9,833
7,221
0
1,864
8,788
4,763
2,212
2,201
6,329
0
62,003
L
Yemoja
1,402
203
446
165
9,836
4,186
168
4,527
4,824
11,122
0
W
13,626
9,112
0
6,559
14,903
6,422
1,676
2,818
11,993
0
61,848
L
Medusa
TorkielEMD
Medusa
6,828
3,225
0
3,751
12,378
3,847
440
2,489
9,715
0
33,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
46,090
263
Minions Killed
439
0
Camps Cleared
0
1,301,126
Distance Traveled
1,453,157
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,074
605
83
6
0
316,986
3
L
Zhong Kui
7,429
495
68
5
0
237,291
0
L
Bakasura
8,490
566
104
7
0
305,260
1
W
Baron Samedi
9,546
636
86
6
0
263,691
0
W
Artemis
7,045
470
29
2
0
236,555
0
L
Xing Tian
7,067
471
17
1
0
295,622
4
W
Apollo
10,163
678
123
8
0
297,119
1
L
Yemoja
5,889
393
19
1
0
232,993
0
W
Bakasura
10,262
684
118
8
0
338,806
0
L
Medusa
6,760
451
55
4
0
229,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role