Player Matchup

Ymir
Ymir
Capinha69
Ymir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,296 Elo+
Party 1
Ah Puch
Ah Puch
Sevilla00F
Ah Puch
Level 42
God Stats
5W - 6L
1,341 SR
Queue Stats
15W - 13L
1,381 Elo+
Party 1
Kali
Kali
pellepenna
Kali
Level 59
God Stats
9W - 4L
1,377 SR
Queue Stats
387W - 404L
1,503 Elo+
Solo
Medusa
Medusa
potterpli
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,587 Elo+
Solo
Guan Yu
Guan Yu
rekt119
Guan Yu
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 20L
1,381 Elo+
Party 1
Team Averages
Level 64
1,444 SR
1,430 Elo+

VS

Team Averages
Level 45
1,542 SR
1,443 Elo+
Baron Samedi
Baron Samedi
Krakakenny
Baron Samedi
Level 27
God Stats
85W - 76L
1,530 SR
Queue Stats
230W - 228L
1,387 Elo+
Party 2
Heimdallr
Heimdallr
LostWarrior_
Heimdallr
Level 18
God Stats
8W - 15L
1,500 SR
Queue Stats
71W - 90L
1,502 Elo+
Party 2
Freya
Freya
Rick-Lambregts
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 142L
1,433 Elo+
Party 2
Fafnir
Fafnir
WoefKat
Fafnir
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 94L
1,463 Elo+
Party 2
Nike
Nike
kaasjeslikker
Nike
Level 65
God Stats
2W - 4L
1,679 SR
Queue Stats
172W - 161L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
9 / 3 / 15
12,450
1,038
13,189
12,469
9,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Sevilla00F
Ah Puch
18
2 / 2 / 20
11,280
940
26,701
5,340
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 1 / 10
13,670
1,139
17,032
14,155
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
potterpli
Medusa
18
4 / 1 / 14
12,021
1,002
18,430
6,442
2,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
rekt119
Guan Yu
17
1 / 0 / 18
10,764
897
9,585
7,451
9,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

244

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Krakakenny
Baron Samedi
17
0 / 4 / 6
10,247
854
11,097
12,978
10,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
LostWarrior_
Heimdallr
17
2 / 5 / 4
10,830
903
6,797
18,298
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 11 / 2
10,505
875
6,327
19,459
10,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
WoefKat
Fafnir
17
0 / 5 / 7
11,561
963
6,704
24,124
28,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 4
11,411
951
10,614
16,618
12,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
30
26
Kills
7
7
Deaths
26
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
9
3
15
5.5
L
Baron Samedi
Krakakenny
Baron Samedi
0
4
6
0.75
L
Heimdallr
LostWarrior_
Heimdallr
2
5
4
0.8
L
2
11
2
0.27
W
Ah Puch
Sevilla00F
Ah Puch
2
2
20
6
L
Fafnir
WoefKat
Fafnir
0
5
7
0.7
L
3
1
4
5
W
10
1
10
15
W
Medusa
potterpli
Medusa
4
1
14
11
W
Guan Yu
rekt119
Guan Yu
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,937
Damage
41,539
45,857
Taken
91,477
29,564
Mitigated
69,113
10,102
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,189
1,942
0
0
12,469
9,605
0
5,822
6,426
21,960
0
L
Baron Samedi
Krakakenny
Baron Samedi
11,097
838
3,932
1,560
12,978
10,305
0
6,669
5,905
28,546
0
L
Heimdallr
LostWarrior_
Heimdallr
6,797
3,766
519
1,469
18,298
7,317
0
6,834
10,817
0
22,861
L
6,327
2,297
0
1,052
19,459
10,619
0
8,028
10,896
14,513
0
W
Ah Puch
Sevilla00F
Ah Puch
26,701
1,180
0
497
5,340
2,214
0
2,704
2,586
40,969
0
L
Fafnir
WoefKat
Fafnir
6,704
2,137
0
1,772
24,124
28,005
0
8,459
14,868
15,668
0
L
10,614
1,813
0
378
16,618
12,867
0
7,434
8,601
0
45,225
W
17,032
8,270
0
4,949
14,155
6,074
0
9,350
4,730
0
34,100
W
Medusa
potterpli
Medusa
18,430
8,976
0
1,398
6,442
2,643
0
3,203
3,189
0
61,548
W
Guan Yu
rekt119
Guan Yu
9,585
1,344
1,276
1,982
7,451
9,028
0
3,049
4,252
0
14,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,185
Gold Earned
54,554
218
Minions Killed
204
8
Camps Cleared
5
1,078,349
Distance Traveled
1,066,321
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,450
1,038
22
2
0
207,015
0
L
Baron Samedi
10,247
854
44
4
0
215,738
2
L
Heimdallr
10,830
903
36
3
1
228,358
0
L
Freya
10,505
875
27
2
3
188,957
1
W
Ah Puch
11,280
940
39
3
0
189,663
0
L
Fafnir
11,561
963
14
1
1
193,026
0
L
Nike
11,411
951
83
7
0
240,242
0
W
Kali
13,670
1,139
45
4
4
265,293
3
W
Medusa
12,021
1,002
102
9
3
236,056
1
W
Guan Yu
10,764
897
10
1
1
180,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role