Player Matchup

Scylla
Scylla
GreatWhiteLenny
Scylla
Level 59
God Stats
13W - 18L
1,416 SR
Queue Stats
213W - 398L
1,450 Elo+
Party 1
Ares
Ares
SicklyMetal
Ares
Level 76
God Stats
8W - 5L
1,523 SR
Queue Stats
717W - 1,114L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
jimmygiv
Danzaburou
Level 68
God Stats
34W - 18L
1,544 SR
Queue Stats
294W - 276L
1,433 Elo+
Solo
Team Averages
Level 68
1,494 SR
1,399 Elo+

VS

Team Averages
Level 44
1,406 SR
1,389 Elo+
Nox
Nox
BDM69
Nox
Level 6
God Stats
0W - 3L
1,218 SR
Queue Stats
0W - 5L
1,041 Elo+
Solo
Anhur
Anhur
bininico1999
Anhur
Level 100
God Stats
3W - 6L
1,500 SR
Queue Stats
278W - 329L
1,396 Elo+
Solo
Loki
Loki
tubaraogames
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 7
10,808
721
10,319
6,147
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 12
10,653
710
5,037
15,538
12,963
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
jimmygiv
Danzaburou
14
4 / 2 / 11
10,644
710
10,310
12,259
4,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BDM69
Nox
10
1 / 7 / 4
8,592
573
7,989
9,481
2,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 3
9,715
648
7,830
10,109
3,158
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 7 / 2
8,809
587
4,296
10,942
3,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
15
Kills
5
5
Deaths
15
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
BDM69
Nox
1
7
4
0.43
W
8
0
7
11.5
W
3
3
12
3
L
2
1
3
3.5
W
Danzaburou
jimmygiv
Danzaburou
4
2
11
4.75
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,666
Damage
20,115
33,944
Taken
30,532
19,557
Mitigated
9,049
7,682
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
BDM69
Nox
7,989
1,178
0
340
9,481
2,844
261
6,225
3,256
20,661
0
W
10,319
2,014
0
1,164
6,147
1,859
1,690
850
5,297
39,048
0
W
5,037
407
0
1,994
15,538
12,963
381
4,695
10,843
24,247
0
L
7,830
4,107
0
3,095
10,109
3,158
1,222
3,409
6,700
0
52,756
W
Danzaburou
jimmygiv
Danzaburou
10,310
5,051
0
4,524
12,259
4,735
1,508
2,484
9,775
0
50,313
L
4,296
202
0
0
10,942
3,047
0
5,809
5,133
0
22,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
27,116
162
Minions Killed
162
0
Camps Cleared
0
785,176
Distance Traveled
729,802
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,592
573
25
2
0
233,293
0
W
Scylla
10,808
721
58
4
0
256,823
3
W
Ares
10,653
710
25
2
0
247,451
1
L
Anhur
9,715
648
113
8
0
269,964
2
W
Danzaburou
10,644
710
79
5
0
280,902
5
L
Loki
8,809
587
24
2
0
226,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role