Player Matchup

Cerberus
Cerberus
Gold V
BobbyStatic
Cerberus
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver V
FreewillyMoth2
Mercury
Silver V
Level 145
God Stats
1W - 2L
1,696 SR
Queue Stats
220W - 216L
1,337 MMR
Party 1
Rama
Rama
Silver I
Kindnessss
Rama
Silver I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 100L
1,393 MMR
Solo
Bellona
Bellona
Silver I
ThatsAspy
Bellona
Silver I
Level 137
God Stats
93W - 57L
1,804 SR
Queue Stats
201W - 199L
1,461 MMR
Party 1
He Bo
He Bo
Gold V
deyoung885
He Bo
Gold V
Level 128
God Stats
3W - 2L
1,539 SR
Queue Stats
198W - 200L
1,398 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,608 SR
1,418 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,653 SR
1,419 MMR
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
MachoRyan90
Baron Samedi
Bronze III
Level 46
God Stats
1W - 2L
1,576 SR
Queue Stats
1W - 4L
1,400 MMR
Party 2
Artemis
Artemis
Bronze III
SirCodeRed
Artemis
Bronze III
Level 45
God Stats
1W - 0L
1,801 SR
Queue Stats
1W - 4L
1,400 MMR
Party 2
Anubis
Anubis
Gold III
Skollzo
Anubis
Gold III
Level 149
God Stats
4W - 0L
1,922 SR
Queue Stats
97W - 95L
1,398 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
imHUTCH0913
Cu Chulainn
Gold V
Level 137
God Stats
5W - 7L
1,468 SR
Queue Stats
35W - 40L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BobbyStatic
Cerberus
18
5 / 5 / 7
11,490
479
14,534
24,039
16,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 5 / 3
10,764
449
4,143
13,361
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
4 / 3 / 2
11,719
488
3,574
11,614
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ThatsAspy
Bellona
19
2 / 3 / 4
12,448
519
11,024
16,397
21,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
17
1 / 8 / 2
10,665
444
7,674
13,161
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
DanzaburouScyllaCthulhuJanusSet

VS

Bans
ArachneOsirisBakasuraHun BatzTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
7 / 1 / 9
13,687
570
11,459
21,439
17,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
MachoRyan90
Baron Samedi
15
0 / 6 / 9
10,566
440
5,606
11,857
3,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
SirCodeRed
Artemis
19
1 / 3 / 6
12,652
527
7,132
12,023
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Skollzo
Anubis
20
10 / 3 / 7
14,921
622
14,354
16,576
8,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
imHUTCH0913
Cu Chulainn
20
6 / 2 / 5
14,467
603
15,149
15,547
18,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
15
Kills
24
24
Deaths
15
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
1
9
11.5
L
Cerberus
BobbyStatic
Cerberus
5
5
7
1.7
L
3
5
3
0.9
L
4
3
2
1.67
W
Baron Samedi
MachoRyan90
Baron Samedi
0
6
9
0.75
W
Artemis
SirCodeRed
Artemis
1
3
6
1.33
W
Anubis
Skollzo
Anubis
10
3
7
4.5
L
Bellona
ThatsAspy
Bellona
2
3
4
1.33
L
He Bo
1
8
2
0.25
W
Cu Chulainn
imHUTCH0913
Cu Chulainn
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,949
Damage
53,700
78,572
Taken
77,442
54,244
Mitigated
51,827
15,814
Healing
36,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,459
1,658
3,104
10,231
21,439
17,438
2,092
5,234
16,085
0
95,572
L
Cerberus
BobbyStatic
Cerberus
14,534
1,312
401
6,282
24,039
16,509
492
9,148
14,891
45,627
0
L
4,143
1,298
0
500
13,361
7,694
410
3,003
10,358
0
59,924
L
3,574
2,794
0
855
11,614
4,192
825
3,413
8,201
0
88,897
W
Baron Samedi
MachoRyan90
Baron Samedi
5,606
679
1,998
3,358
11,857
3,406
1,436
6,449
5,384
36,803
0
W
Artemis
SirCodeRed
Artemis
7,132
3,380
764
5,466
12,023
4,202
2,570
3,944
8,079
0
74,249
W
Anubis
Skollzo
Anubis
14,354
764
0
8,258
16,576
8,059
4,368
6,525
9,823
95,069
0
L
Bellona
ThatsAspy
Bellona
11,024
2,950
0
5,826
16,397
21,767
454
1,625
14,772
17,080
75,026
L
He Bo
7,674
307
0
1,950
13,161
4,082
705
2,977
10,184
71,725
0
W
Cu Chulainn
imHUTCH0913
Cu Chulainn
15,149
4,560
0
3,389
15,547
18,722
1,391
4,483
10,994
93
106,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,086
Gold Earned
66,293
666
Minions Killed
624
0
Camps Cleared
0
2,193,391
Distance Traveled
2,298,032
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,687
570
125
5
0
534,820
5
L
Cerberus
11,490
479
68
3
0
453,136
3
L
Mercury
10,764
449
91
4
0
511,456
2
L
Rama
11,719
488
167
7
0
386,707
8
W
Baron Samedi
10,566
440
49
2
0
442,658
0
W
Artemis
12,652
527
119
5
0
425,323
6
W
Anubis
14,921
622
156
7
0
418,145
2
L
Bellona
12,448
519
199
8
0
461,727
4
L
He Bo
10,665
444
141
6
0
380,365
3
W
Cu Chulainn
14,467
603
175
7
0
477,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role