Player Matchup

Cerberus
Cerberus
Fotopolla
Cerberus
Level 64
God Stats
1W - 2L
1,476 SR
Queue Stats
8W - 7L
1,381 Elo+
Solo
Chaac
Chaac
Mafuuyu
Chaac
Level 160
God Stats
4W - 4L
1,563 SR
Queue Stats
197W - 174L
1,357 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Namastasis
Tsukuyomi
Level 125
God Stats
28W - 13L
1,665 SR
Queue Stats
148W - 131L
1,555 Elo+
Solo
Cupid
Cupid
Queeen Amaya
Cupid
Level 67
God Stats
18W - 11L
1,663 SR
Queue Stats
219W - 186L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
UrsoMestre
Kukulkan
Level 47
God Stats
89W - 93L
1,587 SR
Queue Stats
538W - 546L
1,491 Elo+
Solo
Team Averages
Level 93
1,591 SR
1,467 Elo+

VS

Team Averages
Level 95
1,404 SR
1,448 Elo+
Hel
Hel
DigitalArts5101
Hel
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 224L
1,590 Elo+
Solo
Neith
Neith
Kondejr
Neith
Level 40
God Stats
18W - 22L
1,437 SR
Queue Stats
18W - 23L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
Valeviurs1
Tsukuyomi
Level 134
God Stats
1W - 0L
1,145 SR
Queue Stats
47W - 41L
1,577 Elo+
Solo
Cthulhu
Cthulhu
faz-gamer0
Cthulhu
Level 135
God Stats
31W - 16L
1,437 SR
Queue Stats
1,048W - 1,013L
1,449 Elo+
Solo
King Arthur
King Arthur
iLLTrillDyl
King Arthur
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fotopolla
Cerberus
20
2 / 11 / 12
13,986
932
18,648
42,199
26,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Mafuuyu
Chaac
20
6 / 3 / 7
14,384
959
24,477
32,039
30,976
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
Namastasis
Tsukuyomi
20
7 / 11 / 6
14,605
974
29,514
34,799
13,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 2 / 6
13,023
868
9,186
17,584
6,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
UrsoMestre
Kukulkan
19
0 / 8 / 5
12,357
824
13,740
15,428
5,682
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 14
14,278
952
16,890
17,246
8,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Kondejr
Neith
20
7 / 2 / 16
14,829
989
26,833
14,855
6,455
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
Valeviurs1
Tsukuyomi
20
12 / 8 / 14
15,795
1,053
42,319
24,268
10,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
faz-gamer0
Cthulhu
20
7 / 2 / 16
14,740
983
30,899
23,100
24,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
iLLTrillDyl
King Arthur
20
4 / 4 / 17
14,151
943
19,279
25,940
28,671
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
112
17
Kills
35
35
Deaths
17
36
Assists
77
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
L
Cerberus
Fotopolla
Cerberus
2
11
12
0.73
W
Neith
Kondejr
Neith
7
2
16
7.5
L
Chaac
Mafuuyu
Chaac
6
3
7
3.17
L
Tsukuyomi
Namastasis
Tsukuyomi
7
11
6
0.91
L
2
2
6
2.5
L
Kukulkan
UrsoMestre
Kukulkan
0
8
5
0.31
W
Tsukuyomi
Valeviurs1
Tsukuyomi
12
8
14
2.38
W
Cthulhu
faz-gamer0
Cthulhu
7
2
16
7.5
W
King Arthur
iLLTrillDyl
King Arthur
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,565
Damage
136,220
142,049
Taken
105,409
83,222
Mitigated
78,541
29,031
Healing
29,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,890
596
11,253
8,152
17,246
8,535
0
5,985
11,136
43,178
0
L
Cerberus
Fotopolla
Cerberus
18,648
773
337
8,584
42,199
26,479
0
11,705
30,119
45,011
0
W
Neith
Kondejr
Neith
26,833
16,660
0
3,613
14,855
6,455
0
6,201
8,554
0
48,527
L
Chaac
Mafuuyu
Chaac
24,477
6,208
0
10,006
32,039
30,976
0
10,101
21,493
8,921
29,169
L
Tsukuyomi
Namastasis
Tsukuyomi
29,514
10,342
0
4,738
34,799
13,501
0
15,038
19,208
0
46,154
L
9,186
3,847
2,722
1,621
17,584
6,584
0
5,665
11,844
0
44,647
L
Kukulkan
UrsoMestre
Kukulkan
13,740
1,142
255
768
15,428
5,682
0
5,280
10,073
53,407
0
W
Tsukuyomi
Valeviurs1
Tsukuyomi
42,319
10,016
0
3,134
24,268
10,745
0
8,679
14,745
0
82,722
W
Cthulhu
faz-gamer0
Cthulhu
30,899
0
2,016
613
23,100
24,135
0
7,951
14,834
46,642
0
W
King Arthur
iLLTrillDyl
King Arthur
19,279
2,987
0
1,118
25,940
28,671
0
7,822
17,353
0
30,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,355
Gold Earned
73,793
329
Minions Killed
295
5
Camps Cleared
9
1,338,467
Distance Traveled
1,393,479
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,278
952
78
5
2
294,395
1
L
Cerberus
13,986
932
94
6
5
255,561
1
W
Neith
14,829
989
40
3
1
227,554
0
L
Chaac
14,384
959
34
2
0
284,255
0
L
Tsukuyomi
14,605
974
33
2
0
272,769
0
L
Cupid
13,023
868
66
4
0
285,511
0
L
Kukulkan
12,357
824
102
7
0
240,371
2
W
Tsukuyomi
15,795
1,053
108
7
2
273,864
0
W
Cthulhu
14,740
983
41
3
2
315,323
0
W
King Arthur
14,151
943
28
2
2
282,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role