Player Matchup

Fenrir
Fenrir
ChiDotaz
Fenrir
Level 12
God Stats
3W - 2L
1,302 SR
Queue Stats
46W - 44L
1,382 Elo+
Solo
Olorun
Olorun
ClevererZoo4936
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Menlomob
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Spartan1725
Artemis
Level 26
God Stats
272W - 280L
1,387 SR
Queue Stats
306W - 325L
1,390 Elo+
Solo
Jing Wei
Jing Wei
how sunny
Jing Wei
Level 22
God Stats
20W - 10L
1,281 SR
Queue Stats
23W - 19L
1,241 Elo+
Solo
Team Averages
Level 13
1,394 SR
1,402 Elo+

VS

Team Averages
Level 11
1,392 SR
1,331 Elo+
Anubis
Anubis
Chased4321
Anubis
Level 17
God Stats
12W - 13L
1,401 SR
Queue Stats
324W - 401L
1,334 Elo+
Solo
Arachne
Arachne
Mx-Deft-Killer
Arachne
Level 11
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 3L
1,180 Elo+
Solo
Mulan
Mulan
onlyafkguy
Mulan
Level 22
God Stats
2W - 5L
1,252 SR
Queue Stats
137W - 149L
1,396 Elo+
Solo
Ra
Ra
peine_sagaz7
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
torres_9654
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChiDotaz
Fenrir
19
3 / 3 / 9
12,476
499
13,284
17,704
8,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
5 / 15 / 2
10,372
415
9,914
23,249
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
16 / 1 / 8
14,307
572
17,803
10,564
4,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Spartan1725
Artemis
19
10 / 9 / 5
12,953
518
20,914
18,218
6,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
how sunny
Jing Wei
2
0 / 0 / 0
6,656
266
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chased4321
Anubis
19
6 / 7 / 2
12,380
495
16,367
25,319
26,031
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

19
14 / 10 / 2
13,270
531
15,619
25,010
10,973
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
16
5 / 4 / 1
10,695
428
9,398
20,350
16,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 12 / 8
9,183
367
1,693
13,656
5,011
4
1 / 2 / 0
6,972
279
175
3,587
1,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
34
Kills
27
28
Deaths
35
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Chased4321
Anubis
6
7
2
1
W
Fenrir
ChiDotaz
Fenrir
3
3
9
2.5
W
5
15
2
0.4
W
16
1
8
20
L
14
10
2
1.5
W
Artemis
Spartan1725
Artemis
10
9
5
1.39
W
Jing Wei
how sunny
Jing Wei
0
0
0
0
L
Mulan
5
4
1
1.38
L
1
12
8
0.42
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,915
Damage
43,252
69,735
Taken
87,922
27,757
Mitigated
59,389
17,131
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Chased4321
Anubis
16,367
1,333
0
4,240
25,319
26,031
1,485
5,797
19,522
73,631
0
W
Fenrir
ChiDotaz
Fenrir
13,284
4,420
0
1,715
17,704
8,229
69
4,106
13,473
0
74,532
W
9,914
6,219
0
5,643
23,249
7,959
1,855
4,968
18,131
39,826
0
W
17,803
1,447
1,948
5,509
10,564
4,595
1,253
2,003
8,511
90,578
0
L
15,619
11,577
0
3,683
25,010
10,973
942
10,469
14,541
0
59,204
W
Artemis
Spartan1725
Artemis
20,914
15,364
0
2,316
18,218
6,974
2,504
7,158
11,035
0
78,736
W
Jing Wei
how sunny
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
9,398
1,293
0
5,442
20,350
16,054
281
3,849
16,501
0
72,773
L
1,693
294
136
15
13,656
5,011
60
6,916
6,740
18,440
0
L
175
175
0
79
3,587
1,320
0
686
2,901
731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,764
Gold Earned
52,500
420
Minions Killed
378
0
Camps Cleared
0
1,630,532
Distance Traveled
1,364,215
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,380
495
114
5
0
335,067
0
W
Fenrir
12,476
499
115
5
0
460,385
5
W
Olorun
10,372
415
61
2
0
327,527
1
W
Ra
14,307
572
154
6
0
479,531
1
L
Arachne
13,270
531
94
4
0
392,295
0
W
Artemis
12,953
518
90
4
0
359,142
0
W
Jing Wei
6,656
266
0
0
0
3,947
0
L
Mulan
10,695
428
140
6
0
287,339
0
L
Ra
9,183
367
30
1
0
290,094
1
L
Ares
6,972
279
0
0
0
59,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role