Player Matchup

Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Dyzzito
Bellona
Level 25
God Stats
3W - 3L
1,224 SR
Queue Stats
27W - 26L
1,529 Elo+
Party 1
Apollo
Apollo
New-_kirito-ck
Apollo
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,392 Elo+
Party 1
Athena
Athena
SebA_GG-__-
Athena
Level 27
God Stats
8W - 10L
1,410 SR
Queue Stats
15W - 26L
1,401 Elo+
Party 1
Team Averages
Level 55
1,427 SR
1,464 Elo+

VS

Team Averages
Level 77
1,549 SR
1,500 Elo+
Ymir
Ymir
Babitzo
Ymir
Level 50
God Stats
11W - 12L
1,460 SR
Queue Stats
52W - 71L
1,431 Elo+
Party 2
Apollo
Apollo
Tocketsv
Apollo
Level 85
God Stats
4W - 4L
1,688 SR
Queue Stats
108W - 108L
1,555 Elo+
Party 2
Vulcan
Vulcan
gvilla0811
Vulcan
Level 65
God Stats
2W - 7L
1,500 SR
Queue Stats
231W - 212L
1,530 Elo+
Solo
Arachne
Arachne
mattydalveneske
Arachne
Level 33
God Stats
14W - 13L
1,556 SR
Queue Stats
217W - 236L
1,472 Elo+
Party 3
Ne Zha
Ne Zha
nuno2592
Ne Zha
Level 153
God Stats
18W - 12L
1,541 SR
Queue Stats
279W - 266L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 2 / 0
6,132
613
2,948
6,433
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
 
Nemesis
9
0 / 3 / 2
5,308
531
2,866
6,718
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Dyzzito
Bellona
10
1 / 2 / 0
5,294
529
2,451
6,213
3,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 6 / 2
5,216
522
2,770
7,501
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
7
1 / 5 / 1
4,798
480
1,880
6,975
3,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Babitzo
Ymir
10
2 / 0 / 7
5,929
593
3,193
5,210
2,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Tocketsv
Apollo
11
7 / 2 / 2
7,067
707
6,474
6,438
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
gvilla0811
Vulcan
12
2 / 1 / 2
6,865
687
6,635
4,174
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 2 / 2
6,225
623
2,598
5,621
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
nuno2592
Ne Zha
12
4 / 1 / 0
7,064
706
5,772
5,672
3,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
18
18
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
0
1.5
L
Nemesis
 
Nemesis
0
3
2
0.33
W
Ymir
Babitzo
Ymir
2
0
7
5.5
L
Bellona
Dyzzito
Bellona
1
2
0
0.5
L
1
6
2
0.33
L
Athena
1
5
1
0.3
W
Apollo
Tocketsv
Apollo
7
2
2
4
W
Vulcan
gvilla0811
Vulcan
2
1
2
3
W
3
2
2
2
W
Ne Zha
nuno2592
Ne Zha
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,915
Damage
24,672
33,840
Taken
27,115
14,140
Mitigated
11,775
7,232
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,948
0
0
2,603
6,433
2,859
164
3,937
2,496
34,590
0
L
Nemesis
 
Nemesis
2,866
1,302
0
560
6,718
2,007
0
1,459
5,184
0
29,116
W
Ymir
Babitzo
Ymir
3,193
623
360
1,895
5,210
2,069
25
738
4,472
15,862
0
L
Bellona
Dyzzito
Bellona
2,451
477
0
2,132
6,213
3,667
34
0
5,763
0
20,586
L
2,770
876
0
1,135
7,501
2,436
31
2,533
4,968
0
19,904
L
Athena
1,880
984
246
556
6,975
3,171
0
1,899
5,076
8,956
0
W
Apollo
Tocketsv
Apollo
6,474
4,119
0
3,124
6,438
1,683
395
1,233
5,205
0
39,050
W
Vulcan
gvilla0811
Vulcan
6,635
1,521
0
1,535
4,174
1,396
56
1,329
2,845
48,596
0
W
2,598
1,701
0
734
5,621
2,950
0
1,528
4,093
0
34,410
W
Ne Zha
nuno2592
Ne Zha
5,772
982
0
2,426
5,672
3,677
0
0
5,422
0
37,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,748
Gold Earned
33,150
235
Minions Killed
359
0
Camps Cleared
0
921,064
Distance Traveled
969,086
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,132
613
74
7
0
179,359
1
L
Nemesis
5,308
531
71
7
0
198,259
2
W
Ymir
5,929
593
26
3
0
189,466
2
L
Bellona
5,294
529
41
4
0
215,876
2
L
Apollo
5,216
522
30
3
0
187,905
0
L
Athena
4,798
480
19
2
0
139,665
0
W
Apollo
7,067
707
72
7
0
177,326
1
W
Vulcan
6,865
687
99
10
0
199,520
2
W
Arachne
6,225
623
73
7
0
212,344
3
W
Ne Zha
7,064
706
89
9
0
190,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role