Player Matchup

Hun Batz
Hun Batz
Applexzs
Hun Batz
Level 124
God Stats
5W - 5L
1,750 SR
Queue Stats
317W - 317L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
JOELPOWER
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Shiftyguy
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,559 Elo+
Solo
Baba Yaga
Baba Yaga
Vitaa G
Baba Yaga
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
281W - 278L
1,535 Elo+
Party 1
Cernunnos
Cernunnos
WillDeJavU22
Cernunnos
Level 128
God Stats
4W - 5L
1,338 SR
Queue Stats
52W - 55L
1,515 Elo+
Solo
Team Averages
Level 117
1,518 SR
1,532 Elo+

VS

Team Averages
Level 107
1,483 SR
1,525 Elo+
Ares
Ares
Clockwyrm
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Jissipi
Ao Kuang
Level 114
God Stats
55W - 31L
1,650 SR
Queue Stats
150W - 148L
1,561 Elo+
Solo
Janus
Janus
PatriotxAvenger
Janus
Level 117
God Stats
15W - 9L
1,563 SR
Queue Stats
440W - 378L
1,570 Elo+
Party 2
Izanami
Izanami
TheHailstorm15
Izanami
Level 123
God Stats
12W - 5L
1,279 SR
Queue Stats
377W - 330L
1,395 Elo+
Party 2
Achilles
Achilles
UglyKids
Achilles
Level 79
God Stats
2W - 4L
1,425 SR
Queue Stats
90W - 75L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Applexzs
Hun Batz
10
2 / 0 / 1
5,345
594
2,363
4,578
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
JOELPOWER
Sylvanus
9
0 / 1 / 2
5,123
569
3,266
7,281
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Shiftyguy
Fenrir
7
0 / 2 / 3
4,659
518
2,321
7,875
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
Vitaa G
Baba Yaga
10
1 / 0 / 1
5,322
591
3,711
2,547
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
WillDeJavU22
Cernunnos
10
4 / 1 / 0
5,504
612
3,866
4,128
1,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
2 / 1 / 2
5,244
583
4,548
4,951
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Jissipi
Ao Kuang
6
0 / 2 / 1
4,273
475
1,441
4,675
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 1
4,580
509
1,996
3,587
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 2
5,166
574
4,154
4,946
1,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
UglyKids
Achilles
10
1 / 1 / 0
5,202
578
3,296
6,220
2,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
4
4
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Applexzs
Hun Batz
2
0
1
2.5
L
Ares
2
1
2
3
W
Sylvanus
JOELPOWER
Sylvanus
0
1
2
1
L
Ao Kuang
Jissipi
Ao Kuang
0
2
1
0.25
L
0
1
1
0.5
W
Fenrir
Shiftyguy
Fenrir
0
2
3
0.75
L
1
2
2
1
L
Achilles
UglyKids
Achilles
1
1
0
1
W
Baba Yaga
Vitaa G
Baba Yaga
1
0
1
1.5
W
Cernunnos
WillDeJavU22
Cernunnos
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,527
Damage
15,435
26,409
Taken
24,379
9,705
Mitigated
7,649
12,336
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Applexzs
Hun Batz
2,363
575
0
2,387
4,578
1,352
0
1,241
3,277
0
28,292
L
Ares
4,548
0
0
1,180
4,951
2,175
0
1,167
3,708
10,174
0
W
Sylvanus
JOELPOWER
Sylvanus
3,266
1,046
260
4,340
7,281
3,036
0
812
6,447
19,193
0
L
Ao Kuang
Jissipi
Ao Kuang
1,441
406
0
1,883
4,675
1,107
0
460
4,151
15,975
0
L
1,996
42
0
570
3,587
914
0
1,944
1,331
26,730
0
W
Fenrir
Shiftyguy
Fenrir
2,321
610
0
2,379
7,875
3,275
0
3,733
4,066
0
8,690
L
4,154
3,076
0
779
4,946
1,103
92
0
4,946
0
30,635
L
Achilles
UglyKids
Achilles
3,296
1,169
0
2,474
6,220
2,350
0
2,674
3,266
0
25,641
W
Baba Yaga
Vitaa G
Baba Yaga
3,711
105
0
1,379
2,547
1,030
0
1,179
1,334
25,087
0
W
Cernunnos
WillDeJavU22
Cernunnos
3,866
1,948
0
1,591
4,128
1,012
904
828
3,300
0
28,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
24,465
238
Minions Killed
227
0
Camps Cleared
0
922,184
Distance Traveled
892,149
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,345
594
66
7
0
214,727
0
L
Ares
5,244
583
13
1
0
206,150
1
W
Sylvanus
5,123
569
47
5
0
161,689
3
L
Ao Kuang
4,273
475
39
4
0
161,718
2
L
Janus
4,580
509
53
6
0
175,607
4
W
Fenrir
4,659
518
16
2
0
186,181
2
L
Izanami
5,166
574
61
7
0
166,460
3
L
Achilles
5,202
578
61
7
0
182,214
1
W
Baba Yaga
5,322
591
63
7
0
181,184
2
W
Cernunnos
5,504
612
46
5
0
178,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role