Player Matchup

Osiris
Osiris
Enoraptor
Osiris
Level 69
God Stats
0W - 1L
1,305 SR
Queue Stats
42W - 30L
1,445 Elo+
Party 2
Jing Wei
Jing Wei
Haixxi
Jing Wei
Level 85
God Stats
0W - 2L
1,721 SR
Queue Stats
42W - 37L
1,386 Elo+
Party 2
Thoth
Thoth
Sebbiemaster
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,445 Elo+
Party 2
Team Averages
Level 73
1,509 SR
1,425 Elo+

VS

Team Averages
Level 61
1,749 SR
1,627 Elo+
Horus
Horus
RichHomieTom
Horus
Level 88
God Stats
1W - 0L
1,839 SR
Queue Stats
20W - 10L
1,690 Elo+
Party 1
Bellona
Bellona
Simpitory
Bellona
Level 68
God Stats
2W - 0L
1,667 SR
Queue Stats
11W - 7L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
SirZxemy
Nu Wa
Level 27
God Stats
1W - 0L
1,741 SR
Queue Stats
15W - 5L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Enoraptor
Osiris
14
7 / 5 / 1
11,013
734
15,691
17,448
10,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Haixxi
Jing Wei
12
0 / 7 / 3
8,706
580
3,408
12,222
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 3
9,296
620
7,203
9,058
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 10
11,513
768
10,724
14,377
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
Simpitory
Bellona
15
6 / 3 / 12
11,286
752
14,759
15,356
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
SirZxemy
Nu Wa
15
7 / 4 / 8
11,026
735
9,902
8,878
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
19
19
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
Enoraptor
Osiris
7
5
1
1.5
L
Jing Wei
Haixxi
Jing Wei
0
7
3
0.21
W
6
1
10
11
L
1
7
3
0.36
W
Bellona
Simpitory
Bellona
6
3
12
4
W
Nu Wa
SirZxemy
Nu Wa
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,302
Damage
35,385
38,728
Taken
38,611
15,086
Mitigated
29,574
5,718
Healing
15,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Enoraptor
Osiris
15,691
5,576
0
3,675
17,448
10,503
0
4,930
11,914
84
41,580
L
Jing Wei
Haixxi
Jing Wei
3,408
2,516
0
1,041
12,222
2,711
768
2,148
9,649
0
21,711
W
10,724
3,643
2,824
8,057
14,377
14,665
81
2,046
12,331
0
25,632
L
7,203
645
0
1,002
9,058
1,872
423
2,168
6,620
42,612
0
W
Bellona
Simpitory
Bellona
14,759
3,891
0
3,785
15,356
11,572
281
3,404
11,952
0
50,081
W
Nu Wa
SirZxemy
Nu Wa
9,902
2,226
0
860
8,878
3,337
315
1,996
6,882
51,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,015
Gold Earned
33,825
157
Minions Killed
177
0
Camps Cleared
0
818,811
Distance Traveled
837,089
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,013
734
47
3
0
276,814
2
L
Jing Wei
8,706
580
42
3
0
284,729
3
W
Horus
11,513
768
14
1
0
303,007
3
L
Thoth
9,296
620
68
5
0
257,268
2
W
Bellona
11,286
752
54
4
0
298,990
4
W
Nu Wa
11,026
735
109
7
0
235,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role