Player Matchup

Neith
Neith
CcaHbIuBEHuK
Neith
Level 4
God Stats
6W - 11L
1,724 SR
Queue Stats
38W - 55L
1,444 Elo+
Party 2
Bakasura
Bakasura
Nasario
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,320 Elo+
Party 1
Jormungandr
Jormungandr
Ozgewn2
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
jestb1337
Kukulkan
Level 22
God Stats
23W - 30L
1,719 SR
Queue Stats
154W - 166L
1,526 Elo+
Party 2
Merlin
Merlin
sergior500
Merlin
Level 7
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 8L
1,320 Elo+
Party 1
Team Averages
Level 8
1,550 SR
1,388 Elo+

VS

Team Averages
Level 26
1,463 SR
1,522 Elo+
Janus
Janus
Gigatn
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,420 Elo+
Party 3
Jormungandr
Jormungandr
Shad0wMax
Jormungandr
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 3L
1,751 Elo+
Party 3
Artemis
Artemis
Starkillertnt
Artemis
Level 38
God Stats
7W - 11L
1,452 SR
Queue Stats
25W - 44L
1,426 Elo+
Party 3
Agni
Agni
TanGame22
Agni
Level 18
God Stats
5W - 5L
1,365 SR
Queue Stats
33W - 50L
1,454 Elo+
Party 3
Nemesis
Nemesis
VatcaIsHere
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 45L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,738
431
1,064
5,345
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Nasario
Bakasura
7
0 / 5 / 2
4,843
440
1,022
7,493
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Ozgewn2
Jormungandr
9
1 / 1 / 4
5,210
474
4,176
6,908
3,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
jestb1337
Kukulkan
7
1 / 3 / 1
4,880
444
1,173
4,400
1,441
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
sergior500
Merlin
10
6 / 5 / 1
6,741
613
6,652
6,167
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gigatn
Janus
12
8 / 2 / 2
7,213
656
8,507
5,178
1,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Shad0wMax
Jormungandr
9
3 / 1 / 6
6,287
572
4,039
4,917
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
10
3 / 2 / 4
5,812
528
2,882
4,724
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
10
1 / 3 / 4
5,838
531
2,367
5,078
1,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
VatcaIsHere
Nemesis
11
3 / 1 / 4
6,691
608
3,128
5,445
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
18
18
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Janus
Gigatn
Janus
8
2
2
4.5
L
Bakasura
Nasario
Bakasura
0
5
2
0.2
L
Jormungandr
Ozgewn2
Jormungandr
1
1
4
3
W
Jormungandr
Shad0wMax
Jormungandr
3
1
6
6
W
Artemis
3
2
4
2.5
W
Agni
1
3
4
1
W
Nemesis
VatcaIsHere
Nemesis
3
1
4
5
L
Kukulkan
jestb1337
Kukulkan
1
3
1
0.5
L
Merlin
sergior500
Merlin
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,087
Damage
20,923
30,313
Taken
25,342
10,278
Mitigated
10,370
4,894
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,064
495
0
554
5,345
1,775
354
4,018
1,327
0
13,908
W
Janus
Gigatn
Janus
8,507
1,029
0
872
5,178
1,652
975
1,653
3,525
39,823
0
L
Bakasura
Nasario
Bakasura
1,022
769
0
1,913
7,493
2,055
0
1,987
5,506
0
14,073
L
Jormungandr
Ozgewn2
Jormungandr
4,176
705
0
1,887
6,908
3,119
0
3,464
3,444
18,814
0
W
Jormungandr
Shad0wMax
Jormungandr
4,039
1,049
0
815
4,917
2,850
291
2,072
2,763
18,456
0
W
Artemis
2,882
982
0
1,489
4,724
1,465
817
3,195
1,431
0
20,035
W
Agni
2,367
129
0
1,514
5,078
1,509
431
2,878
1,936
25,524
0
W
Nemesis
VatcaIsHere
Nemesis
3,128
1,554
0
520
5,445
2,894
0
1,756
3,531
0
35,087
L
Kukulkan
jestb1337
Kukulkan
1,173
243
0
0
4,400
1,441
368
3,287
1,113
14,099
0
L
Merlin
sergior500
Merlin
6,652
1,049
0
540
6,167
1,888
0
2,157
4,010
26,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,412
Gold Earned
31,841
180
Minions Killed
244
0
Camps Cleared
0
946,737
Distance Traveled
1,067,363
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,738
431
36
3
0
223,815
0
W
Janus
7,213
656
67
6
0
192,898
4
L
Bakasura
4,843
440
35
3
0
174,251
0
L
Jormungandr
5,210
474
33
3
0
197,095
0
W
Jormungandr
6,287
572
22
2
0
212,991
3
W
Artemis
5,812
528
40
4
0
204,551
3
W
Agni
5,838
531
47
4
0
210,226
2
W
Nemesis
6,691
608
68
6
0
246,697
3
L
Kukulkan
4,880
444
29
3
0
180,754
0
L
Merlin
6,741
613
47
4
0
170,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role