Player Matchup

Baron Samedi
Baron Samedi
ElDavo96
Baron Samedi
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
62W - 59L
1,868 Elo+
Solo
Cerberus
Cerberus
Magikarp War
Cerberus
Level 29
God Stats
26W - 13L
1,658 SR
Queue Stats
86W - 83L
1,562 Elo+
Party 1
Chiron
Chiron
Searlon
Chiron
Level 26
God Stats
11W - 6L
1,676 SR
Queue Stats
70W - 64L
1,623 Elo+
Party 1
Bakasura
Bakasura
Shadow_GT44
Bakasura
Level 4
God Stats
21W - 13L
1,500 SR
Queue Stats
54W - 55L
1,842 Elo+
Party 2
Guan Yu
Guan Yu
TheBigSpunkus
Guan Yu
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 175L
1,615 Elo+
Party 2
Team Averages
Level 20
1,567 SR
1,702 Elo+

VS

Team Averages
Level 23
1,625 SR
1,620 Elo+
Medusa
Medusa
Axessic
Medusa
Level 25
God Stats
21W - 12L
1,742 SR
Queue Stats
24W - 13L
1,716 Elo+
Party 3
Anubis
Anubis
Mikikora001
Anubis
Level 28
God Stats
44W - 27L
1,582 SR
Queue Stats
70W - 61L
1,510 Elo+
Solo
Chaac
Chaac
NixaSerbia99
Chaac
Level 28
God Stats
3W - 3L
1,462 SR
Queue Stats
14W - 10L
1,475 Elo+
Solo
Ymir
Ymir
qNanZ
Ymir
Level 18
God Stats
16W - 5L
1,839 SR
Queue Stats
24W - 13L
1,716 Elo+
Party 3
Kali
Kali
wat3rman
Kali
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 78L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElDavo96
Baron Samedi
16
3 / 9 / 3
10,769
449
14,818
20,655
8,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Magikarp War
Cerberus
15
1 / 8 / 6
9,516
397
8,532
22,228
18,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chiron
Searlon
Chiron
16
3 / 11 / 4
10,262
428
15,426
18,956
6,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Shadow_GT44
Bakasura
17
7 / 11 / 2
11,618
484
9,963
24,217
9,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
14
0 / 11 / 4
8,925
372
7,214
27,591
20,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Axessic
Medusa
18
8 / 2 / 14
12,481
520
23,477
12,545
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
18
5 / 6 / 10
12,404
517
14,110
15,302
8,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 2 / 11
12,422
518
10,764
15,127
16,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
qNanZ
Ymir
17
6 / 4 / 19
11,943
498
13,287
21,608
26,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
20
25 / 1 / 4
16,510
688
33,051
23,496
17,612
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
108
14
Kills
50
50
Deaths
15
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
Axessic
Medusa
8
2
14
7.5
L
Baron Samedi
ElDavo96
Baron Samedi
3
9
3
0.5
L
Cerberus
Magikarp War
Cerberus
1
8
6
0.5
W
Anubis
5
6
10
1.67
W
6
2
11
5.75
L
Chiron
Searlon
Chiron
3
11
4
0.45
L
Bakasura
Shadow_GT44
Bakasura
7
11
2
0.73
L
Guan Yu
0
11
4
0.18
W
Ymir
qNanZ
Ymir
6
4
19
3.88
W
Kali
25
1
4
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,953
Damage
94,689
113,647
Taken
88,078
63,259
Mitigated
73,721
29,338
Healing
27,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Axessic
Medusa
23,477
10,281
0
2,164
12,545
4,780
2,570
3,946
8,534
0
86,966
L
Baron Samedi
ElDavo96
Baron Samedi
14,818
607
1,307
5,414
20,655
8,670
212
4,388
16,242
58,378
0
L
Cerberus
Magikarp War
Cerberus
8,532
220
570
4,953
22,228
18,063
0
6,038
16,190
45,339
0
W
Anubis
14,110
586
0
6,159
15,302
8,428
3,630
5,729
9,134
72,837
0
W
10,764
2,545
0
6,128
15,127
16,519
1,455
801
14,091
2,831
61,978
L
Chiron
Searlon
Chiron
15,426
6,361
1,481
3,612
18,956
6,349
276
4,584
14,326
0
61,870
L
Bakasura
Shadow_GT44
Bakasura
9,963
6,172
0
5,897
24,217
9,258
182
5,809
18,233
0
55,381
L
Guan Yu
7,214
1,137
931
5,173
27,591
20,919
0
6,737
20,324
0
39,555
W
Ymir
qNanZ
Ymir
13,287
2,434
0
1,511
21,608
26,382
313
6,413
14,955
36,787
0
W
Kali
33,051
16,802
0
11,970
23,496
17,612
3,020
6,461
15,462
0
150,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,090
Gold Earned
65,760
478
Minions Killed
606
0
Camps Cleared
0
1,934,626
Distance Traveled
2,218,121
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,481
520
102
4
0
472,556
4
L
Baron Samedi
10,769
449
96
4
0
340,804
5
L
Cerberus
9,516
397
71
3
0
425,159
2
W
Anubis
12,404
517
137
6
0
361,626
6
W
Chaac
12,422
518
108
5
0
433,964
3
L
Chiron
10,262
428
112
5
0
362,311
4
L
Bakasura
11,618
484
117
5
0
390,873
0
L
Guan Yu
8,925
372
82
3
0
415,479
1
W
Ymir
11,943
498
55
2
0
430,979
5
W
Kali
16,510
688
204
9
0
518,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role