Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Ding-a-ling42
Hou Yi
Level 121
God Stats
3W - 2L
1,224 SR
Queue Stats
65W - 68L
1,440 Elo+
Party 1
Ra
Ra
Falco5190
Ra
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 110L
1,468 Elo+
Party 1
Nike
Nike
KimDongRaTwice11
Nike
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Valo_Hunter
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,448 Elo+
Solo
Team Averages
Level 139
1,445 SR
1,471 Elo+

VS

Team Averages
Level 138
1,468 SR
1,577 Elo+
Zeus
Zeus
Bluejay100
Zeus
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
102W - 100L
1,571 Elo+
Solo
Chaac
Chaac
BunkerBuc
Chaac
Level 158
God Stats
11W - 16L
1,341 SR
Queue Stats
689W - 720L
1,596 Elo+
Party 2
Hun Batz
Hun Batz
Exalted-God
Hun Batz
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 195L
1,568 Elo+
Party 2
Chang'e
Chang'e
KINGDOPPELGANGER
Chang'e
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
362W - 375L
1,564 Elo+
Solo
Chernobog
Chernobog
phattdoinks
Chernobog
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 5 / 4
7,086
591
4,968
9,048
3,411
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 2
9,269
772
13,977
11,532
5,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 2 / 4
8,869
739
8,669
9,589
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 3
8,205
684
11,924
14,101
16,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 6 / 6
7,837
653
7,369
16,841
14,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 8
10,096
841
15,007
9,706
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
BunkerBuc
Chaac
17
3 / 1 / 15
10,104
842
12,470
20,993
20,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Exalted-God
Hun Batz
15
3 / 2 / 10
8,918
743
6,661
10,002
5,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 11
9,349
779
13,374
12,247
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
phattdoinks
Chernobog
15
4 / 2 / 11
9,454
788
7,303
8,777
3,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
8
Kills
22
22
Deaths
9
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
4
0.4
W
8
2
8
6
W
Chaac
BunkerBuc
Chaac
3
1
15
10.5
L
4
3
2
1.67
W
Hun Batz
Exalted-God
Hun Batz
3
2
10
4
L
1
2
4
1.5
W
4
2
11
4.75
L
3
6
3
0.75
L
0
6
6
0.5
W
Chernobog
phattdoinks
Chernobog
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,907
Damage
54,815
61,111
Taken
61,725
45,320
Mitigated
39,553
13,339
Healing
36,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,968
3,921
532
361
9,048
3,411
1,231
4,622
4,236
0
9,384
W
15,007
1,289
2,840
2,453
9,706
3,299
1,663
1,079
8,627
27,619
0
W
Chaac
BunkerBuc
Chaac
12,470
891
1,651
11,413
20,993
20,620
405
6,216
14,487
0
27,951
L
13,977
3,716
2,461
1,936
11,532
5,335
376
4,932
6,160
0
26,828
W
Hun Batz
Exalted-God
Hun Batz
6,661
941
2,157
1,737
10,002
5,322
674
2,657
6,799
0
12,873
L
8,669
444
2,339
2,608
9,589
5,411
56
3,937
5,312
39,290
0
W
13,374
747
7,368
5,395
12,247
6,372
128
2,783
9,428
26,153
0
L
11,924
1,521
399
334
14,101
16,431
36
6,139
7,714
193
18,271
L
7,369
824
663
1,706
16,841
14,732
62
7,911
8,471
9,741
0
W
Chernobog
phattdoinks
Chernobog
7,303
4,781
960
553
8,777
3,940
2,844
2,943
5,736
0
23,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
47,921
116
Minions Killed
129
0
Camps Cleared
0
899,513
Distance Traveled
1,114,208
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,086
591
9
1
0
146,734
1
W
Zeus
10,096
841
30
3
0
213,271
1
W
Chaac
10,104
842
30
3
0
217,706
0
L
Hou Yi
9,269
772
33
3
0
181,192
0
W
Hun Batz
8,918
743
14
1
0
238,198
0
L
Ra
8,869
739
67
6
0
212,915
1
W
Chang'e
9,349
779
23
2
0
249,673
0
L
Nike
8,205
684
5
0
0
172,842
0
L
Geb
7,837
653
2
0
0
185,830
0
W
Chernobog
9,454
788
32
3
0
195,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role