Player Matchup

Kukulkan
Kukulkan
KasAngell
Kukulkan
Level 27
God Stats
7W - 13L
1,349 SR
Queue Stats
11W - 24L
1,269 Elo+
Party 1
Heimdallr
Heimdallr
Stronguerfinx
Heimdallr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
mateus909
Thor
Level 6
God Stats
0W - 4L
1,194 SR
Queue Stats
4W - 10L
1,270 Elo+
Party 1
Team Averages
Level 14
1,348 SR
1,346 Elo+

VS

Team Averages
Level 62
1,348 SR
1,473 Elo+
Anhur
Anhur
Dynacon
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Pepenoteti
Sol
Level 29
God Stats
16W - 19L
1,469 SR
Queue Stats
48W - 63L
1,447 Elo+
Solo
Bacchus
Bacchus
theripperrmasay
Bacchus
Level 17
God Stats
1W - 0L
1,075 SR
Queue Stats
20W - 30L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KasAngell
Kukulkan
12
2 / 6 / 2
8,538
712
9,322
7,509
2,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Stronguerfinx
Heimdallr
9
1 / 8 / 3
7,441
620
6,312
8,870
2,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
10
2 / 8 / 2
7,853
654
3,304
10,405
2,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dynacon
Anhur
15
12 / 2 / 8
10,764
897
9,825
8,541
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 0 / 15
9,808
817
10,092
7,013
2,182
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 14
9,125
760
4,032
17,895
9,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
22
22
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dynacon
Anhur
12
2
8
8
L
Kukulkan
KasAngell
Kukulkan
2
6
2
0.5
W
6
0
15
13.5
L
Heimdallr
Stronguerfinx
Heimdallr
1
8
3
0.31
L
Thor
2
8
2
0.38
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,938
Damage
23,949
26,784
Taken
33,449
7,748
Mitigated
16,057
667
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dynacon
Anhur
9,825
5,899
0
3,099
8,541
4,161
1,668
2,716
5,825
0
57,724
L
Kukulkan
KasAngell
Kukulkan
9,322
414
68
374
7,509
2,197
0
3,773
3,736
38,927
0
W
10,092
732
0
3,198
7,013
2,182
904
1,970
5,043
46,840
0
L
Heimdallr
Stronguerfinx
Heimdallr
6,312
3,484
0
225
8,870
2,716
0
5,562
3,308
0
10,315
L
Thor
3,304
404
0
0
10,405
2,835
0
4,897
5,508
0
12,517
W
4,032
129
0
4,548
17,895
9,714
126
4,685
13,210
12,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,832
Gold Earned
29,697
96
Minions Killed
168
0
Camps Cleared
0
588,781
Distance Traveled
672,842
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,764
897
80
7
0
211,739
1
L
Kukulkan
8,538
712
71
6
0
214,953
4
W
Sol
9,808
817
67
6
0
226,766
0
L
Heimdallr
7,441
620
5
0
0
167,628
1
L
Thor
7,853
654
20
2
0
206,200
0
W
Bacchus
9,125
760
21
2
0
234,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role