Player Matchup

Hera
Hera
Agnessio2321
Hera
Level 17
God Stats
1W - 2L
1,737 SR
Queue Stats
17W - 49L
1,280 Elo+
Solo
Olorun
Olorun
Azuryann
Olorun
Level 12
God Stats
1W - 1L
1,239 SR
Queue Stats
13W - 22L
1,266 Elo+
Party 1
Chaac
Chaac
R_I_O_K
Chaac
Level 24
God Stats
4W - 4L
1,579 SR
Queue Stats
7W - 10L
1,591 Elo+
Solo
Ymir
Ymir
StarSpleef
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,308 Elo+
Party 1
Camazotz
Camazotz
Turtle_Power_XII
Camazotz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,275 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,344 Elo+

VS

Team Averages
Level 14
1,415 SR
1,362 Elo+
Fenrir
Fenrir
Bucheron490
Fenrir
Level 27
God Stats
16W - 12L
1,446 SR
Queue Stats
70W - 75L
1,385 Elo+
Solo
Da Ji
Da Ji
Dope_Multikill_
Da Ji
Level 26
God Stats
6W - 9L
1,462 SR
Queue Stats
28W - 30L
1,415 Elo+
Solo
Artemis
Artemis
ERTUSO
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,236 Elo+
Solo
Neith
Neith
Sakusenkaishi
Neith
Level 5
God Stats
1W - 3L
1,169 SR
Queue Stats
1W - 3L
1,274 Elo+
Solo
Chaac
Chaac
hermetic-dot
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 3
10,119
460
3,528
11,697
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Azuryann
Olorun
17
4 / 7 / 5
11,725
533
12,833
19,242
7,101
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
R_I_O_K
Chaac
16
6 / 6 / 5
11,796
536
9,348
24,575
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 7 / 3
10,119
460
6,858
22,437
20,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 3 / 3
11,254
512
3,786
14,521
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
12 / 5 / 4
12,195
554
19,257
19,711
13,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
11 / 5 / 9
12,683
577
12,163
17,387
8,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
ERTUSO
Artemis
8
2 / 2 / 4
6,996
318
1,424
3,381
855
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 3 / 3
8,279
376
4,212
4,467
1,345
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 8 / 9
9,508
432
8,708
15,305
12,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
22
Kills
29
33
Deaths
23
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
10
3
0.35
W
Olorun
Azuryann
Olorun
4
7
5
0.93
L
Fenrir
12
5
4
2.8
L
11
5
9
3.1
L
Artemis
ERTUSO
Artemis
2
2
4
2
W
Chaac
R_I_O_K
Chaac
6
6
5
1.42
L
0
3
3
0.5
W
4
7
3
0.79
W
6
3
3
2.5
L
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,353
Damage
45,764
92,472
Taken
60,251
52,009
Mitigated
35,612
24,185
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,528
2,077
0
1,110
11,697
3,564
1,082
0
11,647
40,995
0
W
Olorun
Azuryann
Olorun
12,833
6,288
144
7,615
19,242
7,101
7,190
0
18,867
61,407
0
L
Fenrir
19,257
5,272
0
4,242
19,711
13,124
669
7,192
12,519
0
75,436
L
12,163
3,483
486
6,534
17,387
8,047
0
5,716
11,671
0
73,168
L
Artemis
ERTUSO
Artemis
1,424
793
0
0
3,381
855
126
734
2,647
0
6,174
W
Chaac
R_I_O_K
Chaac
9,348
2,716
1,011
6,839
24,575
15,707
961
0
24,300
0
63,824
L
4,212
2,157
0
244
4,467
1,345
825
1,825
2,642
0
31,015
W
6,858
1,455
0
68
22,437
20,329
1,287
0
22,153
41,864
0
W
3,786
628
0
7,398
14,521
5,308
0
0
14,296
0
65,515
L
8,708
1,504
0
2,396
15,305
12,241
101
7,752
7,553
0
32,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,013
Gold Earned
49,661
442
Minions Killed
332
0
Camps Cleared
0
1,920,663
Distance Traveled
1,310,299
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,119
460
67
3
0
298,830
4
W
Olorun
11,725
533
120
5
0
369,358
0
L
Fenrir
12,195
554
97
4
0
365,393
1
L
Da Ji
12,683
577
122
6
0
348,043
0
L
Artemis
6,996
318
9
0
0
113,555
1
W
Chaac
11,796
536
87
4
0
422,966
0
L
Neith
8,279
376
70
3
0
170,311
1
W
Ymir
10,119
460
60
3
0
355,497
0
W
Camazotz
11,254
512
108
5
0
474,012
0
L
Chaac
9,508
432
34
2
0
312,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role