Player Matchup

Persephone
Persephone
AnettoDeVir
Persephone
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,231 Elo+
Party 1
Danzaburou
Danzaburou
Hemmundralrh
Danzaburou
Level 47
God Stats
2W - 6L
1,429 SR
Queue Stats
78W - 85L
1,338 Elo+
Party 3
Merlin
Merlin
Miralorn
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,280 Elo+
Party 1
Bacchus
Bacchus
Superploie
Bacchus
Level 117
God Stats
6W - 3L
1,868 SR
Queue Stats
91W - 62L
1,444 Elo+
Party 3
Loki
Loki
bobotheslayer
Loki
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Party 3
Team Averages
Level 58
1,559 SR
1,359 Elo+

VS

Team Averages
Level 84
1,659 SR
1,612 Elo+
Fenrir
Fenrir
Abraham-ESP7
Fenrir
Level 81
God Stats
66W - 32L
1,841 SR
Queue Stats
191W - 129L
1,737 Elo+
Party 2
Anhur
Anhur
JollyJamboree
Anhur
Level 129
God Stats
11W - 3L
1,727 SR
Queue Stats
130W - 62L
1,744 Elo+
Party 2
Ganesha
Ganesha
OpiGamer
Ganesha
Level 118
God Stats
14W - 3L
1,726 SR
Queue Stats
141W - 76L
1,598 Elo+
Party 2
Poseidon
Poseidon
ZDL1
Poseidon
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
70W - 70L
1,479 Elo+
Solo
Zeus
Zeus
taoxo
Zeus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AnettoDeVir
Persephone
16
0 / 6 / 5
9,847
895
8,999
12,932
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Hemmundralrh
Danzaburou
16
2 / 14 / 3
10,143
922
8,712
22,414
7,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Miralorn
Merlin
16
0 / 6 / 3
9,661
878
5,547
12,824
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Superploie
Bacchus
15
3 / 6 / 1
10,326
939
8,601
14,803
12,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 15 / 3
10,410
946
8,826
20,928
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
12 / 1 / 21
11,967
1,088
11,991
5,830
2,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
19 / 0 / 21
14,769
1,343
33,549
11,208
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
OpiGamer
Ganesha
19
0 / 2 / 32
12,291
1,117
5,476
11,162
17,751
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
ZDL1
Poseidon
18
4 / 3 / 21
11,752
1,068
8,545
7,578
2,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
taoxo
Zeus
19
12 / 2 / 23
13,432
1,221
20,875
7,990
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
165
8
Kills
47
47
Deaths
8
15
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
1
21
22.5
L
Persephone
AnettoDeVir
Persephone
0
6
5
0.42
L
Danzaburou
Hemmundralrh
Danzaburou
2
14
3
0.25
W
19
0
21
29.5
L
Merlin
Miralorn
Merlin
0
6
3
0.25
W
Ganesha
OpiGamer
Ganesha
0
2
32
8
L
Bacchus
Superploie
Bacchus
3
6
1
0.58
W
Poseidon
ZDL1
Poseidon
4
3
21
4.83
L
3
15
3
0.3
W
Zeus
taoxo
Zeus
12
2
23
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,685
Damage
80,436
83,901
Taken
43,768
34,623
Mitigated
33,485
2,283
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,991
2,718
0
813
5,830
2,435
0
4,201
1,524
0
14,551
L
Persephone
AnettoDeVir
Persephone
8,999
158
0
255
12,932
4,107
0
3,534
9,306
18,779
0
L
Danzaburou
Hemmundralrh
Danzaburou
8,712
4,461
0
1,872
22,414
7,832
0
6,816
15,350
0
31,379
W
33,549
20,558
0
5,637
11,208
6,973
0
5,935
5,231
0
64,466
L
Merlin
Miralorn
Merlin
5,547
318
0
0
12,824
4,060
0
5,088
7,598
32,753
0
W
Ganesha
OpiGamer
Ganesha
5,476
158
0
934
11,162
17,751
0
5,595
5,370
20,670
0
L
Bacchus
Superploie
Bacchus
8,601
392
0
0
14,803
12,158
0
6,676
8,017
20,664
0
W
Poseidon
ZDL1
Poseidon
8,545
849
0
360
7,578
2,640
0
2,036
5,377
39,046
0
L
8,826
2,181
0
156
20,928
6,466
0
11,948
8,731
0
19,807
W
Zeus
taoxo
Zeus
20,875
1,157
0
438
7,990
3,686
0
4,718
3,119
33,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,387
Gold Earned
64,211
182
Minions Killed
224
4
Camps Cleared
13
984,674
Distance Traveled
1,049,084
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,967
1,088
9
1
0
227,122
0
L
Persephone
9,847
895
39
4
0
220,056
0
L
Danzaburou
10,143
922
47
4
3
192,168
0
W
Anhur
14,769
1,343
92
8
6
226,624
0
L
Merlin
9,661
878
52
5
0
159,289
2
W
Ganesha
12,291
1,117
1
0
0
210,527
0
L
Bacchus
10,326
939
23
2
1
239,031
0
W
Poseidon
11,752
1,068
84
8
6
198,351
1
L
Loki
10,410
946
21
2
0
174,130
0
W
Zeus
13,432
1,221
38
3
1
186,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role