Player Matchup

Jing Wei
Jing Wei
Drogenark
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Scylla
Scylla
IG-Frannk_iwnl
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,384 Elo+
Solo
Thor
Thor
S0RC3RER
Thor
Level 28
God Stats
4W - 6L
1,555 SR
Queue Stats
216W - 202L
1,548 Elo+
Solo
Fafnir
Fafnir
cHARLIebOY46
Fafnir
Level 2
God Stats
7W - 11L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Yemoja
Yemoja
oYt08025
Yemoja
Level 28
God Stats
19W - 15L
1,501 SR
Queue Stats
81W - 75L
1,537 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,494 Elo+

VS

Team Averages
Level 17
1,539 SR
1,436 Elo+
Hel
Hel
Eduardo5224
Hel
Level 24
God Stats
22W - 21L
1,686 SR
Queue Stats
172W - 214L
1,501 Elo+
Solo
Kali
Kali
Esguicho
Kali
Level 28
God Stats
8W - 11L
1,500 SR
Queue Stats
61W - 86L
1,619 Elo+
Solo
Yemoja
Yemoja
K4B3L0
Yemoja
Level 10
God Stats
15W - 13L
1,285 SR
Queue Stats
244W - 332L
1,183 Elo+
Solo
Medusa
Medusa
Rafaels2Ligia
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,338 Elo+
Solo
Kukulkan
Kukulkan
wagnerceifador
Kukulkan
Level 20
God Stats
2W - 0L
1,724 SR
Queue Stats
61W - 64L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Drogenark
Jing Wei
8
0 / 5 / 0
5,225
348
1,530
6,796
2,128
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
4 / 2 / 3
8,234
549
8,840
6,875
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
13
3 / 2 / 2
7,691
513
3,555
8,505
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
11
0 / 1 / 1
6,652
443
1,138
7,156
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
oYt08025
Yemoja
11
1 / 2 / 1
6,578
439
5,561
8,817
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,399
560
7,360
8,478
2,852
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
2 / 1 / 1
7,857
524
2,199
12,700
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
K4B3L0
Yemoja
13
5 / 1 / 1
8,481
565
6,050
6,747
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
6,028
402
2,557
6,467
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
14
3 / 2 / 1
8,414
561
6,528
4,648
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
12
12
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Drogenark
Jing Wei
0
5
0
0
W
2
1
0
2
W
Kali
2
1
1
2.5
L
4
2
3
2.75
W
Yemoja
K4B3L0
Yemoja
5
1
1
5.5
W
0
3
0
0
L
Thor
3
2
2
2
L
Fafnir
0
1
1
0.5
L
Yemoja
oYt08025
Yemoja
1
2
1
0.75
W
Kukulkan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,624
Damage
24,694
38,149
Taken
39,040
16,238
Mitigated
14,248
9,598
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Drogenark
Jing Wei
1,530
993
0
1,099
6,796
2,128
0
3,285
3,473
0
10,201
W
7,360
1,505
63
4,037
8,478
2,852
976
4,668
3,810
43,149
0
W
Kali
2,199
688
0
6,327
12,700
4,293
1,488
1,879
10,697
0
40,713
L
8,840
1,548
0
2,094
6,875
2,156
0
3,232
3,367
42,645
0
W
Yemoja
K4B3L0
Yemoja
6,050
1,162
131
236
6,747
3,768
218
3,979
2,670
30,192
0
W
2,557
1,185
0
871
6,467
1,803
200
3,264
2,959
0
12,651
L
Thor
3,555
502
0
3,989
8,505
3,019
0
2,162
6,211
0
52,439
L
Fafnir
1,138
248
0
1,304
7,156
5,369
0
3,419
3,703
20,589
0
L
Yemoja
oYt08025
Yemoja
5,561
868
46
1,066
8,817
3,566
290
7,360
1,457
27,046
0
W
Kukulkan
6,528
519
0
0
4,648
1,532
118
1,207
3,365
41,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,380
Gold Earned
39,179
289
Minions Killed
323
0
Camps Cleared
0
1,214,132
Distance Traveled
1,341,279
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,225
348
21
1
0
160,047
1
W
Hel
8,399
560
82
5
0
252,763
0
W
Kali
7,857
524
73
5
0
263,703
1
L
Scylla
8,234
549
91
6
0
263,764
5
W
Yemoja
8,481
565
56
4
0
242,113
4
W
Medusa
6,028
402
15
1
0
286,564
0
L
Thor
7,691
513
95
6
0
231,455
6
L
Fafnir
6,652
443
41
3
0
276,894
4
L
Yemoja
6,578
439
41
3
0
281,972
3
W
Kukulkan
8,414
561
97
6
0
296,136
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role