Player Matchup

Neith
Neith
BotKing1
Neith
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 19L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Iareth
Kukulkan
Level 10
God Stats
4W - 3L
1,640 SR
Queue Stats
20W - 23L
1,393 Elo+
Party 2
Thanatos
Thanatos
Lucky96lunchCZ
Thanatos
Level 3
God Stats
11W - 7L
1,500 SR
Queue Stats
30W - 26L
1,458 Elo+
Party 2
Yemoja
Yemoja
RRooster-349
Yemoja
Level 4
God Stats
0W - 3L
1,220 SR
Queue Stats
4W - 21L
1,217 Elo+
Party 3
Anhur
Anhur
ScrimxG592078
Anhur
Level 24
God Stats
1W - 1L
1,466 SR
Queue Stats
24W - 4L
1,805 Elo+
Solo
Team Averages
Level 9
1,465 SR
1,475 Elo+

VS

Team Averages
Level 16
1,362 SR
1,308 Elo+
Merlin
Merlin
Casaei
Merlin
Level 6
God Stats
1W - 1L
1,266 SR
Queue Stats
2W - 3L
1,339 Elo+
Party 1
Vamana
Vamana
Floowdown
Vamana
Level 14
God Stats
5W - 7L
1,291 SR
Queue Stats
10W - 20L
1,268 Elo+
Party 1
Eset
Eset
IIIAstraIII
Eset
Level 46
God Stats
3W - 2L
1,767 SR
Queue Stats
153W - 137L
1,488 Elo+
Party 1
Camazotz
Camazotz
Kaso513
Camazotz
Level 7
God Stats
2W - 2L
1,211 SR
Queue Stats
6W - 9L
1,200 Elo+
Party 1
Neith
Neith
SwOrM5
Neith
Level 8
God Stats
11W - 24L
1,273 SR
Queue Stats
14W - 28L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BotKing1
Neith
20
3 / 10 / 11
13,827
922
13,504
20,439
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Iareth
Kukulkan
20
17 / 2 / 8
17,770
1,185
32,799
10,173
3,481
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
20
4 / 9 / 21
14,962
997
15,755
23,014
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
20
0 / 14 / 14
13,394
893
5,608
30,082
11,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
14 / 9 / 17
18,697
1,246
51,481
29,524
9,287
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Casaei
Merlin
20
17 / 7 / 14
16,960
1,131
31,760
19,746
10,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
Floowdown
Vamana
20
2 / 7 / 22
14,666
978
16,764
36,367
33,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
18 / 8 / 17
17,847
1,190
35,794
22,430
9,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
Kaso513
Camazotz
20
4 / 11 / 16
13,719
915
7,595
24,541
10,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
SwOrM5
Neith
20
3 / 7 / 19
14,031
935
15,202
21,705
9,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
132
38
Kills
44
44
Deaths
40
71
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Neith
BotKing1
Neith
3
10
11
0.85
W
Merlin
Casaei
Merlin
17
7
14
3.43
W
Vamana
Floowdown
Vamana
2
7
22
1.86
W
18
8
17
3.31
L
Kukulkan
Iareth
Kukulkan
17
2
8
10.5
W
Camazotz
Kaso513
Camazotz
4
11
16
1.09
L
Thanatos
4
9
21
1.61
L
Yemoja
0
14
14
0.5
L
14
9
17
2.5
W
Neith
SwOrM5
Neith
3
7
19
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,147
Damage
107,115
113,232
Taken
124,789
35,291
Mitigated
72,244
14,499
Healing
21,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BotKing1
Neith
13,504
9,936
0
2,881
20,439
5,189
0
12,963
7,476
0
31,345
W
Merlin
Casaei
Merlin
31,760
2,380
0
539
19,746
10,550
0
6,530
13,216
44,229
0
W
Vamana
Floowdown
Vamana
16,764
8,269
0
5,615
36,367
33,274
0
8,992
27,375
0
35,400
W
35,794
4,793
1,878
7,311
22,430
9,166
0
6,260
16,170
87,751
0
L
Kukulkan
Iareth
Kukulkan
32,799
2,165
0
0
10,173
3,481
0
4,724
5,449
70,127
0
W
Camazotz
Kaso513
Camazotz
7,595
905
0
3,145
24,541
10,197
0
9,191
15,259
0
17,495
L
Thanatos
15,755
4,827
0
5,668
23,014
5,654
0
17,308
5,706
0
24,059
L
Yemoja
5,608
653
1,865
0
30,082
11,680
0
20,391
9,691
27,510
0
L
51,481
34,125
0
4,085
29,524
9,287
0
12,168
17,356
308
101,498
W
Neith
SwOrM5
Neith
15,202
8,770
0
2,579
21,705
9,057
0
7,712
13,993
0
38,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,650
Gold Earned
77,223
272
Minions Killed
258
12
Camps Cleared
4
1,191,380
Distance Traveled
1,307,517
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,827
922
34
2
1
207,278
2
W
Merlin
16,960
1,131
36
2
1
275,841
0
W
Vamana
14,666
978
32
2
0
308,083
0
W
Eset
17,847
1,190
124
8
0
254,959
0
L
Kukulkan
17,770
1,185
85
6
2
261,736
0
W
Camazotz
13,719
915
19
1
0
235,800
0
L
Thanatos
14,962
997
10
1
0
311,849
0
L
Yemoja
13,394
893
51
3
0
180,827
1
L
Anhur
18,697
1,246
92
6
9
229,690
1
W
Neith
14,031
935
47
3
3
232,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role