Player Matchup

Sylvanus
Sylvanus
AydinJay
Sylvanus
Level 32
God Stats
1W - 2L
1,457 SR
Queue Stats
96W - 95L
1,531 Elo+
Party 2
Anubis
Anubis
Garios129
Anubis
Level 37
God Stats
6W - 5L
1,622 SR
Queue Stats
33W - 29L
1,545 Elo+
Solo
Osiris
Osiris
LostInMyPants
Osiris
Level 80
God Stats
5W - 3L
1,744 SR
Queue Stats
64W - 64L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
TheOGmoneyshot
Kukulkan
Level 18
God Stats
1W - 1L
1,829 SR
Queue Stats
22W - 16L
1,664 Elo+
Party 2
Bellona
Bellona
TirtIe
Bellona
Level 28
God Stats
0W - 1L
1,256 SR
Queue Stats
38W - 48L
1,429 Elo+
Party 2
Team Averages
Level 39
1,582 SR
1,530 Elo+

VS

Team Averages
Level 41
1,389 SR
1,275 Elo+
Sol
Sol
KingMason2003
Sol
Level 40
God Stats
43W - 20L
1,636 SR
Queue Stats
72W - 40L
1,576 Elo+
Solo
Danzaburou
Danzaburou
Razorice2008
Danzaburou
Level 44
God Stats
6W - 6L
1,030 SR
Queue Stats
11W - 16L
1,057 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rentme
Tsukuyomi
Level 44
God Stats
3W - 3L
1,159 SR
Queue Stats
12W - 19L
1,046 Elo+
Party 1
Neith
Neith
Suripa
Neith
Level 38
God Stats
3W - 5L
1,310 SR
Queue Stats
5W - 17L
1,036 Elo+
Party 1
Ymir
Ymir
Toastedcutlery3
Ymir
Level 41
God Stats
4W - 2L
1,807 SR
Queue Stats
61W - 34L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AydinJay
Sylvanus
8
0 / 2 / 0
4,840
484
1,730
7,538
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Garios129
Anubis
9
1 / 2 / 0
4,952
495
1,100
3,904
1,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 3 / 0
5,078
508
2,356
6,302
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
7
0 / 2 / 1
4,248
425
2,927
2,863
908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
TirtIe
Bellona
9
0 / 3 / 1
4,939
494
2,372
5,512
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,422
642
4,743
4,901
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Razorice2008
Danzaburou
10
1 / 0 / 1
5,813
581
1,618
2,322
681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
Rentme
Tsukuyomi
9
4 / 1 / 0
5,770
577
2,178
3,891
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Suripa
Neith
9
0 / 1 / 3
5,251
525
3,636
3,726
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 2
6,270
627
5,963
5,963
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
12
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AydinJay
Sylvanus
0
2
0
0
L
Anubis
Garios129
Anubis
1
2
0
0.5
W
2
1
1
2.5
L
2
3
0
0.67
W
Danzaburou
Razorice2008
Danzaburou
1
0
1
1.5
W
Tsukuyomi
Rentme
Tsukuyomi
4
1
0
4
W
Neith
Suripa
Neith
0
1
3
1.5
L
Kukulkan
0
2
1
0.25
L
Bellona
TirtIe
Bellona
0
3
1
0.17
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,485
Damage
18,138
26,119
Taken
20,803
12,017
Mitigated
7,875
10,085
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AydinJay
Sylvanus
1,730
871
547
4,183
7,538
2,890
150
2,654
4,884
14,610
0
L
Anubis
Garios129
Anubis
1,100
48
0
1,367
3,904
1,869
396
390
3,514
22,542
0
W
4,743
1,939
0
3,012
4,901
2,419
1,949
0
4,901
34,743
3,392
L
2,356
1,037
0
2,420
6,302
2,508
0
2,439
3,863
0
18,911
W
Danzaburou
Razorice2008
Danzaburou
1,618
527
0
1,013
2,322
681
833
447
1,875
0
26,829
W
Tsukuyomi
Rentme
Tsukuyomi
2,178
365
0
1,707
3,891
1,032
219
653
3,238
0
20,765
W
Neith
Suripa
Neith
3,636
1,830
0
1,908
3,726
1,114
0
2,091
1,635
0
27,538
L
Kukulkan
2,927
139
234
523
2,863
908
0
1,585
1,278
16,339
0
L
Bellona
TirtIe
Bellona
2,372
730
0
811
5,512
3,842
0
3,388
2,124
0
18,811
W
5,963
1,592
0
2,474
5,963
2,629
0
2,566
3,397
23,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
29,526
183
Minions Killed
294
0
Camps Cleared
0
855,837
Distance Traveled
879,028
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,840
484
22
2
0
139,120
0
L
Anubis
4,952
495
49
5
0
166,830
3
W
Sol
6,422
642
87
9
0
146,878
0
L
Osiris
5,078
508
40
4
0
162,535
0
W
Danzaburou
5,813
581
58
6
0
174,710
4
W
Tsukuyomi
5,770
577
54
5
0
209,513
3
W
Neith
5,251
525
65
7
0
161,764
3
L
Kukulkan
4,248
425
41
4
0
185,280
3
L
Bellona
4,939
494
31
3
0
202,072
0
W
Ymir
6,270
627
30
3
0
186,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role