Player Matchup

Artemis
Artemis
NCP CRISXD
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
NCPXxJReDxX
Cthulhu
Level 22
God Stats
3W - 2L
1,645 SR
Queue Stats
8W - 8L
1,538 Elo+
Party 1
Nemesis
Nemesis
arecusgaming
Nemesis
Level 5
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 2L
1,659 Elo+
Solo
Thor
Thor
makintosh95
Thor
Level 6
God Stats
3W - 3L
1,495 SR
Queue Stats
8W - 10L
1,451 Elo+
Solo
Olorun
Olorun
miller_chiller26
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 263L
1,475 Elo+
Solo
Team Averages
Level 14
1,575 SR
1,494 Elo+

VS

Team Averages
Level 17
1,524 SR
1,391 Elo+
Hachiman
Hachiman
LilFry17
Hachiman
Level 23
God Stats
2W - 2L
1,430 SR
Queue Stats
2W - 4L
1,398 Elo+
Solo
Guan Yu
Guan Yu
Littlehungry76
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,157 Elo+
Solo
Geb
Geb
RazaGon3838
Geb
Level 29
God Stats
10W - 10L
1,735 SR
Queue Stats
264W - 245L
1,493 Elo+
Solo
Fenrir
Fenrir
Yerths
Fenrir
Level 20
God Stats
35W - 37L
1,454 SR
Queue Stats
99W - 147L
1,476 Elo+
Solo
Raijin
Raijin
xring3000_GER
Raijin
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 24L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NCP CRISXD
Artemis
11
0 / 14 / 3
7,945
306
6,516
17,574
4,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
NCPXxJReDxX
Cthulhu
14
0 / 9 / 2
9,768
376
5,983
26,127
20,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
arecusgaming
Nemesis
3
0 / 1 / 1
6,848
263
320
767
111
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
9 / 11 / 4
12,617
485
16,788
18,481
6,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
7 / 15 / 4
11,760
452
13,899
23,792
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LilFry17
Hachiman
15
5 / 9 / 15
11,510
443
12,639
17,753
7,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 1 / 5
11,654
448
8,468
14,218
10,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 0 / 20
12,607
485
10,333
18,702
21,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Yerths
Fenrir
20
22 / 1 / 8
15,363
591
18,576
21,947
14,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 8 / 13
12,289
473
13,770
15,979
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
109
16
Kills
48
50
Deaths
19
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hachiman
LilFry17
Hachiman
5
9
15
1.39
W
8
1
5
10.5
L
Artemis
NCP CRISXD
Artemis
0
14
3
0.11
L
Cthulhu
NCPXxJReDxX
Cthulhu
0
9
2
0.11
W
4
0
20
14
W
Fenrir
Yerths
Fenrir
22
1
8
26
L
Nemesis
arecusgaming
Nemesis
0
1
1
0.5
L
9
11
4
1
L
7
15
4
0.6
W
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,506
Damage
63,786
86,741
Taken
88,599
37,126
Mitigated
60,521
7,851
Healing
22,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
LilFry17
Hachiman
12,639
8,221
0
2,848
17,753
7,064
4,035
4,882
12,871
0
49,913
W
8,468
1,141
502
6,601
14,218
10,307
404
5,456
8,762
0
32,997
L
Artemis
NCP CRISXD
Artemis
6,516
2,991
0
960
17,574
4,247
0
5,196
12,278
0
22,110
L
Cthulhu
NCPXxJReDxX
Cthulhu
5,983
707
284
467
26,127
20,085
294
5,481
20,316
45,793
0
W
10,333
1,902
0
2,400
18,702
21,983
2,390
5,857
12,845
36,940
0
W
Fenrir
Yerths
Fenrir
18,576
5,165
0
10,230
21,947
14,659
2,770
3,034
18,913
0
105,200
L
Nemesis
arecusgaming
Nemesis
320
169
0
0
767
111
0
0
742
0
1,448
L
16,788
2,301
0
0
18,481
6,044
0
6,059
12,397
0
53,634
L
13,899
7,970
315
5,825
23,792
6,639
2,981
10,404
13,363
45,434
0
W
13,770
1,975
0
0
15,979
6,508
2,705
6,322
9,657
69,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,938
Gold Earned
63,423
235
Minions Killed
421
0
Camps Cleared
0
1,563,843
Distance Traveled
2,103,205
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,510
443
67
3
0
452,484
1
W
Guan Yu
11,654
448
62
2
0
328,958
1
L
Artemis
7,945
306
18
1
0
319,906
0
L
Cthulhu
9,768
376
66
3
0
490,405
0
W
Geb
12,607
485
54
2
0
441,199
5
W
Fenrir
15,363
591
137
5
0
458,967
4
L
Nemesis
6,848
263
2
0
0
43,765
0
L
Thor
12,617
485
92
4
0
378,736
0
L
Olorun
11,760
452
57
2
0
331,031
0
W
Raijin
12,289
473
101
4
0
421,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role