Player Matchup

Hou Yi
Hou Yi
DirtyAres
Hou Yi
Level 35
God Stats
12W - 3L
1,780 SR
Queue Stats
94W - 77L
1,787 Elo+
Party 1
Ah Puch
Ah Puch
ExcuseMyFrench92
Ah Puch
Level 128
God Stats
2W - 0L
2,024 SR
Queue Stats
23W - 15L
1,663 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sylar040
Kumbhakarna
Level 145
God Stats
6W - 2L
2,059 SR
Queue Stats
41W - 36L
1,818 Elo+
Party 1
Team Averages
Level 103
1,955 SR
1,756 Elo+

VS

Team Averages
Level 140
1,855 SR
1,685 Elo+
Set
Set
Blue_Kynigos
Set
Level 154
God Stats
2W - 1L
1,946 SR
Queue Stats
112W - 70L
1,735 Elo+
Party 2
Vamana
Vamana
LuWay-Kuro
Vamana
Level 158
God Stats
2W - 2L
1,783 SR
Queue Stats
111W - 67L
1,746 Elo+
Party 2
Scylla
Scylla
megatongirl
Scylla
Level 109
God Stats
2W - 3L
1,836 SR
Queue Stats
97W - 112L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DirtyAres
Hou Yi
18
13 / 4 / 4
15,419
734
19,243
15,759
6,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
4 / 5 / 11
14,327
682
22,782
12,439
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Sylar040
Kumbhakarna
16
1 / 3 / 12
13,810
658
11,169
23,762
26,987
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 4
14,534
692
11,730
25,079
14,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
LuWay-Kuro
Vamana
15
2 / 9 / 4
12,151
579
13,072
29,653
22,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
17
4 / 4 / 6
13,815
658
17,144
13,595
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
18
Kills
12
12
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
W
Hou Yi
DirtyAres
Hou Yi
13
4
4
3.75
W
4
5
11
1.9
L
Vamana
LuWay-Kuro
Vamana
2
9
4
0.44
W
Kumbhakarna
Sylar040
Kumbhakarna
1
3
12
2.33
L
Scylla
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,194
Damage
41,946
51,960
Taken
68,327
38,002
Mitigated
40,653
11,125
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,730
5,510
0
3,665
25,079
14,024
0
15,027
10,052
0
58,498
W
Hou Yi
DirtyAres
Hou Yi
19,243
8,671
0
2,356
15,759
6,595
2,485
4,111
11,498
0
65,501
W
22,782
928
0
2,937
12,439
4,420
1,088
3,976
8,413
89,393
0
L
Vamana
LuWay-Kuro
Vamana
13,072
7,359
0
6,104
29,653
22,060
346
12,846
16,807
0
54,707
W
Kumbhakarna
Sylar040
Kumbhakarna
11,169
835
0
5,832
23,762
26,987
0
9,127
14,262
38,898
0
L
Scylla
17,144
1,914
0
1,003
13,595
4,569
176
7,147
6,448
87,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,556
Gold Earned
40,500
227
Minions Killed
282
0
Camps Cleared
0
1,187,948
Distance Traveled
1,117,478
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,534
692
110
5
0
366,844
3
W
Hou Yi
15,419
734
79
4
0
389,240
4
W
Ah Puch
14,327
682
117
6
0
376,714
2
L
Vamana
12,151
579
63
3
0
370,753
2
W
Kumbhakarna
13,810
658
31
1
0
421,994
3
L
Scylla
13,815
658
109
5
0
379,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role