Player Matchup

Kuzenbo
Kuzenbo
DiamondCookieBR
Kuzenbo
Level 27
God Stats
6W - 7L
1,719 SR
Queue Stats
71W - 59L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Doisdrc
Tsukuyomi
Level 17
God Stats
4W - 2L
1,793 SR
Queue Stats
110W - 106L
1,643 Elo+
Solo
Rama
Rama
GabrielLeaoF
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Bellona
Bellona
JohnnieSantana
Bellona
Level 8
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 5L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
xPsychoBR
Ao Kuang
Level 18
God Stats
7W - 8L
1,880 SR
Queue Stats
32W - 31L
1,530 Elo+
Party 1
Team Averages
Level 18
1,722 SR
1,565 Elo+

VS

Team Averages
Level 20
1,596 SR
1,513 Elo+
Susano
Susano
Martin5005757
Susano
Level 5
God Stats
25W - 34L
1,500 SR
Queue Stats
39W - 48L
1,447 Elo+
Solo
Cernunnos
Cernunnos
Mhauriicio
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SamuelCT
Aphrodite
Level 17
God Stats
7W - 3L
1,593 SR
Queue Stats
22W - 18L
1,548 Elo+
Solo
Jormungandr
Jormungandr
XCroo0s
Jormungandr
Level 33
God Stats
3W - 1L
1,721 SR
Queue Stats
71W - 77L
1,543 Elo+
Party 2
Scylla
Scylla
zDaniels08
Scylla
Level 29
God Stats
20W - 16L
1,665 SR
Queue Stats
65W - 74L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
8,020
401
6,375
15,658
17,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Doisdrc
Tsukuyomi
16
3 / 9 / 1
10,060
503
12,602
19,088
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 1
7,682
384
5,557
13,509
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 0
6,513
326
1,841
7,244
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
xPsychoBR
Ao Kuang
13
1 / 5 / 2
8,127
406
1,912
13,635
4,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
9,950
498
8,027
12,371
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Mhauriicio
Cernunnos
3
0 / 0 / 0
4,364
218
0
0
0
Aphrodite
SamuelCT
Aphrodite
19
10 / 1 / 5
11,911
596
21,126
18,104
8,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
XCroo0s
Jormungandr
19
2 / 0 / 6
11,108
555
6,772
8,175
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
zDaniels08
Scylla
19
8 / 1 / 3
12,367
618
12,916
9,380
3,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
25
25
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Tsukuyomi
Doisdrc
Tsukuyomi
3
9
1
0.39
L
0
4
1
0.13
L
0
3
0
0
W
5
2
9
4.75
W
Cernunnos
Mhauriicio
Cernunnos
0
0
0
0
W
Aphrodite
SamuelCT
Aphrodite
10
1
5
12.5
W
Jormungandr
XCroo0s
Jormungandr
2
0
6
5
L
Ao Kuang
xPsychoBR
Ao Kuang
1
5
2
0.4
W
Scylla
zDaniels08
Scylla
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,287
Damage
48,841
69,134
Taken
48,030
38,969
Mitigated
22,893
13,134
Healing
23,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,375
2,723
0
1,949
15,658
17,669
364
8,059
7,319
19,712
0
L
Tsukuyomi
Doisdrc
Tsukuyomi
12,602
2,733
0
4,054
19,088
7,444
0
10,618
8,028
0
68,729
L
5,557
4,222
0
4,229
13,509
4,645
1,237
9,619
3,618
0
37,490
L
1,841
485
0
506
7,244
4,360
0
2,955
4,037
0
17,433
W
8,027
1,785
0
2,072
12,371
4,054
1,334
2,213
10,158
0
37,469
W
Cernunnos
Mhauriicio
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
SamuelCT
Aphrodite
21,126
1,484
2,944
14,467
18,104
8,098
2,378
1,915
16,039
85,192
0
W
Jormungandr
XCroo0s
Jormungandr
6,772
650
303
794
8,175
7,403
961
2,575
5,600
71,000
0
L
Ao Kuang
xPsychoBR
Ao Kuang
1,912
164
0
2,396
13,635
4,851
448
7,927
5,318
35,563
0
W
Scylla
zDaniels08
Scylla
12,916
1,137
0
3,067
9,380
3,338
2,989
1,584
7,796
82,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
49,700
316
Minions Killed
531
0
Camps Cleared
0
1,640,606
Distance Traveled
1,436,127
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,020
401
20
1
0
393,562
2
L
Tsukuyomi
10,060
503
102
5
0
370,192
3
L
Rama
7,682
384
85
4
0
299,332
3
L
Bellona
6,513
326
39
2
0
238,220
2
W
Susano
9,950
498
60
3
0
387,276
0
W
Cernunnos
4,364
218
0
0
0
0
0
W
Aphrodite
11,911
596
182
9
0
317,996
1
W
Jormungandr
11,108
555
115
6
0
351,788
3
L
Ao Kuang
8,127
406
70
4
0
339,300
0
W
Scylla
12,367
618
174
9
0
379,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role