Player Matchup

Hou Yi
Hou Yi
Mo0nSh4de
Hou Yi
Level 45
God Stats
3W - 3L
1,210 SR
Queue Stats
79W - 68L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
Oscar12
Erlang Shen
Level 140
God Stats
12W - 13L
1,543 SR
Queue Stats
238W - 136L
1,749 Elo+
Party 2
Tyr
Tyr
SuicidalJungler
Tyr
Level 160
God Stats
3W - 1L
1,520 SR
Queue Stats
128W - 98L
1,660 Elo+
Party 2
Kuzenbo
Kuzenbo
kanakulli
Kuzenbo
Level 46
God Stats
1W - 3L
1,285 SR
Queue Stats
95W - 93L
1,304 Elo+
Solo
Discordia
Discordia
xXLiamSmiteXx
Discordia
Level 45
God Stats
1W - 0L
1,906 SR
Queue Stats
49W - 19L
1,956 Elo+
Party 2
Team Averages
Level 87
1,493 SR
1,649 Elo+

VS

Team Averages
Level 94
1,513 SR
1,579 Elo+
Zhong Kui
Zhong Kui
Alphrax
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Dtakul
Apollo
Level 24
God Stats
17W - 10L
1,869 SR
Queue Stats
161W - 85L
1,753 Elo+
Party 3
Set
Set
Kazaryy
Set
Level 27
God Stats
4W - 5L
1,463 SR
Queue Stats
280W - 240L
1,653 Elo+
Party 1
Merlin
Merlin
Paclyy
Merlin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Nemesis
Nemesis
TundraBuccaneer
Nemesis
Level 138
God Stats
1W - 5L
1,233 SR
Queue Stats
129W - 124L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mo0nSh4de
Hou Yi
15
5 / 3 / 1
9,449
497
10,642
8,347
2,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Oscar12
Erlang Shen
18
14 / 1 / 7
11,944
629
11,321
9,932
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 5
11,242
592
9,239
18,059
10,952
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
kanakulli
Kuzenbo
15
1 / 5 / 6
9,471
498
6,025
14,918
14,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
xXLiamSmiteXx
Discordia
18
7 / 1 / 10
12,019
633
9,373
7,003
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alphrax
Zhong Kui
15
2 / 3 / 3
8,836
465
8,674
11,066
6,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Dtakul
Apollo
14
5 / 5 / 3
8,821
464
11,302
14,358
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Set
16
2 / 6 / 2
10,523
554
8,567
14,041
9,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Merlin
Paclyy
Merlin
14
3 / 8 / 0
8,949
471
3,965
11,497
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 9 / 2
8,731
460
4,602
12,185
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
31
Kills
13
13
Deaths
31
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alphrax
Zhong Kui
2
3
3
1.17
L
Apollo
Dtakul
Apollo
5
5
3
1.3
L
Set
2
6
2
0.5
W
Hou Yi
Mo0nSh4de
Hou Yi
5
3
1
1.83
W
Erlang Shen
Oscar12
Erlang Shen
14
1
7
17.5
L
Merlin
Paclyy
Merlin
3
8
0
0.38
W
4
3
5
2.17
L
1
9
2
0.22
W
Kuzenbo
kanakulli
Kuzenbo
1
5
6
0.8
W
Discordia
xXLiamSmiteXx
Discordia
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,600
Damage
37,110
58,259
Taken
63,147
40,010
Mitigated
33,013
16,731
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alphrax
Zhong Kui
8,674
1,221
0
3,795
11,066
6,772
154
3,555
7,417
53,198
0
L
Apollo
Dtakul
Apollo
11,302
8,562
0
6,320
14,358
5,217
336
3,898
10,400
0
53,403
L
Set
8,567
3,710
0
2,802
14,041
9,760
236
52
13,989
0
63,647
W
Hou Yi
Mo0nSh4de
Hou Yi
10,642
7,369
0
3,984
8,347
2,329
3,981
1,466
6,881
0
49,274
W
Erlang Shen
Oscar12
Erlang Shen
11,321
5,258
0
1,661
9,932
9,348
0
1,580
8,352
0
79,958
L
Merlin
Paclyy
Merlin
3,965
371
0
262
11,497
4,420
0
3,745
7,395
51,380
0
W
9,239
934
0
8,420
18,059
10,952
387
3,588
14,471
0
67,555
L
4,602
1,222
0
630
12,185
6,844
0
3,464
8,548
0
55,439
W
Kuzenbo
kanakulli
Kuzenbo
6,025
1,728
0
1,806
14,918
14,939
178
3,046
11,872
38,646
0
W
Discordia
xXLiamSmiteXx
Discordia
9,373
190
0
860
7,003
2,442
90
2,959
4,044
67,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,125
Gold Earned
45,860
539
Minions Killed
523
0
Camps Cleared
0
1,787,944
Distance Traveled
1,549,516
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,836
465
100
5
0
331,372
6
L
Apollo
8,821
464
79
4
0
281,013
4
L
Set
10,523
554
146
8
0
325,380
0
W
Hou Yi
9,449
497
94
5
0
285,055
2
W
Erlang Shen
11,944
629
111
6
0
406,508
2
L
Merlin
8,949
471
105
6
0
295,039
4
W
Tyr
11,242
592
142
7
0
401,175
1
L
Nemesis
8,731
460
93
5
0
316,712
0
W
Kuzenbo
9,471
498
54
3
0
331,020
5
W
Discordia
12,019
633
138
7
0
364,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role