Player Matchup

Izanami
Izanami
Night_Owl1313
Izanami
Level 11
God Stats
6W - 2L
1,451 SR
Queue Stats
27W - 30L
1,350 Elo+
Solo
Neith
Neith
Pickles030
Neith
Level 5
God Stats
1W - 2L
1,258 SR
Queue Stats
16W - 24L
1,217 Elo+
Solo
Serqet
Serqet
Psylent77
Serqet
Level 21
God Stats
10W - 14L
1,390 SR
Queue Stats
151W - 172L
1,326 Elo+
Solo
Chaac
Chaac
XxjoelxX18
Chaac
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 26L
1,216 Elo+
Solo
Ullr
Ullr
sbD3ADPOOL
Ullr
Level 17
God Stats
1W - 2L
1,109 SR
Queue Stats
4W - 9L
1,327 Elo+
Solo
Team Averages
Level 14
1,342 SR
1,287 Elo+

VS

Team Averages
Level 14
1,406 SR
1,379 Elo+
Neith
Neith
DarkUnicorn0221
Neith
Level 21
God Stats
17W - 19L
1,277 SR
Queue Stats
42W - 62L
1,296 Elo+
Solo
Cerberus
Cerberus
GhostAce96
Cerberus
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Loki
Loki
K0ZMIK GH0ST
Loki
Level 9
God Stats
0W - 2L
1,252 SR
Queue Stats
2W - 11L
1,099 Elo+
Solo
Thanatos
Thanatos
SNAPE12345
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
materia-polar
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
9 / 1 / 16
12,799
1,067
22,585
10,244
4,782
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
18
2 / 1 / 14
11,146
929
9,544
5,294
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Psylent77
Serqet
19
10 / 0 / 17
12,889
1,074
12,836
9,045
4,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
19
7 / 2 / 21
12,745
1,062
12,658
11,158
12,254
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 2 / 11
11,325
944
9,759
9,105
3,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
10,194
850
9,471
13,378
4,991
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
GhostAce96
Cerberus
17
0 / 11 / 4
10,954
913
9,914
30,770
25,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 8 / 2
9,470
789
3,257
8,082
2,704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Thanatos
SNAPE12345
Thanatos
16
6 / 8 / 0
11,623
969
12,257
20,028
7,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
materia-polar
Baba Yaga
15
0 / 2 / 1
9,565
797
531
5,611
1,916

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
15
34
Kills
6
6
Deaths
34
79
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Cerberus
GhostAce96
Cerberus
0
11
4
0.18
L
0
8
2
0.13
W
Izanami
9
1
16
17
W
Neith
2
1
14
9
W
Serqet
Psylent77
Serqet
10
0
17
18.5
L
Thanatos
SNAPE12345
Thanatos
6
8
0
0.75
W
Chaac
7
2
21
8.75
L
Baba Yaga
materia-polar
Baba Yaga
0
2
1
0.25
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,382
Damage
35,430
44,846
Taken
77,869
26,917
Mitigated
43,438
7,429
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,471
4,331
0
1,153
13,378
4,991
0
0
13,378
0
24,975
L
Cerberus
GhostAce96
Cerberus
9,914
1,341
0
3,659
30,770
25,868
0
0
30,320
31,349
0
L
3,257
1,525
0
272
8,082
2,704
0
0
8,082
0
6,635
W
Izanami
22,585
17,036
0
1,953
10,244
4,782
0
1,678
8,566
0
48,260
W
Neith
9,544
2,976
0
1,267
5,294
1,830
0
1,731
3,563
0
27,551
W
Serqet
Psylent77
Serqet
12,836
6,780
0
432
9,045
4,383
0
1,734
6,661
0
19,343
L
Thanatos
SNAPE12345
Thanatos
12,257
4,964
0
5,387
20,028
7,959
0
0
19,756
0
25,662
W
Chaac
12,658
4,113
233
2,434
11,158
12,254
0
2,601
8,557
0
34,367
L
Baba Yaga
materia-polar
Baba Yaga
531
178
0
706
5,611
1,916
0
0
5,611
7,038
0
W
9,759
6,786
0
1,110
9,105
3,668
0
2,701
6,404
0
18,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,904
Gold Earned
51,806
182
Minions Killed
136
9
Camps Cleared
4
1,101,672
Distance Traveled
747,132
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,194
850
41
3
0
179,045
0
L
Cerberus
10,954
913
50
4
0
130,282
0
L
Loki
9,470
789
7
1
0
82,115
0
W
Izanami
12,799
1,067
64
5
2
188,245
0
W
Neith
11,146
929
41
3
0
232,110
1
W
Serqet
12,889
1,074
19
2
4
255,557
1
L
Thanatos
11,623
969
25
2
2
193,998
0
W
Chaac
12,745
1,062
46
4
0
232,079
0
L
Baba Yaga
9,565
797
13
1
2
161,692
0
W
Ullr
11,325
944
12
1
3
193,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role