Player Matchup

Tsukuyomi
Tsukuyomi
CuatroCincoo
Tsukuyomi
Level 128
God Stats
25W - 11L
1,749 SR
Queue Stats
263W - 210L
1,542 Elo+
Solo
Danzaburou
Danzaburou
Mallin29
Danzaburou
Level 139
God Stats
0W - 1L
1,704 SR
Queue Stats
37W - 47L
1,500 Elo+
Party 2
Cerberus
Cerberus
bob bumble
Cerberus
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 121
1,651 SR
1,514 Elo+

VS

Team Averages
Level 90
1,697 SR
1,578 Elo+
Pele
Pele
ACIDMONKEYZ49
Pele
Level 73
God Stats
36W - 28L
1,594 SR
Queue Stats
509W - 451L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
Cryonex17
Sylvanus
Level 77
God Stats
41W - 19L
1,996 SR
Queue Stats
598W - 515L
1,558 Elo+
Party 1
Thoth
Thoth
jlugo2023
Thoth
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
383W - 328L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CuatroCincoo
Tsukuyomi
10
2 / 3 / 1
7,679
698
5,708
7,343
2,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Mallin29
Danzaburou
10
1 / 3 / 3
7,581
689
2,684
7,245
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
bob bumble
Cerberus
12
1 / 2 / 3
8,225
748
5,315
8,632
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
7,980
725
6,881
6,895
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Cryonex17
Sylvanus
10
1 / 1 / 7
7,475
680
3,829
7,351
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
jlugo2023
Thoth
12
3 / 1 / 3
7,916
720
6,145
5,063
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Sylvanus
Cryonex17
Sylvanus
1
1
7
4.5
L
Tsukuyomi
CuatroCincoo
Tsukuyomi
2
3
1
0.83
L
Danzaburou
Mallin29
Danzaburou
1
3
3
0.83
L
Cerberus
bob bumble
Cerberus
1
2
3
1.25
W
Thoth
jlugo2023
Thoth
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,707
Damage
16,855
23,220
Taken
19,309
9,058
Mitigated
10,706
6,173
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,881
1,299
164
1,553
6,895
3,581
0
2,015
4,880
0
18,342
W
Sylvanus
Cryonex17
Sylvanus
3,829
673
1,997
2,214
7,351
5,566
0
2,223
5,128
10,917
2,439
L
Tsukuyomi
CuatroCincoo
Tsukuyomi
5,708
1,484
0
932
7,343
2,388
0
2,285
4,716
0
37,069
L
Danzaburou
Mallin29
Danzaburou
2,684
699
0
1,158
7,245
1,763
122
3,949
2,826
0
29,539
L
Cerberus
bob bumble
Cerberus
5,315
216
668
3,415
8,632
4,907
0
2,771
5,464
19,880
0
W
Thoth
jlugo2023
Thoth
6,145
113
0
507
5,063
1,559
0
1,099
3,964
37,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,485
Gold Earned
23,371
181
Minions Killed
116
0
Camps Cleared
0
636,332
Distance Traveled
586,091
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,980
725
29
3
0
231,513
3
W
Sylvanus
7,475
680
23
2
0
162,100
4
L
Tsukuyomi
7,679
698
61
6
0
215,242
4
L
Danzaburou
7,581
689
62
6
0
200,205
5
L
Cerberus
8,225
748
58
5
0
220,885
0
W
Thoth
7,916
720
64
6
0
192,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role