Player Matchup

Mercury
Mercury
AllHailBeet
Mercury
Level 29
God Stats
2W - 1L
1,360 SR
Queue Stats
22W - 35L
1,419 Elo+
Party 1
Yemoja
Yemoja
FNSD x Makaveli
Yemoja
Level 16
God Stats
1W - 0L
1,185 SR
Queue Stats
6W - 4L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
HD Choppa
Ah Puch
Level 17
God Stats
2W - 0L
1,699 SR
Queue Stats
28W - 52L
1,303 Elo+
Party 1
Chernobog
Chernobog
Thys Piece
Chernobog
Level 47
God Stats
7W - 10L
1,500 SR
Queue Stats
135W - 189L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
c00mlord
Erlang Shen
Level 45
God Stats
3W - 3L
1,405 SR
Queue Stats
26W - 31L
1,440 Elo+
Party 1
Team Averages
Level 31
1,430 SR
1,405 Elo+

VS

Team Averages
Level 23
1,543 SR
1,430 Elo+
Ah Puch
Ah Puch
Dr_Deeznutz3
Ah Puch
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
703W - 762L
1,565 Elo+
Party 2
Chaac
Chaac
Gtagunknown
Chaac
Level 30
God Stats
2W - 3L
1,562 SR
Queue Stats
55W - 58L
1,494 Elo+
Party 2
Hel
Hel
Katsumy6027
Hel
Level 3
God Stats
0W - 4L
1,292 SR
Queue Stats
0W - 4L
1,079 Elo+
Solo
Apollo
Apollo
MoroseBoat14533
Apollo
Level 25
God Stats
2W - 3L
1,815 SR
Queue Stats
78W - 71L
1,499 Elo+
Party 3
Bellona
Bellona
tactfuldino
Bellona
Level 29
God Stats
46W - 43L
1,544 SR
Queue Stats
117W - 107L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AllHailBeet
Mercury
13
4 / 1 / 5
7,655
547
4,712
7,373
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 3 / 1
5,444
389
1,915
7,830
4,747
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Puch
HD Choppa
Ah Puch
12
7 / 4 / 1
8,180
584
5,096
6,090
2,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
Thys Piece
Chernobog
11
3 / 0 / 2
6,748
482
6,372
8,324
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
c00mlord
Erlang Shen
12
6 / 1 / 3
7,364
526
8,313
9,019
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dr_Deeznutz3
Ah Puch
10
2 / 5 / 0
6,665
476
4,810
6,104
1,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 3 / 0
5,707
408
3,915
8,998
4,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 9 / 1
5,354
382
740
6,016
1,706
13
4 / 1 / 1
7,867
562
7,187
7,517
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
tactfuldino
Bellona
12
2 / 2 / 0
7,112
508
3,764
9,352
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
20
Kills
9
9
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
AllHailBeet
Mercury
4
1
5
6.5
L
Ah Puch
Dr_Deeznutz3
Ah Puch
2
5
0
0.4
W
0
3
1
0.17
L
0
3
0
0
W
Ah Puch
HD Choppa
Ah Puch
7
4
1
1.88
L
1
9
1
0.17
L
4
1
1
4.5
W
Chernobog
Thys Piece
Chernobog
3
0
2
4
W
Erlang Shen
c00mlord
Erlang Shen
6
1
3
7.5
L
Bellona
tactfuldino
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,408
Damage
20,416
38,636
Taken
37,987
17,787
Mitigated
15,823
7,974
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AllHailBeet
Mercury
4,712
3,281
0
647
7,373
2,625
0
1,567
5,806
0
40,139
L
Ah Puch
Dr_Deeznutz3
Ah Puch
4,810
381
0
536
6,104
1,390
103
0
6,104
23,709
0
W
1,915
714
429
1,636
7,830
4,747
0
0
7,830
10,855
0
L
3,915
524
87
3,224
8,998
4,229
150
1,128
7,870
0
21,528
W
Ah Puch
HD Choppa
Ah Puch
5,096
620
0
293
6,090
2,054
926
710
5,380
35,313
0
L
740
491
48
45
6,016
1,706
0
4,039
1,977
6,776
0
L
7,187
3,918
0
2,000
7,517
2,492
0
1,287
6,230
0
39,089
W
Chernobog
Thys Piece
Chernobog
6,372
2,714
0
2,476
8,324
2,651
359
157
8,167
0
33,698
W
Erlang Shen
c00mlord
Erlang Shen
8,313
3,868
0
2,493
9,019
5,710
275
3,116
5,903
0
30,901
L
Bellona
tactfuldino
Bellona
3,764
1,707
0
2,495
9,352
6,006
0
557
8,795
0
37,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,391
Gold Earned
32,705
269
Minions Killed
255
0
Camps Cleared
0
1,305,565
Distance Traveled
1,199,588
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,655
547
65
5
0
302,979
0
L
Ah Puch
6,665
476
41
3
0
242,737
2
W
Yemoja
5,444
389
17
1
0
229,944
1
L
Chaac
5,707
408
35
3
0
234,795
0
W
Ah Puch
8,180
584
68
5
0
193,696
0
L
Hel
5,354
382
14
1
0
158,532
0
L
Apollo
7,867
562
76
5
0
283,220
2
W
Chernobog
6,748
482
54
4
0
301,315
1
W
Erlang Shen
7,364
526
65
5
0
277,631
0
L
Bellona
7,112
508
89
6
0
280,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role