Player Matchup

Cthulhu
Cthulhu
CloggedSquash15
Cthulhu
Level 21
God Stats
0W - 1L
1,397 SR
Queue Stats
1W - 2L
1,609 Elo+
Solo
Danzaburou
Danzaburou
ShamefulLoad
Danzaburou
Level 127
God Stats
31W - 34L
1,306 SR
Queue Stats
119W - 133L
1,328 Elo+
Party 2
Ah Puch
Ah Puch
i420 Ninjalo
Ah Puch
Level 153
God Stats
7W - 6L
1,706 SR
Queue Stats
41W - 50L
1,446 Elo+
Party 2
Team Averages
Level 100
1,470 SR
1,461 Elo+

VS

Team Averages
Level 65
1,584 SR
1,430 Elo+
Chaac
Chaac
Finishing_Hades
Chaac
Level 9
God Stats
6W - 2L
1,500 SR
Queue Stats
16W - 18L
1,515 Elo+
Solo
Terra
Terra
Nana_Maciel
Terra
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 85L
1,388 Elo+
Party 1
Ah Puch
Ah Puch
tenaguito
Ah Puch
Level 61
God Stats
3W - 3L
1,751 SR
Queue Stats
60W - 93L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
7,825
489
1,066
3,233
1,227
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ShamefulLoad
Danzaburou
14
2 / 4 / 2
9,845
615
4,367
12,341
4,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
i420 Ninjalo
Ah Puch
14
2 / 5 / 2
9,853
616
10,470
7,484
2,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
11,654
728
6,654
12,117
10,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 3 / 10
10,355
647
2,778
11,578
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
tenaguito
Ah Puch
15
6 / 0 / 5
11,192
700
11,256
9,304
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
11
11
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
5
1
6
8
W
0
3
10
1.67
L
Danzaburou
ShamefulLoad
Danzaburou
2
4
2
0.75
L
Ah Puch
i420 Ninjalo
Ah Puch
2
5
2
0.6
W
Ah Puch
tenaguito
Ah Puch
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,903
Damage
20,688
23,058
Taken
32,999
8,653
Mitigated
28,113
2,647
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,066
34
0
272
3,233
1,227
0
2,296
937
3,349
0
W
6,654
978
0
6,246
12,117
10,156
1,439
4,176
7,941
0
65,149
W
2,778
146
2,391
4,686
11,578
14,036
72
3,430
8,148
15,909
0
L
Danzaburou
ShamefulLoad
Danzaburou
4,367
1,747
228
985
12,341
4,776
0
8,208
4,133
0
33,838
L
Ah Puch
i420 Ninjalo
Ah Puch
10,470
0
549
613
7,484
2,650
0
3,598
3,886
60,465
0
W
Ah Puch
tenaguito
Ah Puch
11,256
52
0
459
9,304
3,921
541
3,966
5,338
56,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,523
Gold Earned
33,201
171
Minions Killed
214
0
Camps Cleared
0
614,637
Distance Traveled
848,350
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,825
489
4
0
0
68,620
0
W
Chaac
11,654
728
102
6
0
307,018
4
W
Terra
10,355
647
29
2
0
265,923
0
L
Danzaburou
9,845
615
64
4
0
283,060
4
L
Ah Puch
9,853
616
103
6
0
262,957
1
W
Ah Puch
11,192
700
83
5
0
275,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role