Player Matchup

Ares
Ares
JasonTheWinner03
Ares
Level 98
God Stats
53W - 25L
1,669 SR
Queue Stats
583W - 514L
1,486 Elo+
Party 1
Zeus
Zeus
Kreyd98
Zeus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,423 Elo+
Party 1
Jing Wei
Jing Wei
Lucia-Dremora
Jing Wei
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
249W - 270L
1,480 Elo+
Party 1
Kali
Kali
TheDarkestMorn
Kali
Level 85
God Stats
2W - 5L
1,321 SR
Queue Stats
302W - 273L
1,550 Elo+
Solo
Cerberus
Cerberus
ilhatem
Cerberus
Level 117
God Stats
3W - 7L
1,207 SR
Queue Stats
154W - 145L
1,399 Elo+
Solo
Team Averages
Level 89
1,440 SR
1,467 Elo+

VS

Team Averages
Level 96
1,533 SR
1,528 Elo+
Ullr
Ullr
Demon_fox_gamer1
Ullr
Level 67
God Stats
6W - 5L
1,335 SR
Queue Stats
327W - 283L
1,575 Elo+
Solo
Apollo
Apollo
DevilzHand-66777
Apollo
Level 88
God Stats
66W - 49L
1,720 SR
Queue Stats
744W - 717L
1,467 Elo+
Solo
The Morrigan
The Morrigan
NER0KAMI
The Morrigan
Level 147
God Stats
9W - 8L
1,283 SR
Queue Stats
257W - 242L
1,578 Elo+
Solo
Artio
Artio
ZLK57
Artio
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 275L
1,544 Elo+
Party 2
Bellona
Bellona
mattwilson911
Bellona
Level 55
God Stats
5W - 0L
1,829 SR
Queue Stats
170W - 193L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 0
9,514
529
11,182
12,742
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
Kreyd98
Zeus
14
3 / 10 / 2
9,107
506
7,528
14,319
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Lucia-Dremora
Jing Wei
14
0 / 4 / 2
8,109
451
8,334
14,394
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 5 / 4
9,260
514
8,124
18,020
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
ilhatem
Cerberus
15
3 / 2 / 4
8,730
485
9,165
20,577
11,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 4
10,713
595
13,260
13,328
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 3
10,478
582
10,945
13,081
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
NER0KAMI
The Morrigan
16
2 / 3 / 10
9,752
542
12,338
10,375
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
ZLK57
Artio
15
6 / 2 / 4
8,781
488
15,194
15,767
10,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
17
2 / 4 / 0
9,817
545
7,231
14,877
10,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
15
Kills
23
23
Deaths
15
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
W
5
2
3
3.25
L
5
2
0
2.5
L
Zeus
Kreyd98
Zeus
3
10
2
0.4
L
Jing Wei
Lucia-Dremora
Jing Wei
0
4
2
0.25
W
The Morrigan
NER0KAMI
The Morrigan
2
3
10
2.33
L
4
5
4
1.2
W
Artio
ZLK57
Artio
6
2
4
4
L
Cerberus
ilhatem
Cerberus
3
2
4
2.5
W
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,333
Damage
58,968
80,052
Taken
67,428
37,723
Mitigated
34,356
25,076
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,260
7,186
0
3,177
13,328
4,761
334
6,177
6,897
0
64,881
W
10,945
7,697
0
5,390
13,081
5,051
2,310
2,389
10,642
0
69,074
L
11,182
744
0
4,115
12,742
10,648
304
2,689
10,047
50,858
0
L
Zeus
Kreyd98
Zeus
7,528
1,203
0
3,165
14,319
4,626
0
4,834
9,481
49,407
0
L
Jing Wei
Lucia-Dremora
Jing Wei
8,334
5,457
0
6,116
14,394
4,773
503
3,352
11,042
0
48,284
W
The Morrigan
NER0KAMI
The Morrigan
12,338
2,712
0
3,524
10,375
3,431
696
3,609
6,587
76,155
0
L
8,124
3,981
0
5,449
18,020
6,158
0
8,904
9,110
0
49,612
W
Artio
ZLK57
Artio
15,194
2,568
1,428
6,987
15,767
10,116
440
5,134
10,475
44,592
0
L
Cerberus
ilhatem
Cerberus
9,165
912
354
5,877
20,577
11,518
0
7,727
12,840
41,469
0
W
Bellona
7,231
2,111
0
3,048
14,877
10,997
314
9,463
4,952
0
56,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,720
Gold Earned
49,541
446
Minions Killed
537
0
Camps Cleared
0
1,603,882
Distance Traveled
1,622,929
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,713
595
123
7
0
313,284
1
W
Apollo
10,478
582
120
7
0
311,667
3
L
Ares
9,514
529
93
5
0
320,856
4
L
Zeus
9,107
506
92
5
0
284,509
0
L
Jing Wei
8,109
451
90
5
0
295,438
1
W
The Morrigan
9,752
542
123
7
0
321,007
0
L
Kali
9,260
514
80
4
0
332,316
1
W
Artio
8,781
488
43
2
0
336,938
2
L
Cerberus
8,730
485
91
5
0
370,763
2
W
Bellona
9,817
545
128
7
0
340,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role