Player Matchup

Agni
Agni
Elgamermito
Agni
Level 8
God Stats
2W - 0L
1,844 SR
Queue Stats
4W - 2L
1,614 Elo+
Solo
Achilles
Achilles
ImTheMapCarryMe
Achilles
Level 16
God Stats
12W - 8L
1,536 SR
Queue Stats
17W - 12L
1,584 Elo+
Solo
Hades
Hades
KILOMEINxDXD
Hades
Level 3
God Stats
7W - 0L
1,785 SR
Queue Stats
11W - 4L
1,766 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Syn3r_k7
Tsukuyomi
Level 17
God Stats
9W - 2L
1,969 SR
Queue Stats
84W - 72L
1,572 Elo+
Solo
Apollo
Apollo
circusfreak70
Apollo
Level 40
God Stats
12W - 10L
1,430 SR
Queue Stats
91W - 98L
1,478 Elo+
Party 1
Team Averages
Level 17
1,713 SR
1,603 Elo+

VS

Team Averages
Level 16
1,323 SR
1,517 Elo+
Chaac
Chaac
AcidSamxi1997
Chaac
Level 8
God Stats
10W - 15L
1,157 SR
Queue Stats
83W - 100L
1,755 Elo+
Solo
Bakasura
Bakasura
Azazel--lezazA
Bakasura
Level 17
God Stats
0W - 3L
1,200 SR
Queue Stats
0W - 3L
1,252 Elo+
Solo
Sylvanus
Sylvanus
JakeTheSname388
Sylvanus
Level 24
God Stats
8W - 6L
1,469 SR
Queue Stats
83W - 88L
1,562 Elo+
Solo
Aphrodite
Aphrodite
Kakegurui29
Aphrodite
Level 15
God Stats
1W - 3L
1,287 SR
Queue Stats
18W - 15L
1,514 Elo+
Solo
Jing Wei
Jing Wei
hibooOO7
Jing Wei
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 14
13,885
604
22,769
13,524
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
19
4 / 1 / 9
12,252
533
8,942
15,772
15,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 4 / 17
12,050
524
18,425
21,601
28,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Syn3r_k7
Tsukuyomi
18
7 / 3 / 14
12,614
548
14,158
16,150
9,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 4 / 10
12,500
543
9,484
17,836
7,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
10,165
442
14,483
24,451
29,018
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
16
3 / 8 / 2
10,534
458
6,112
21,419
8,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
2 / 9 / 5
9,453
411
10,070
18,851
17,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Kakegurui29
Aphrodite
16
4 / 10 / 3
10,479
456
11,161
16,870
7,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
hibooOO7
Jing Wei
15
1 / 10 / 3
9,460
411
7,926
19,441
6,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
42
Kills
13
13
Deaths
42
64
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Bakasura
3
8
2
0.5
W
13
1
14
20
W
Achilles
4
1
9
8.5
L
Sylvanus
2
9
5
0.5
W
9
4
17
4.38
L
Aphrodite
Kakegurui29
Aphrodite
4
10
3
0.55
W
Tsukuyomi
Syn3r_k7
Tsukuyomi
7
3
14
4.67
W
9
4
10
3.5
L
Jing Wei
hibooOO7
Jing Wei
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,778
Damage
49,752
84,883
Taken
101,032
67,943
Mitigated
69,611
22,251
Healing
26,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,483
1,619
143
5,401
24,451
29,018
285
8,661
15,504
0
75,657
L
Bakasura
6,112
4,578
0
6,270
21,419
8,942
0
7,002
14,367
0
45,988
W
22,769
972
0
2,221
13,524
5,881
491
1,952
11,192
96,717
0
W
Achilles
8,942
2,757
0
4,078
15,772
15,889
472
2,235
13,433
29
76,146
L
Sylvanus
10,070
2,596
1,423
3,648
18,851
17,340
185
9,459
9,392
33,081
0
W
18,425
2,759
2,858
6,722
21,601
28,532
557
7,334
13,753
57,741
0
L
Aphrodite
Kakegurui29
Aphrodite
11,161
1,043
1,250
5,156
16,870
7,582
0
6,711
10,059
51,164
0
W
Tsukuyomi
Syn3r_k7
Tsukuyomi
14,158
5,114
0
2,170
16,150
9,655
330
3,754
12,158
0
94,713
W
9,484
4,501
504
3,698
17,836
7,986
3,279
6,215
11,141
0
52,351
L
Jing Wei
hibooOO7
Jing Wei
7,926
6,058
0
2,875
19,441
6,729
0
9,390
10,026
0
55,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,301
Gold Earned
50,091
551
Minions Killed
467
0
Camps Cleared
0
2,283,541
Distance Traveled
1,944,298
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,165
442
133
6
0
383,785
4
L
Bakasura
10,534
458
108
5
0
446,286
0
W
Agni
13,885
604
155
7
0
456,480
4
W
Achilles
12,252
533
137
6
0
448,462
1
L
Sylvanus
9,453
411
43
2
0
381,359
5
W
Hades
12,050
524
80
3
0
383,223
1
L
Aphrodite
10,479
456
85
4
0
364,444
2
W
Tsukuyomi
12,614
548
110
5
0
523,120
2
W
Apollo
12,500
543
69
3
0
472,256
0
L
Jing Wei
9,460
411
98
4
0
368,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role