Player Matchup

Kukulkan
Kukulkan
Astra2132
Kukulkan
Level 15
God Stats
15W - 15L
1,535 SR
Queue Stats
103W - 145L
1,504 Elo+
Party 1
Chaac
Chaac
Cupaupio
Chaac
Level 25
God Stats
6W - 2L
1,737 SR
Queue Stats
76W - 84L
1,441 Elo+
Party 1
Anubis
Anubis
Justgamebox
Anubis
Level 69
God Stats
7W - 8L
1,467 SR
Queue Stats
84W - 90L
1,438 Elo+
Party 1
Camazotz
Camazotz
MareleFum
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,421 Elo+
Solo
Ullr
Ullr
ll_iTzMo_ll
Ullr
Level 27
God Stats
3W - 2L
1,650 SR
Queue Stats
48W - 63L
1,484 Elo+
Solo
Team Averages
Level 33
1,578 SR
1,458 Elo+

VS

Team Averages
Level 12
1,475 SR
1,582 Elo+
Discordia
Discordia
CARRY_ME_PLS_49
Discordia
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,521 Elo+
Solo
Agni
Agni
CheeseTriangle1
Agni
Level 13
God Stats
0W - 3L
1,261 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Ymir
Ymir
Gaming_Slayer_
Ymir
Level 3
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 2
Neith
Neith
KV65RIZ66MV
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 2
Fenrir
Fenrir
bl4ck soldier21
Fenrir
Level 29
God Stats
17W - 17L
1,431 SR
Queue Stats
427W - 381L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Astra2132
Kukulkan
17
15 / 0 / 10
12,135
607
17,614
4,519
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Cupaupio
Chaac
14
4 / 1 / 16
11,087
554
8,876
14,737
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
14
5 / 6 / 7
9,801
490
8,401
8,159
3,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
MareleFum
Camazotz
19
4 / 4 / 12
11,841
592
8,276
21,354
8,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 3 / 3
10,713
536
6,282
10,272
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CARRY_ME_PLS_49
Discordia
17
6 / 3 / 2
10,345
517
9,626
12,360
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 2
8,206
410
5,624
5,886
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 8 / 3
7,256
363
1,565
16,097
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 12 / 1
6,675
334
3,394
13,142
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 6 / 3
10,313
516
11,994
17,361
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
32
Kills
14
14
Deaths
32
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Astra2132
Kukulkan
15
0
10
20
L
Discordia
CARRY_ME_PLS_49
Discordia
6
3
2
2.33
L
0
3
2
0.33
W
Chaac
Cupaupio
Chaac
4
1
16
12
L
0
8
3
0.19
W
Anubis
5
6
7
1.42
L
0
12
1
0.04
W
Camazotz
MareleFum
Camazotz
4
4
12
2.5
L
8
6
3
1.58
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,449
Damage
32,203
59,041
Taken
64,846
32,180
Mitigated
24,552
28,619
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Astra2132
Kukulkan
17,614
1,421
0
196
4,519
1,908
1,440
1,233
3,178
60,653
0
L
Discordia
CARRY_ME_PLS_49
Discordia
9,626
395
0
1,650
12,360
4,119
0
3,856
8,504
62,762
0
L
5,624
146
0
580
5,886
1,806
452
414
5,472
38,606
0
W
Chaac
Cupaupio
Chaac
8,876
1,178
605
8,832
14,737
13,541
484
2,562
12,013
0
36,692
L
1,565
0
0
592
16,097
8,342
422
9,259
6,838
4,687
0
W
Anubis
8,401
233
0
1,347
8,159
3,776
1,069
3,310
4,423
26,202
0
L
3,394
2,219
0
799
13,142
3,461
854
7,297
5,845
0
17,360
W
Camazotz
MareleFum
Camazotz
8,276
3,342
0
12,862
21,354
8,434
530
2,264
18,862
0
94,756
L
11,994
3,687
0
3,347
17,361
6,824
1,372
5,189
12,172
0
68,732
W
6,282
3,052
0
4,777
10,272
4,521
4,750
6,348
3,750
0
53,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,577
Gold Earned
42,795
440
Minions Killed
362
0
Camps Cleared
0
1,864,978
Distance Traveled
1,726,555
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,135
607
106
5
0
427,501
2
L
Discordia
10,345
517
119
6
0
377,409
1
L
Agni
8,206
410
74
4
0
256,146
1
W
Chaac
11,087
554
41
2
0
402,127
3
L
Ymir
7,256
363
7
0
0
333,546
0
W
Anubis
9,801
490
50
3
0
335,494
4
L
Neith
6,675
334
48
2
0
349,665
0
W
Camazotz
11,841
592
137
7
0
385,447
2
L
Fenrir
10,313
516
114
6
0
409,789
1
W
Ullr
10,713
536
106
5
0
314,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role