Player Matchup

Merlin
Merlin
Fortsonic
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 50L
1,292 Elo+
Party 1
Thanatos
Thanatos
Inmortal_Slasher
Thanatos
Level 11
God Stats
1W - 6L
1,260 SR
Queue Stats
30W - 37L
1,287 Elo+
Solo
Sobek
Sobek
MaaRillo
Sobek
Level 26
God Stats
3W - 4L
1,427 SR
Queue Stats
102W - 96L
1,460 Elo+
Solo
He Bo
He Bo
Skarp-ion13
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,295 Elo+
Party 1
Heimdallr
Heimdallr
mojo_max98
Heimdallr
Level 13
God Stats
8W - 7L
1,744 SR
Queue Stats
182W - 206L
1,335 Elo+
Solo
Team Averages
Level 13
1,486 SR
1,334 Elo+

VS

Team Averages
Level 19
1,474 SR
1,384 Elo+
Neith
Neith
ITS SETHYY
Neith
Level 14
God Stats
19W - 13L
1,441 SR
Queue Stats
25W - 23L
1,249 Elo+
Solo
Anubis
Anubis
Killah_T_705
Anubis
Level 29
God Stats
6W - 5L
1,730 SR
Queue Stats
71W - 71L
1,446 Elo+
Solo
Bakasura
Bakasura
Lil-Uzi-Sizzle
Bakasura
Level 26
God Stats
4W - 3L
1,399 SR
Queue Stats
4W - 3L
1,439 Elo+
Solo
Amaterasu
Amaterasu
Yerths
Amaterasu
Level 20
God Stats
4W - 6L
1,374 SR
Queue Stats
99W - 147L
1,465 Elo+
Solo
Danzaburou
Danzaburou
l Bern l
Danzaburou
Level 6
God Stats
6W - 6L
1,428 SR
Queue Stats
6W - 7L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fortsonic
Merlin
8
1 / 4 / 3
5,162
469
3,196
6,302
1,265
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 4 / 2
5,420
493
3,370
7,573
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
MaaRillo
Sobek
11
7 / 1 / 3
7,138
649
5,474
6,630
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 8 / 3
5,308
483
1,165
5,683
862
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
mojo_max98
Heimdallr
9
5 / 8 / 2
5,837
531
6,505
12,241
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 4 / 1
6,644
604
5,711
7,044
1,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
10
6 / 6 / 9
7,107
646
7,280
8,710
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
11
2 / 1 / 1
6,512
592
1,257
5,243
1,754
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Yerths
Amaterasu
10
2 / 1 / 1
6,219
565
2,610
5,492
2,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
l Bern l
Danzaburou
12
12 / 4 / 4
8,542
777
10,911
8,506
2,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
16
Kills
25
25
Deaths
16
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
Fortsonic
Merlin
1
4
3
0.63
W
Neith
3
4
1
0.88
L
2
4
2
0.75
W
Anubis
6
6
9
1.75
W
Bakasura
2
1
1
2.5
L
Sobek
MaaRillo
Sobek
7
1
3
8.5
L
1
8
3
0.31
W
Amaterasu
Yerths
Amaterasu
2
1
1
2.5
W
Danzaburou
l Bern l
Danzaburou
12
4
4
3.5
L
Heimdallr
mojo_max98
Heimdallr
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,710
Damage
27,769
38,429
Taken
34,995
11,069
Mitigated
12,614
10,433
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Fortsonic
Merlin
3,196
423
0
742
6,302
1,265
37
0
6,242
13,507
0
W
Neith
5,711
4,191
0
2,216
7,044
1,948
1,274
2,701
4,297
0
26,845
L
3,370
1,052
0
2,953
7,573
1,651
0
326
6,817
0
15,261
W
Anubis
7,280
1,015
0
2,504
8,710
3,377
828
1,679
7,012
27,432
0
W
Bakasura
1,257
867
0
1,083
5,243
1,754
248
250
4,993
0
24,240
L
Sobek
MaaRillo
Sobek
5,474
769
0
3,269
6,630
4,406
0
1,004
5,501
19,977
0
L
1,165
63
0
0
5,683
862
0
2,016
3,667
7,242
0
W
Amaterasu
Yerths
Amaterasu
2,610
679
0
1,790
5,492
2,581
412
2,579
2,830
0
19,492
W
Danzaburou
l Bern l
Danzaburou
10,911
6,273
0
2,114
8,506
2,954
2,151
2,626
5,880
0
32,351
L
Heimdallr
mojo_max98
Heimdallr
6,505
4,644
0
3,469
12,241
2,885
0
3,934
8,307
0
24,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,865
Gold Earned
35,024
130
Minions Killed
258
0
Camps Cleared
0
943,716
Distance Traveled
977,950
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,162
469
23
2
0
188,970
0
W
Neith
6,644
604
46
4
0
165,332
0
L
Thanatos
5,420
493
27
2
0
207,418
2
W
Anubis
7,107
646
45
4
0
172,749
0
W
Bakasura
6,512
592
67
6
0
240,186
1
L
Sobek
7,138
649
37
3
0
203,353
2
L
He Bo
5,308
483
11
1
0
163,006
0
W
Amaterasu
6,219
565
49
4
0
211,398
2
W
Danzaburou
8,542
777
51
5
0
188,285
1
L
Heimdallr
5,837
531
32
3
0
180,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role