Player Matchup

Cernunnos
Cernunnos
Donaldx72
Cernunnos
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
137W - 179L
1,344 Elo+
Party 1
Neith
Neith
PIXIExCHICK
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Thetasteykaneki
Ymir
Level 4
God Stats
5W - 4L
1,326 SR
Queue Stats
11W - 23L
1,275 Elo+
Party 1
Zeus
Zeus
beefy-brick11
Zeus
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 72L
1,500 Elo+
Solo
King Arthur
King Arthur
drayman31
King Arthur
Level 18
God Stats
8W - 3L
1,629 SR
Queue Stats
221W - 272L
1,424 Elo+
Party 1
Team Averages
Level 9
1,491 SR
1,409 Elo+

VS

Team Averages
Level 10
1,400 SR
1,160 Elo+
Kukulkan
Kukulkan
Foxtrot2431
Kukulkan
Level 3
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 2L
1,030 Elo+
Party 2
Artemis
Artemis
LOST AURA 6100
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Bellona
Bellona
Shark9080
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
SuicideConfetti
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,030 Elo+
Party 2
Susano
Susano
Suicideconfetti
Susano
Level 29
God Stats
0W - 3L
1,233 SR
Queue Stats
0W - 7L
981 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Donaldx72
Cernunnos
11
9 / 2 / 1
7,031
639
6,430
6,321
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 3 / 3
4,981
453
2,114
4,159
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 6 / 5
5,523
502
2,211
7,561
3,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
9 / 0 / 0
7,543
686
6,839
5,805
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
drayman31
King Arthur
8
1 / 1 / 3
5,676
516
2,705
7,152
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Foxtrot2431
Kukulkan
7
0 / 5 / 1
4,377
398
1,759
4,370
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 2
4,798
436
2,917
5,655
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Shark9080
Bellona
8
2 / 4 / 1
5,140
467
3,800
6,990
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 9 / 2
4,534
412
1,853
9,556
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
4 / 2 / 1
6,258
569
3,493
7,067
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
22
Kills
7
12
Deaths
22
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Donaldx72
Cernunnos
9
2
1
4.75
L
Kukulkan
Foxtrot2431
Kukulkan
0
5
1
0.1
L
0
2
2
0.5
W
1
3
3
0.83
L
Bellona
Shark9080
Bellona
2
4
1
0.63
L
1
9
2
0.22
L
4
2
1
2.25
W
2
6
5
0.75
W
9
0
0
9
W
King Arthur
drayman31
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,299
Damage
13,822
30,998
Taken
33,638
11,721
Mitigated
14,444
7,346
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Donaldx72
Cernunnos
6,430
4,778
0
3,127
6,321
2,078
1,324
1,114
5,207
0
24,010
L
Kukulkan
Foxtrot2431
Kukulkan
1,759
232
0
0
4,370
1,305
0
2,040
2,305
9,438
0
L
2,917
1,794
0
1,443
5,655
1,752
418
2,911
2,669
0
15,539
W
2,114
1,435
0
1,031
4,159
1,014
232
0
4,034
0
6,659
L
Bellona
Shark9080
Bellona
3,800
1,347
0
799
6,990
4,832
362
996
5,844
0
16,787
L
1,853
859
0
0
9,556
4,421
0
2,107
7,449
6,049
0
L
3,493
1,063
0
1,786
7,067
2,134
0
996
6,046
0
24,450
W
2,211
956
0
147
7,561
3,058
862
1,980
5,581
10,640
0
W
6,839
1,281
0
2,791
5,805
1,755
1,081
388
5,392
38,780
0
W
King Arthur
drayman31
King Arthur
2,705
305
0
250
7,152
3,816
317
130
6,754
0
15,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
25,107
174
Minions Killed
143
0
Camps Cleared
0
1,003,012
Distance Traveled
966,103
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,031
639
38
3
0
176,982
3
L
Kukulkan
4,377
398
24
2
0
187,216
0
L
Artemis
4,798
436
34
3
0
180,218
0
W
Neith
4,981
453
9
1
0
223,467
1
L
Bellona
5,140
467
34
3
0
197,043
1
L
Ymir
4,534
412
6
1
0
171,603
0
L
Susano
6,258
569
45
4
0
230,023
0
W
Ymir
5,523
502
18
2
0
221,167
1
W
Zeus
7,543
686
75
7
0
174,290
0
W
King Arthur
5,676
516
34
3
0
207,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role