Player Matchup

Athena
Athena
Auntydae
Athena
Level 63
God Stats
5W - 6L
1,637 SR
Queue Stats
237W - 235L
1,536 Elo+
Solo
Danzaburou
Danzaburou
BecomeMonke
Danzaburou
Level 26
God Stats
4W - 3L
1,497 SR
Queue Stats
7W - 7L
1,491 Elo+
Party 1
Nemesis
Nemesis
Kydriq
Nemesis
Level 47
God Stats
7W - 6L
1,340 SR
Queue Stats
54W - 44L
1,545 Elo+
Party 1
Hades
Hades
ProdigyxHavoc7
Hades
Level 84
God Stats
1W - 0L
1,737 SR
Queue Stats
51W - 44L
1,538 Elo+
Party 1
Kuzenbo
Kuzenbo
RoachBoii22
Kuzenbo
Level 78
God Stats
22W - 16L
1,633 SR
Queue Stats
35W - 28L
1,579 Elo+
Party 1
Team Averages
Level 60
1,569 SR
1,538 Elo+

VS

Team Averages
Level 58
1,504 SR
1,515 Elo+
Agni
Agni
AjahnAhau
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,513 Elo+
Solo
Guan Yu
Guan Yu
CoolRasTACash
Guan Yu
Level 106
God Stats
1W - 1L
1,727 SR
Queue Stats
134W - 122L
1,546 Elo+
Solo
Loki
Loki
Kruger6614
Loki
Level 49
God Stats
1W - 4L
1,319 SR
Queue Stats
46W - 51L
1,475 Elo+
Solo
Hel
Hel
Zephnir
Hel
Level 62
God Stats
23W - 13L
1,694 SR
Queue Stats
324W - 328L
1,493 Elo+
Party 2
Mulan
Mulan
wildw0lf90
Mulan
Level 44
God Stats
4W - 3L
1,283 SR
Queue Stats
404W - 415L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Auntydae
Athena
15
4 / 1 / 10
10,101
842
6,043
12,463
12,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
BecomeMonke
Danzaburou
16
2 / 1 / 7
9,192
766
13,469
9,364
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Kydriq
Nemesis
18
11 / 1 / 5
12,349
1,029
19,143
15,487
9,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 4 / 9
8,821
735
17,583
12,888
8,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
RoachBoii22
Kuzenbo
13
0 / 5 / 9
7,920
660
8,643
14,020
13,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 2 / 3
7,369
614
6,413
6,184
2,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
13
0 / 5 / 6
7,221
602
7,730
20,791
10,595
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 3 / 7
9,197
766
8,001
11,588
4,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
15
6 / 3 / 3
9,292
774
12,496
13,207
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
14
4 / 5 / 4
8,651
721
13,970
21,153
12,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
18
Kills
12
12
Deaths
18
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
0
2
3
0.75
W
Athena
Auntydae
Athena
4
1
10
9
W
Danzaburou
BecomeMonke
Danzaburou
2
1
7
5.5
L
Guan Yu
0
5
6
0.6
L
2
3
7
1.83
W
Nemesis
Kydriq
Nemesis
11
1
5
13.5
W
1
4
9
1.38
W
Kuzenbo
RoachBoii22
Kuzenbo
0
5
9
0.9
L
Hel
6
3
3
2.5
L
Mulan
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,881
Damage
48,610
64,222
Taken
72,923
47,461
Mitigated
36,819
19,798
Healing
25,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,413
759
0
1,950
6,184
2,862
0
1,092
5,092
28,895
0
W
Athena
Auntydae
Athena
6,043
2,275
819
2,118
12,463
12,678
190
2,902
9,377
15,938
0
W
Danzaburou
BecomeMonke
Danzaburou
13,469
5,924
0
4,561
9,364
3,728
751
3,705
5,455
0
38,074
L
Guan Yu
7,730
1,390
2,408
4,105
20,791
10,595
0
10,473
10,318
355
15,427
L
8,001
1,387
0
0
11,588
4,928
1
4,262
7,326
0
20,714
W
Nemesis
Kydriq
Nemesis
19,143
11,797
0
4,191
15,487
9,394
1,116
4,112
11,232
0
47,361
W
17,583
1,380
1,773
4,474
12,888
8,141
290
2,582
10,122
34,693
0
W
Kuzenbo
RoachBoii22
Kuzenbo
8,643
2,447
834
1,028
14,020
13,520
152
5,373
8,272
23,588
0
L
Hel
12,496
616
7,764
6,121
13,207
6,407
0
7,674
5,533
23,912
0
L
Mulan
13,970
3,755
277
3,308
21,153
12,027
0
8,845
12,308
0
27,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,383
Gold Earned
41,730
241
Minions Killed
181
9
Camps Cleared
4
1,189,877
Distance Traveled
970,608
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,369
614
54
5
2
119,722
4
W
Athena
10,101
842
26
2
0
272,982
2
W
Danzaburou
9,192
766
58
5
0
208,435
0
L
Guan Yu
7,221
602
16
1
0
216,381
1
L
Loki
9,197
766
30
3
0
200,690
0
W
Nemesis
12,349
1,029
80
7
6
286,697
2
W
Hades
8,821
735
45
4
1
200,772
0
W
Kuzenbo
7,920
660
32
3
2
220,991
0
L
Hel
9,292
774
46
4
1
228,876
0
L
Mulan
8,651
721
35
3
1
204,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role