Player Matchup

Fenrir
Fenrir
EPICmoh
Fenrir
Level 73
God Stats
1W - 5L
1,474 SR
Queue Stats
90W - 86L
1,596 Elo+
Party 1
Anhur
Anhur
Malkek
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TauRiux
Ra
Level 115
God Stats
6W - 3L
1,773 SR
Queue Stats
94W - 83L
1,684 Elo+
Party 1
Team Averages
Level 104
1,582 SR
1,593 Elo+

VS

Team Averages
Level 36
1,480 SR
1,483 Elo+
Neith
Neith
QuitComfort
Neith
Level 64
God Stats
16W - 17L
1,445 SR
Queue Stats
100W - 101L
1,447 Elo+
Solo
Ra
Ra
TheVerdi
Ra
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 9L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
patyczak1
Jormungandr
Level 28
God Stats
1W - 0L
1,496 SR
Queue Stats
28W - 19L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EPICmoh
Fenrir
20
6 / 7 / 10
17,111
611
20,025
25,624
19,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
Malkek
Anhur
19
4 / 6 / 10
16,995
607
19,221
24,354
9,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
8 / 4 / 9
18,140
648
28,359
29,606
21,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 10
19,369
692
28,266
24,111
10,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 9 / 7
16,020
572
11,581
22,039
17,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
patyczak1
Jormungandr
20
7 / 4 / 8
18,073
645
27,115
30,921
50,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
18
Kills
17
17
Deaths
18
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EPICmoh
Fenrir
6
7
10
1.57
L
Anhur
Malkek
Anhur
4
6
10
1.5
W
7
5
10
2.4
L
8
4
9
3.13
W
3
9
7
0.72
W
Jormungandr
patyczak1
Jormungandr
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,605
Damage
66,962
79,584
Taken
77,071
50,007
Mitigated
78,109
27,415
Healing
23,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EPICmoh
Fenrir
20,025
3,871
0
1,464
25,624
19,242
28
10,595
15,029
0
64,105
L
Anhur
Malkek
Anhur
19,221
13,455
0
4,328
24,354
9,702
468
10,373
13,981
0
121,936
W
28,266
18,952
0
8,957
24,111
10,065
2,592
9,666
14,445
0
148,223
L
28,359
3,090
6,183
15,440
29,606
21,063
902
17,942
11,664
155,781
0
W
11,581
922
5,505
4,190
22,039
17,803
178
7,918
14,121
80,141
0
W
Jormungandr
patyczak1
Jormungandr
27,115
7,206
0
5,181
30,921
50,241
50
10,995
19,926
75,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,246
Gold Earned
53,462
380
Minions Killed
343
0
Camps Cleared
0
1,384,968
Distance Traveled
1,398,800
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,111
611
44
2
0
494,834
3
L
Anhur
16,995
607
151
5
0
397,202
5
W
Neith
19,369
692
149
5
0
492,209
7
L
Ra
18,140
648
185
7
0
492,932
3
W
Ra
16,020
572
128
5
0
419,854
3
W
Jormungandr
18,073
645
66
2
0
486,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role