Player Matchup

Tsukuyomi
Tsukuyomi
ElSoggo
Tsukuyomi
Level 27
God Stats
1W - 6L
1,311 SR
Queue Stats
241W - 296L
1,419 Elo+
Party 2
Artemis
Artemis
Killerbloodt
Artemis
Level 26
God Stats
3W - 8L
1,450 SR
Queue Stats
5W - 12L
1,459 Elo+
Solo
Ra
Ra
Narkz
Ra
Level 24
God Stats
2W - 1L
1,814 SR
Queue Stats
148W - 109L
1,565 Elo+
Solo
Rama
Rama
Simaeli
Rama
Level 27
God Stats
20W - 19L
1,500 SR
Queue Stats
145W - 194L
1,423 Elo+
Party 2
Fenrir
Fenrir
Sl0wp0ke91
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,428 Elo+
Solo
Team Averages
Level 26
1,515 SR
1,459 Elo+

VS

Team Averages
Level 20
1,736 SR
1,547 Elo+
Skadi
Skadi
BubleGun1
Skadi
Level 26
God Stats
1W - 2L
1,748 SR
Queue Stats
22W - 20L
1,609 Elo+
Solo
Horus
Horus
DeCrazyDave
Horus
Level 17
God Stats
5W - 1L
1,820 SR
Queue Stats
10W - 8L
1,551 Elo+
Party 1
Ra
Ra
Digixd
Ra
Level 15
God Stats
8W - 4L
1,636 SR
Queue Stats
10W - 9L
1,551 Elo+
Party 1
Ymir
Ymir
Domifighter2001
Ymir
Level 29
God Stats
2W - 0L
1,754 SR
Queue Stats
20W - 20L
1,472 Elo+
Solo
Bellona
Bellona
KiproZ
Bellona
Level 14
God Stats
6W - 0L
1,720 SR
Queue Stats
12W - 8L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElSoggo
Tsukuyomi
15
4 / 9 / 2
9,888
494
10,132
15,567
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Killerbloodt
Artemis
12
2 / 5 / 1
8,080
404
10,235
12,938
4,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
17
4 / 4 / 2
10,638
532
15,304
12,619
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Simaeli
Rama
12
2 / 5 / 5
8,489
424
6,916
14,687
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Sl0wp0ke91
Fenrir
10
1 / 6 / 3
7,682
384
7,020
12,470
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BubleGun1
Skadi
17
7 / 4 / 3
10,443
522
14,605
13,668
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 2 / 16
10,068
503
8,359
13,600
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ra
16
7 / 2 / 8
9,876
494
10,438
11,915
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 8
8,604
430
5,278
13,824
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
KiproZ
Bellona
17
10 / 1 / 9
10,910
546
12,780
16,402
14,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
13
Kills
29
29
Deaths
13
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Skadi
BubleGun1
Skadi
7
4
3
2.13
W
5
2
16
6.5
W
Ra
7
2
8
5.5
W
0
4
8
1
L
Tsukuyomi
ElSoggo
Tsukuyomi
4
9
2
0.56
L
Artemis
Killerbloodt
Artemis
2
5
1
0.5
W
Bellona
KiproZ
Bellona
10
1
9
14.5
L
Ra
4
4
2
1.25
L
Rama
Simaeli
Rama
2
5
5
0.9
L
Fenrir
Sl0wp0ke91
Fenrir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,607
Damage
51,460
68,281
Taken
69,409
26,773
Mitigated
51,787
17,804
Healing
28,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BubleGun1
Skadi
14,605
7,879
0
4,717
13,668
5,105
1,489
1,804
11,864
0
59,488
W
8,359
3,664
4,744
4,493
13,600
13,558
645
2,368
11,232
0
25,450
W
Ra
10,438
2,062
4,279
2,898
11,915
5,506
435
5,087
6,828
58,877
0
W
5,278
634
0
2,456
13,824
13,376
294
3,067
10,757
27,972
0
L
Tsukuyomi
ElSoggo
Tsukuyomi
10,132
2,768
0
2,414
15,567
6,929
1,475
1,848
13,719
0
50,391
L
Artemis
Killerbloodt
Artemis
10,235
4,302
0
3,831
12,938
4,793
709
3,523
9,415
0
41,963
W
Bellona
KiproZ
Bellona
12,780
5,268
0
4,757
16,402
14,242
0
2,978
13,424
162
50,759
L
Ra
15,304
1,584
571
4,165
12,619
5,699
558
4,118
8,501
80,220
0
L
Rama
Simaeli
Rama
6,916
4,871
0
3,845
14,687
5,078
1,116
4,228
10,459
0
32,913
L
Fenrir
Sl0wp0ke91
Fenrir
7,020
2,133
0
2,978
12,470
4,274
0
2,161
10,309
0
36,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,777
Gold Earned
49,901
414
Minions Killed
354
0
Camps Cleared
0
1,591,067
Distance Traveled
1,839,246
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,443
522
107
5
0
299,850
0
W
Horus
10,068
503
25
1
0
409,933
5
W
Ra
9,876
494
109
5
0
391,474
0
W
Ymir
8,604
430
45
2
0
331,547
0
L
Tsukuyomi
9,888
494
99
5
0
296,703
1
L
Artemis
8,080
404
59
3
0
327,391
0
W
Bellona
10,910
546
68
3
0
406,442
0
L
Ra
10,638
532
139
7
0
390,525
3
L
Rama
8,489
424
54
3
0
307,942
0
L
Fenrir
7,682
384
63
3
0
268,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role