Player Matchup

Ullr
Ullr
IokUok
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,226 Elo+
Solo
Ares
Ares
MrCrowley13
Ares
Level 58
God Stats
4W - 1L
1,423 SR
Queue Stats
379W - 480L
1,463 Elo+
Party 2
Merlin
Merlin
ObeyTheEnvy
Merlin
Level 64
God Stats
7W - 8L
1,755 SR
Queue Stats
471W - 580L
1,457 Elo+
Party 2
Team Averages
Level 83
1,559 SR
1,382 Elo+

VS

Team Averages
Level 62
1,364 SR
1,392 Elo+
Ymir
Ymir
Jeezus_Chryst
Ymir
Level 107
God Stats
3W - 5L
1,396 SR
Queue Stats
306W - 333L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
TX__LOVE
Danzaburou
Level 44
God Stats
8W - 4L
1,559 SR
Queue Stats
16W - 8L
1,402 Elo+
Party 1
Fenrir
Fenrir
The Wise Gamer0
Fenrir
Level 34
God Stats
10W - 25L
1,136 SR
Queue Stats
180W - 199L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IokUok
Ullr
12
4 / 3 / 7
9,744
750
10,074
7,446
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 7
9,471
729
6,372
12,812
10,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
13
5 / 5 / 7
10,174
783
8,152
8,726
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 7
9,256
712
9,105
13,283
12,774
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TX__LOVE
Danzaburou
13
6 / 5 / 3
9,692
746
9,752
11,629
4,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 5
8,170
628
3,538
8,171
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
13
Kills
11
11
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
IokUok
Ullr
4
3
7
2.5
L
4
3
7
2.5
W
4
3
7
2.5
W
Merlin
5
5
7
1.7
L
Danzaburou
TX__LOVE
Danzaburou
6
5
3
1.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
22,395
28,984
Taken
33,083
16,821
Mitigated
22,058
2,724
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
IokUok
Ullr
10,074
5,533
0
649
7,446
2,498
1,395
2,061
5,385
0
40,454
L
9,105
565
0
0
13,283
12,774
0
4,018
9,081
20,398
0
W
6,372
125
594
626
12,812
10,796
322
4,143
8,669
11,531
0
W
Merlin
8,152
482
0
855
8,726
3,527
849
2,941
5,785
48,704
0
L
Danzaburou
TX__LOVE
Danzaburou
9,752
3,712
0
3,122
11,629
4,801
0
6,445
4,794
0
37,053
L
3,538
612
0
1,151
8,171
4,483
0
3,313
4,672
0
17,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
27,118
144
Minions Killed
118
0
Camps Cleared
0
682,631
Distance Traveled
595,725
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,744
750
43
3
0
230,408
2
L
Ymir
9,256
712
28
2
0
221,091
2
W
Ares
9,471
729
9
1
0
241,373
3
W
Merlin
10,174
783
92
7
0
210,850
4
L
Danzaburou
9,692
746
58
4
0
201,077
4
L
Fenrir
8,170
628
32
2
0
173,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role