Player Matchup

Skadi
Skadi
Gold V
Alterative
Skadi
Gold V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 127L
1,691 MMR
Solo
Artio
Artio
Gold II
ChriZb
Artio
Gold II
Level 146
God Stats
7W - 8L
1,733 SR
Queue Stats
254W - 243L
1,695 MMR
Solo
Mulan
Mulan
Gold II
ProjectW
Mulan
Gold II
Level 149
God Stats
9W - 13L
1,678 SR
Queue Stats
66W - 71L
1,687 MMR
Party 1
Ravana
Ravana
Gold II
Sschwing
Ravana
Gold II
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
367W - 340L
1,673 MMR
Solo
Poseidon
Poseidon
Gold I
smadine
Poseidon
Gold I
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 68L
1,687 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,582 SR
1,687 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,580 SR
1,651 MMR
Nu Wa
Nu Wa
Gold I
CARPERNIX
Nu Wa
Gold I
Level 156
God Stats
4W - 1L
1,539 SR
Queue Stats
30W - 28L
1,726 MMR
Party 2
Cabrakan
Cabrakan
Gold V
Gontribla
Cabrakan
Gold V
Level 158
God Stats
32W - 21L
1,750 SR
Queue Stats
59W - 46L
1,679 MMR
Solo
Apollo
Apollo
Gold II
Rodsim03
Apollo
Gold II
Level 129
God Stats
7W - 8L
1,611 SR
Queue Stats
140W - 137L
1,672 MMR
Solo
Amaterasu
Amaterasu
Gold I
froozstiak
Amaterasu
Gold I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,677 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
jaimeallpowerful
Baron Samedi
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
5 / 5 / 1
9,522
560
7,966
11,933
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
ChriZb
Artio
12
2 / 2 / 3
8,085
476
5,766
11,999
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
ProjectW
Mulan
16
1 / 2 / 2
9,289
546
7,225
16,416
10,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
Sschwing
Ravana
15
1 / 3 / 3
8,481
499
5,361
10,125
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
smadine
Poseidon
15
2 / 2 / 2
8,880
522
6,600
5,485
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneSetScyllaNemesisDanzaburou

VS

Bans
The MorriganCu ChulainnTsukuyomiGuan YuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CARPERNIX
Nu Wa
16
0 / 2 / 6
9,340
549
7,776
5,475
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Gontribla
Cabrakan
17
8 / 1 / 5
10,744
632
14,713
11,267
13,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Rodsim03
Apollo
17
2 / 5 / 1
9,825
578
2,863
10,830
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
froozstiak
Amaterasu
15
2 / 2 / 3
9,525
560
3,551
13,784
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
jaimeallpowerful
Baron Samedi
18
2 / 1 / 4
10,528
619
11,302
9,053
9,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
11
Kills
14
14
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
5
5
1
1.1
W
Nu Wa
CARPERNIX
Nu Wa
0
2
6
1.5
L
Artio
ChriZb
Artio
2
2
3
1.75
W
Cabrakan
Gontribla
Cabrakan
8
1
5
10.5
L
Mulan
ProjectW
Mulan
1
2
2
1
W
Apollo
Rodsim03
Apollo
2
5
1
0.5
L
Ravana
Sschwing
Ravana
1
3
3
0.83
W
Amaterasu
froozstiak
Amaterasu
2
2
3
1.75
W
Baron Samedi
jaimeallpowerful
Baron Samedi
2
1
4
4
L
Poseidon
smadine
Poseidon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,918
Damage
40,205
55,958
Taken
50,409
30,202
Mitigated
38,665
22,948
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,966
4,209
0
2,881
11,933
3,711
164
5,552
6,321
0
70,282
W
Nu Wa
CARPERNIX
Nu Wa
7,776
1,494
0
1,198
5,475
1,879
222
2,769
2,482
67,935
0
L
Artio
ChriZb
Artio
5,766
781
677
5,559
11,999
10,277
0
6,940
4,823
25,434
0
W
Cabrakan
Gontribla
Cabrakan
14,713
1,772
0
1,525
11,267
13,606
0
3,180
7,945
68,787
4,949
L
Mulan
ProjectW
Mulan
7,225
567
0
8,029
16,416
10,259
246
11,381
4,899
0
60,685
W
Apollo
Rodsim03
Apollo
2,863
1,538
0
3,473
10,830
5,361
3,040
149
10,681
0
68,244
L
Ravana
Sschwing
Ravana
5,361
1,395
0
3,762
10,125
4,311
0
5,822
4,144
0
55,637
W
Amaterasu
froozstiak
Amaterasu
3,551
1,684
0
6,921
13,784
7,977
0
5,645
7,864
0
45,746
W
Baron Samedi
jaimeallpowerful
Baron Samedi
11,302
1,112
1,343
5,099
9,053
9,842
315
70
8,608
70,349
0
L
Poseidon
smadine
Poseidon
6,600
519
0
2,040
5,485
1,644
0
3,092
2,245
77,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
49,962
579
Minions Killed
591
0
Camps Cleared
0
1,645,748
Distance Traveled
1,677,169
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,522
560
132
8
0
253,775
4
W
Nu Wa
9,340
549
159
9
0
329,832
5
L
Artio
8,085
476
34
2
0
347,639
5
W
Cabrakan
10,744
632
113
7
0
343,155
3
L
Mulan
9,289
546
147
9
0
343,229
2
W
Apollo
9,825
578
116
7
0
295,939
3
L
Ravana
8,481
499
99
6
0
346,668
8
W
Amaterasu
9,525
560
66
4
0
385,641
4
W
Baron Samedi
10,528
619
137
8
0
322,602
2
L
Poseidon
8,880
522
167
10
0
354,437
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role