Player Matchup

Ra
Ra
Ethereal_Novaa
Ra
Level 36
God Stats
6W - 12L
1,277 SR
Queue Stats
29W - 35L
1,198 Elo+
Party 2
Hel
Hel
Iblis_Inferno
Hel
Level 62
God Stats
2W - 2L
1,715 SR
Queue Stats
108W - 105L
1,266 Elo+
Party 2
Neith
Neith
ShortyGomez
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,254 Elo+
Party 2
Odin
Odin
vatic_psyrin98
Odin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,329 Elo+
Party 2
Camazotz
Camazotz
zaphikelAC
Camazotz
Level 74
God Stats
0W - 1L
1,240 SR
Queue Stats
158W - 185L
1,567 Elo+
Solo
Team Averages
Level 51
1,446 SR
1,323 Elo+

VS

Team Averages
Level 75
1,534 SR
1,353 Elo+
Fafnir
Fafnir
BenjiRivass
Fafnir
Level 87
God Stats
16W - 12L
1,738 SR
Queue Stats
472W - 584L
1,389 Elo+
Party 3
Rama
Rama
Copo0604
Rama
Level 56
God Stats
15W - 13L
1,555 SR
Queue Stats
188W - 269L
1,364 Elo+
Party 3
Neith
Neith
EUPHORIES-
Neith
Level 103
God Stats
9W - 8L
1,502 SR
Queue Stats
378W - 355L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
Znight_1
Tsukuyomi
Level 62
God Stats
4W - 2L
1,808 SR
Queue Stats
19W - 23L
1,393 Elo+
Party 1
Aphrodite
Aphrodite
theTNneenjer86
Aphrodite
Level 67
God Stats
1W - 4L
1,068 SR
Queue Stats
2W - 6L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
8,379
419
3,584
9,719
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 8 / 3
7,919
396
8,289
14,668
9,469
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 1
9,663
483
10,376
9,664
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 9 / 0
8,173
409
3,914
16,993
9,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Camazotz
zaphikelAC
Camazotz
14
0 / 7 / 1
8,332
417
4,623
17,474
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
9 / 1 / 8
12,403
620
16,210
13,355
15,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
15
1 / 3 / 4
9,042
452
5,453
15,814
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
20
13 / 0 / 6
13,506
675
17,772
13,249
8,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Znight_1
Tsukuyomi
17
7 / 0 / 5
11,135
557
6,150
13,666
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
theTNneenjer86
Aphrodite
14
0 / 3 / 7
8,826
441
3,364
9,314
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
30
30
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fafnir
9
1
8
13
W
Rama
1
3
4
1
W
Neith
13
0
6
16
L
0
4
0
0
L
1
8
3
0.31
L
5
2
1
2.75
W
Tsukuyomi
Znight_1
Tsukuyomi
7
0
5
9.5
W
Aphrodite
theTNneenjer86
Aphrodite
0
3
7
1.17
L
1
9
0
0.11
L
Camazotz
zaphikelAC
Camazotz
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,786
Damage
48,949
68,518
Taken
65,398
32,785
Mitigated
38,171
19,529
Healing
30,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
16,210
3,708
72
5,432
13,355
15,946
654
2,088
11,267
74,506
0
W
Rama
5,453
3,524
0
5,648
15,814
5,106
480
3,351
12,463
0
48,495
W
Neith
17,772
7,242
0
4,587
13,249
8,302
6,864
3,824
9,425
0
115,229
L
3,584
516
0
2,412
9,719
3,662
132
1,983
7,736
50,696
0
L
8,289
504
2,610
4,457
14,668
9,469
770
2,660
12,008
42,023
0
L
10,376
4,743
0
2,498
9,664
3,670
1,306
1,167
8,497
0
57,234
W
Tsukuyomi
Znight_1
Tsukuyomi
6,150
1,139
0
5,375
13,666
5,368
1,608
865
12,801
0
65,100
W
Aphrodite
theTNneenjer86
Aphrodite
3,364
653
5,194
4,568
9,314
3,449
738
1,745
7,569
26,253
0
L
3,914
1,391
0
1,698
16,993
9,345
214
9,158
7,835
0
30,630
L
Camazotz
zaphikelAC
Camazotz
4,623
931
0
5,854
17,474
6,639
0
4,606
12,868
0
50,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,466
Gold Earned
54,912
410
Minions Killed
561
0
Camps Cleared
0
1,683,924
Distance Traveled
1,766,270
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,403
620
120
6
0
309,879
0
W
Rama
9,042
452
82
4
0
371,265
1
W
Neith
13,506
675
201
10
0
369,378
7
L
Ra
8,379
419
93
5
0
284,329
0
L
Hel
7,919
396
68
3
0
341,010
5
L
Neith
9,663
483
98
5
0
382,869
2
W
Tsukuyomi
11,135
557
109
5
0
390,758
1
W
Aphrodite
8,826
441
49
2
0
324,990
8
L
Odin
8,173
409
60
3
0
296,177
5
L
Camazotz
8,332
417
91
5
0
379,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role