Player Matchup

Ymir
Ymir
MiCuzz
Ymir
Level 27
God Stats
4W - 1L
1,691 SR
Queue Stats
45W - 37L
1,559 Elo+
Party 4
Anubis
Anubis
YxStorm
Anubis
Level 24
God Stats
17W - 6L
1,822 SR
Queue Stats
114W - 94L
1,588 Elo+
Solo
Ra
Ra
izzackk
Ra
Level 2
God Stats
9W - 11L
1,500 SR
Queue Stats
277W - 179L
1,736 Elo+
Party 3
Anhur
Anhur
quentinouss789
Anhur
Level 79
God Stats
23W - 14L
1,645 SR
Queue Stats
64W - 33L
1,636 Elo+
Party 3
Tsukuyomi
Tsukuyomi
vergon911
Tsukuyomi
Level 28
God Stats
1W - 1L
1,283 SR
Queue Stats
12W - 9L
1,614 Elo+
Party 4
Team Averages
Level 32
1,588 SR
1,626 Elo+

VS

Team Averages
Level 22
1,547 SR
1,532 Elo+
Chang'e
Chang'e
DesuSukopion
Chang'e
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ProtoTypicalP
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,256 Elo+
Party 1
Heimdallr
Heimdallr
Simouni
Heimdallr
Level 28
God Stats
7W - 11L
1,737 SR
Queue Stats
284W - 313L
1,591 Elo+
Solo
Nu Wa
Nu Wa
Zomb3rr
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ez4destra
Thanatos
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 17L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MiCuzz
Ymir
15
6 / 3 / 14
10,520
584
5,396
14,295
10,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
YxStorm
Anubis
18
7 / 4 / 3
11,120
618
9,398
10,855
7,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 4 / 5
11,917
662
14,276
13,098
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 4 / 8
11,164
620
12,493
10,768
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
vergon911
Tsukuyomi
15
4 / 3 / 13
9,684
538
8,088
11,228
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DesuSukopion
Chang'e
8
1 / 5 / 2
6,296
350
3,039
7,767
1,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 7 / 2
8,278
460
1,603
11,283
4,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Simouni
Heimdallr
10
0 / 10 / 4
7,085
394
4,741
13,891
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Zomb3rr
Nu Wa
15
2 / 6 / 6
9,680
538
12,035
12,026
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ez4destra
Thanatos
16
15 / 7 / 2
11,127
618
19,252
18,595
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
35
Kills
18
18
Deaths
35
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DesuSukopion
Chang'e
1
5
2
0.4
W
Ymir
MiCuzz
Ymir
6
3
14
4.33
L
0
7
2
0.14
L
Heimdallr
Simouni
Heimdallr
0
10
4
0.2
W
Anubis
YxStorm
Anubis
7
4
3
2.13
L
Nu Wa
Zomb3rr
Nu Wa
2
6
6
0.83
L
Thanatos
ez4destra
Thanatos
15
7
2
2.29
W
9
4
5
2.88
W
9
4
8
3.25
W
Tsukuyomi
vergon911
Tsukuyomi
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,651
Damage
40,670
60,244
Taken
63,562
31,029
Mitigated
20,525
22,827
Healing
17,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DesuSukopion
Chang'e
3,039
257
1,338
1,513
7,767
1,274
0
2,349
5,362
10,668
0
W
Ymir
MiCuzz
Ymir
5,396
1,162
0
4,297
14,295
10,746
275
4,296
9,789
26,106
0
L
1,603
504
0
388
11,283
4,308
735
6,594
4,649
0
33,823
L
Heimdallr
Simouni
Heimdallr
4,741
1,955
0
575
13,891
3,116
0
4,058
9,795
0
33,040
W
Anubis
YxStorm
Anubis
9,398
1,160
0
4,314
10,855
7,620
1,130
1,683
9,059
69,126
0
L
Nu Wa
Zomb3rr
Nu Wa
12,035
2,228
147
1,436
12,026
3,537
0
6,777
4,943
64,955
0
L
Thanatos
ez4destra
Thanatos
19,252
7,042
0
11,651
18,595
8,290
0
8,765
9,743
0
73,727
W
14,276
1,222
1,914
5,002
13,098
5,473
745
3,123
9,716
90,102
0
W
12,493
6,316
0
4,256
10,768
3,259
2,189
2,559
8,093
0
70,554
W
Tsukuyomi
vergon911
Tsukuyomi
8,088
2,284
0
3,044
11,228
3,931
416
2,635
8,424
0
36,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,405
Gold Earned
42,466
477
Minions Killed
375
0
Camps Cleared
0
1,746,464
Distance Traveled
1,394,046
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,296
350
18
1
0
260,973
3
W
Ymir
10,520
584
20
1
0
365,177
11
L
Set
8,278
460
81
5
0
281,206
0
L
Heimdallr
7,085
394
53
3
0
238,630
0
W
Anubis
11,120
618
143
8
0
276,318
6
L
Nu Wa
9,680
538
119
7
0
300,979
1
L
Thanatos
11,127
618
104
6
0
312,258
1
W
Ra
11,917
662
139
8
0
384,176
4
W
Anhur
11,164
620
106
6
0
312,449
2
W
Tsukuyomi
9,684
538
69
4
0
408,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role