Player Matchup

Cthulhu
Cthulhu
OBroholm99
Cthulhu
Level 11
God Stats
2W - 2L
1,540 SR
Queue Stats
18W - 18L
1,510 Elo+
Solo
Amaterasu
Amaterasu
VanFu110fNunz
Amaterasu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,676 Elo+
Solo
Thor
Thor
VikingOdinson
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
bardcoregoth
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,554 Elo+
Solo
Anubis
Anubis
granada-azeda7
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,508 SR
1,548 Elo+

VS

Team Averages
Level 15
1,393 SR
1,498 Elo+
Bacchus
Bacchus
Freefaller1997
Bacchus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,545 Elo+
Party 1
Janus
Janus
Kzyrus
Janus
Level 23
God Stats
4W - 10L
1,249 SR
Queue Stats
268W - 305L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Sgt HATRED9262
Kukulkan
Level 5
God Stats
6W - 11L
1,519 SR
Queue Stats
8W - 14L
1,549 Elo+
Party 1
Neith
Neith
partido-quemado4
Neith
Level 13
God Stats
1W - 2L
1,195 SR
Queue Stats
27W - 20L
1,551 Elo+
Solo
Scylla
Scylla
sated-italics4
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OBroholm99
Cthulhu
12
0 / 2 / 2
6,730
1,122
5,886
13,148
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
VanFu110fNunz
Amaterasu
12
3 / 4 / 0
7,598
1,266
7,341
10,224
7,525
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 1
6,038
1,006
108
5,358
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Serqet
12
0 / 8 / 1
6,394
1,066
1,997
9,333
3,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,719
953
0
880
406
Team 1 Tickets

245

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 13
7,872
1,312
7,353
5,735
3,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Kzyrus
Janus
13
0 / 1 / 12
6,982
1,164
5,723
2,233
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
13
3 / 1 / 6
7,570
1,262
5,888
2,893
1,159
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
6 / 1 / 11
8,140
1,357
6,582
4,451
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 6
7,816
1,303
6,605
1,930
539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
68
3
Kills
20
20
Deaths
3
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
W
Janus
Kzyrus
Janus
0
1
12
6
L
Cthulhu
OBroholm99
Cthulhu
0
2
2
0.5
W
Kukulkan
3
1
6
6
L
Amaterasu
VanFu110fNunz
Amaterasu
3
4
0
0.75
L
0
5
1
0.1
L
Serqet
0
8
1
0.06
L
0
1
0
0
W
6
1
11
11.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,332
Damage
32,151
38,943
Taken
17,242
21,267
Mitigated
7,555
3,442
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,353
2,185
0
726
5,735
3,375
0
1,808
3,587
13,003
0
W
Janus
Kzyrus
Janus
5,723
72
0
0
2,233
686
0
331
1,877
17,173
0
L
Cthulhu
OBroholm99
Cthulhu
5,886
372
283
1,160
13,148
7,664
0
8,794
4,266
27,123
0
W
Kukulkan
5,888
1,138
0
0
2,893
1,159
0
1,339
1,529
14,716
0
L
Amaterasu
VanFu110fNunz
Amaterasu
7,341
2,990
0
1,749
10,224
7,525
0
5,814
4,410
0
20,497
L
108
108
0
250
5,358
2,011
0
3,240
2,118
0
1,986
L
Serqet
1,997
476
0
0
9,333
3,661
0
6,792
2,541
0
5,770
L
0
0
0
0
880
406
0
841
39
1,165
0
W
6,582
3,067
0
1,881
4,451
1,796
0
1,473
2,853
0
18,786
W
6,605
1,063
0
0
1,930
539
0
551
1,062
13,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
38,380
109
Minions Killed
110
3
Camps Cleared
4
436,399
Distance Traveled
559,564
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,872
1,312
15
3
2
140,835
0
W
Janus
6,982
1,164
34
6
0
104,303
0
L
Cthulhu
6,730
1,122
50
8
2
140,007
1
W
Kukulkan
7,570
1,262
19
3
1
98,625
2
L
Amaterasu
7,598
1,266
47
8
0
130,514
1
L
Thor
6,038
1,006
2
0
0
61,917
2
L
Serqet
6,394
1,066
8
1
1
87,727
0
L
Anubis
5,719
953
2
0
0
16,234
0
W
Neith
8,140
1,357
23
4
1
113,175
0
W
Scylla
7,816
1,303
19
3
0
102,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role