Player Matchup

Izanami
Izanami
BridgeDestroyer
Izanami
Level 104
God Stats
55W - 29L
1,594 SR
Queue Stats
284W - 300L
1,461 Elo+
Solo
Bellona
Bellona
PS_Unpredictable
Bellona
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
200W - 213L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
compact_desktop
Ao Kuang
Level 88
God Stats
6W - 7L
1,500 SR
Queue Stats
1,358W - 1,353L
1,433 Elo+
Solo
Ymir
Ymir
josephjun
Ymir
Level 88
God Stats
11W - 10L
1,656 SR
Queue Stats
312W - 334L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
lheise
Nu Wa
Level 117
God Stats
2W - 1L
1,720 SR
Queue Stats
11W - 14L
1,463 Elo+
Solo
Team Averages
Level 100
1,594 SR
1,449 Elo+

VS

Team Averages
Level 101
1,398 SR
1,443 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
D_Anubiz_J
King Arthur
Level 77
God Stats
7W - 7L
1,441 SR
Queue Stats
91W - 86L
1,483 Elo+
Solo
Neith
Neith
Danyshoe22
Neith
Level 76
God Stats
30W - 31L
1,314 SR
Queue Stats
491W - 506L
1,421 Elo+
Solo
Aphrodite
Aphrodite
KING-OF-SPADESXX
Aphrodite
Level 142
God Stats
37W - 43L
1,477 SR
Queue Stats
659W - 686L
1,418 Elo+
Solo
Hun Batz
Hun Batz
logan-731
Hun Batz
Level 63
God Stats
1W - 3L
1,257 SR
Queue Stats
20W - 24L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
11,034
581
12,096
16,895
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 4 / 6
10,016
527
10,893
14,950
14,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
17
6 / 1 / 10
10,784
568
7,103
17,500
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
13
4 / 1 / 14
8,987
473
11,810
16,031
11,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
lheise
Nu Wa
16
7 / 3 / 3
10,368
546
11,583
10,077
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 3 / 1
9,496
500
8,936
9,703
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
D_Anubiz_J
King Arthur
17
6 / 7 / 1
10,600
558
15,598
18,687
14,679
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
12
2 / 8 / 0
8,015
422
11,488
14,121
3,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
10
0 / 6 / 1
6,789
357
4,791
13,399
9,748
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
logan-731
Hun Batz
11
0 / 4 / 1
7,196
379
5,598
11,956
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
27
Kills
12
12
Deaths
28
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
3
1
1.5
W
6
3
6
3
L
King Arthur
D_Anubiz_J
King Arthur
6
7
1
0.93
L
Neith
2
8
0
0.25
L
Aphrodite
0
6
1
0.08
W
4
4
6
1.75
W
Ao Kuang
6
1
10
11
W
Ymir
4
1
14
11
W
Nu Wa
lheise
Nu Wa
7
3
3
2.83
L
Hun Batz
logan-731
Hun Batz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,485
Damage
46,411
75,453
Taken
67,866
42,648
Mitigated
35,744
30,602
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,936
503
0
732
9,703
3,101
1,378
3,885
5,648
61,440
0
W
12,096
7,033
0
7,988
16,895
6,129
2,775
3,494
13,401
0
94,756
L
King Arthur
D_Anubiz_J
King Arthur
15,598
2,956
0
1,050
18,687
14,679
80
7,840
10,709
0
63,942
L
Neith
11,488
4,916
0
3,138
14,121
3,976
0
6,544
7,445
0
43,891
L
Aphrodite
4,791
504
3,163
4,933
13,399
9,748
0
6,484
6,747
25,943
0
W
10,893
5,169
99
3,853
14,950
14,497
345
2,346
12,604
0
45,087
W
Ao Kuang
7,103
2,250
0
10,289
17,500
6,863
69
2,981
14,519
51,881
0
W
Ymir
11,810
3,554
1,443
5,113
16,031
11,394
21
2,625
13,406
35,054
0
W
Nu Wa
lheise
Nu Wa
11,583
2,140
0
1,817
10,077
3,765
259
2,281
7,796
52,034
0
L
Hun Batz
logan-731
Hun Batz
5,598
1,880
0
1,762
11,956
4,240
477
4,971
6,821
0
32,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,189
Gold Earned
42,096
455
Minions Killed
413
0
Camps Cleared
0
1,685,166
Distance Traveled
1,590,610
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,496
500
99
5
0
310,442
1
W
Izanami
11,034
581
162
9
0
286,508
1
L
King Arthur
10,600
558
127
7
0
307,443
2
L
Neith
8,015
422
78
4
0
304,602
2
L
Aphrodite
6,789
357
46
2
0
277,882
0
W
Bellona
10,016
527
87
5
0
356,875
2
W
Ao Kuang
10,784
568
87
5
0
365,800
0
W
Ymir
8,987
473
41
2
0
350,685
1
W
Nu Wa
10,368
546
78
4
0
325,298
1
L
Hun Batz
7,196
379
63
3
0
390,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role