Player Matchup

Ullr
Ullr
IndigoDayne
Ullr
Level 26
God Stats
4W - 5L
1,453 SR
Queue Stats
94W - 90L
1,498 Elo+
Solo
Fafnir
Fafnir
Pcnc Bandit
Fafnir
Level 28
God Stats
1W - 1L
1,767 SR
Queue Stats
18W - 16L
1,632 Elo+
Solo
Mercury
Mercury
UnnGeneric
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,354 Elo+
Solo
Scylla
Scylla
alancala
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,373 Elo+
Solo
Fenrir
Fenrir
lil wiII
Fenrir
Level 29
God Stats
15W - 11L
1,474 SR
Queue Stats
184W - 213L
1,490 Elo+
Solo
Team Averages
Level 27
1,539 SR
1,469 Elo+

VS

Team Averages
Level 18
1,498 SR
1,454 Elo+
Nike
Nike
Aatsujii
Nike
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,340 Elo+
Solo
Guan Yu
Guan Yu
Juncie
Guan Yu
Level 17
God Stats
18W - 18L
1,509 SR
Queue Stats
427W - 501L
1,479 Elo+
Party 1
Thor
Thor
M10_Samuu
Thor
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
286W - 424L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
Yoshis_my_dad
Zhong Kui
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 108L
1,605 Elo+
Party 1
Artemis
Artemis
maddogg5996
Artemis
Level 12
God Stats
14W - 23L
1,482 SR
Queue Stats
27W - 34L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 7
14,413
497
22,912
30,724
13,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
18
2 / 6 / 13
11,814
407
14,349
35,933
52,467
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
UnnGeneric
Mercury
19
5 / 5 / 7
13,396
462
15,651
27,134
14,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
alancala
Scylla
9
0 / 8 / 1
8,601
297
2,257
7,515
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
lil wiII
Fenrir
20
10 / 7 / 5
15,948
550
17,350
26,767
18,943
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
3 / 7 / 6
12,830
442
9,575
20,228
22,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Juncie
Guan Yu
20
9 / 5 / 9
15,635
539
24,599
25,988
39,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
20
6 / 4 / 3
17,525
604
13,405
25,224
12,649
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Zhong Kui
Yoshis_my_dad
Zhong Kui
20
11 / 5 / 10
15,397
531
33,102
28,494
19,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
maddogg5996
Artemis
19
6 / 9 / 6
13,817
476
21,220
19,980
7,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
69
28
Kills
35
35
Deaths
30
33
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nike
3
7
6
0.86
L
11
9
7
1.61
W
Guan Yu
Juncie
Guan Yu
9
5
9
2.7
W
Thor
6
4
3
1.88
L
Fafnir
2
6
13
1.42
L
Mercury
UnnGeneric
Mercury
5
5
7
1.7
W
Zhong Kui
Yoshis_my_dad
Zhong Kui
11
5
10
3.2
L
Scylla
alancala
Scylla
0
8
1
0.06
L
Fenrir
lil wiII
Fenrir
10
7
5
1.79
W
Artemis
maddogg5996
Artemis
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,519
Damage
101,901
128,073
Taken
119,914
102,155
Mitigated
101,472
24,046
Healing
40,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
9,575
2,866
0
871
20,228
22,079
1,858
3,530
16,698
0
48,761
L
22,912
16,211
1,141
6,385
30,724
13,567
2,474
5,565
24,932
0
81,817
W
Guan Yu
Juncie
Guan Yu
24,599
5,873
4,030
9,063
25,988
39,738
2,223
3,658
22,330
0
78,090
W
Thor
13,405
2,599
503
11,630
25,224
12,649
280
1,145
24,079
0
165,989
L
Fafnir
14,349
5,068
1,571
6,071
35,933
52,467
572
9,559
26,147
37,588
0
L
Mercury
UnnGeneric
Mercury
15,651
6,466
0
2,118
27,134
14,928
0
6,794
20,113
0
67,466
W
Zhong Kui
Yoshis_my_dad
Zhong Kui
33,102
10,958
0
9,927
28,494
19,299
7,284
5,988
22,008
99,429
0
L
Scylla
alancala
Scylla
2,257
981
0
0
7,515
2,250
0
4,435
3,080
11,982
0
L
Fenrir
lil wiII
Fenrir
17,350
4,676
921
5,839
26,767
18,943
866
6,749
19,643
0
103,964
W
Artemis
maddogg5996
Artemis
21,220
16,305
0
4,581
19,980
7,707
1,856
2,285
17,695
0
66,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,172
Gold Earned
75,204
443
Minions Killed
635
0
Camps Cleared
0
2,199,940
Distance Traveled
2,384,388
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,830
442
61
2
0
494,222
3
L
Ullr
14,413
497
124
4
0
463,039
0
W
Guan Yu
15,635
539
128
4
0
555,539
0
W
Thor
17,525
604
234
8
0
507,013
0
L
Fafnir
11,814
407
39
1
0
479,576
0
L
Mercury
13,396
462
86
3
0
564,374
2
W
Zhong Kui
15,397
531
128
4
0
419,251
0
L
Scylla
8,601
297
21
1
0
158,033
0
L
Fenrir
15,948
550
173
6
0
534,918
1
W
Artemis
13,817
476
84
3
0
408,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role