Player Matchup

King Arthur
King Arthur
ACE_Ninja04
King Arthur
Level 85
God Stats
3W - 2L
1,603 SR
Queue Stats
204W - 213L
1,440 Elo+
Party 1
Fenrir
Fenrir
MoostTN
Fenrir
Level 75
God Stats
5W - 2L
1,615 SR
Queue Stats
20W - 16L
1,602 Elo+
Party 1
Kukulkan
Kukulkan
c0br4s613
Kukulkan
Level 4
God Stats
2W - 2L
1,530 SR
Queue Stats
3W - 4L
1,480 Elo+
Party 1
Team Averages
Level 55
1,583 SR
1,507 Elo+

VS

Team Averages
Level 21
1,387 SR
1,533 Elo+
Ymir
Ymir
ELSAicequeen136
Ymir
Level 15
God Stats
0W - 2L
1,325 SR
Queue Stats
35W - 47L
1,460 Elo+
Solo
Serqet
Serqet
OpeningRelic929
Serqet
Level 27
God Stats
0W - 4L
1,225 SR
Queue Stats
87W - 101L
1,567 Elo+
Solo
Izanami
Izanami
SheManBumper
Izanami
Level 21
God Stats
13W - 11L
1,611 SR
Queue Stats
46W - 46L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACE_Ninja04
King Arthur
14
7 / 1 / 9
10,038
772
16,743
12,003
7,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
MoostTN
Fenrir
14
11 / 5 / 4
10,952
842
9,874
11,244
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
c0br4s613
Kukulkan
11
0 / 5 / 10
8,331
641
2,016
6,133
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 6
8,831
679
6,384
16,429
14,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
5 / 6 / 2
8,710
670
6,044
11,025
7,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
SheManBumper
Izanami
12
4 / 6 / 6
9,329
718
8,975
8,440
3,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
18
Kills
11
11
Deaths
18
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ACE_Ninja04
King Arthur
7
1
9
11.5
L
2
6
6
0.83
W
Fenrir
MoostTN
Fenrir
11
5
4
2.6
L
5
6
2
1
L
Izanami
SheManBumper
Izanami
4
6
6
1.17
W
Kukulkan
c0br4s613
Kukulkan
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
21,403
29,380
Taken
35,894
13,951
Mitigated
24,565
5,902
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ACE_Ninja04
King Arthur
16,743
2,364
0
3,356
12,003
7,470
240
2,868
8,478
0
44,903
L
6,384
1,571
0
1,578
16,429
14,152
144
1,533
14,494
19,239
0
W
Fenrir
MoostTN
Fenrir
9,874
1,782
0
2,546
11,244
4,549
593
1,245
9,851
0
32,246
L
6,044
2,153
752
525
11,025
7,087
0
320
10,621
0
16,196
L
Izanami
SheManBumper
Izanami
8,975
5,537
0
187
8,440
3,326
301
48
8,392
0
36,274
W
Kukulkan
c0br4s613
Kukulkan
2,016
983
0
0
6,133
1,932
174
2,332
3,669
12,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,321
Gold Earned
26,870
125
Minions Killed
104
0
Camps Cleared
0
659,606
Distance Traveled
523,266
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,038
772
52
4
0
239,142
3
L
Ymir
8,831
679
20
2
0
175,159
0
W
Fenrir
10,952
842
45
3
0
235,196
2
L
Serqet
8,710
670
22
2
0
189,464
3
L
Izanami
9,329
718
62
5
0
158,643
2
W
Kukulkan
8,331
641
28
2
0
185,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role