Player Matchup

Cthulhu
Cthulhu
MaccabeesWrath
Cthulhu
Level 69
God Stats
4W - 8L
1,719 SR
Queue Stats
229W - 245L
1,547 Elo+
Solo
Arachne
Arachne
Prowla99
Arachne
Level 148
God Stats
13W - 23L
1,252 SR
Queue Stats
221W - 277L
1,444 Elo+
Party 1
Cupid
Cupid
TicTheGriot
Cupid
Level 160
God Stats
7W - 8L
1,700 SR
Queue Stats
1,002W - 1,146L
1,466 Elo+
Party 1
Ra
Ra
dirk_diggler729
Ra
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 79L
1,412 Elo+
Solo
Chaac
Chaac
silent jessie
Chaac
Level 142
God Stats
3W - 2L
1,469 SR
Queue Stats
806W - 876L
1,494 Elo+
Party 1
Team Averages
Level 116
1,528 SR
1,473 Elo+

VS

Team Averages
Level 111
1,590 SR
1,428 Elo+
Ganesha
Ganesha
EHGxBananasplit
Ganesha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,533 Elo+
Solo
Kukulkan
Kukulkan
FaintJoey957189
Kukulkan
Level 129
God Stats
5W - 2L
1,768 SR
Queue Stats
56W - 75L
1,422 Elo+
Party 2
Cernunnos
Cernunnos
Fixxxer5035
Cernunnos
Level 87
God Stats
6W - 6L
1,801 SR
Queue Stats
427W - 485L
1,294 Elo+
Party 2
Ne Zha
Ne Zha
PicklleRickk
Ne Zha
Level 129
God Stats
16W - 17L
1,519 SR
Queue Stats
194W - 195L
1,353 Elo+
Party 2
Erlang Shen
Erlang Shen
morin_lando
Erlang Shen
Level 107
God Stats
1W - 2L
1,362 SR
Queue Stats
6W - 4L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 0
11,586
463
14,489
20,587
15,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Prowla99
Arachne
16
4 / 7 / 0
10,774
431
8,428
20,016
9,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 3 / 4
9,979
399
8,422
12,736
4,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 5 / 2
11,131
445
9,951
15,519
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 9 / 2
11,083
443
20,386
29,740
20,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 17
12,056
482
12,327
23,803
27,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
20
9 / 2 / 9
14,673
587
18,703
10,295
5,314
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Fixxxer5035
Cernunnos
19
6 / 0 / 5
13,142
526
11,108
22,282
10,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
20
7 / 3 / 8
13,745
550
14,543
24,211
11,312
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
morin_lando
Erlang Shen
20
9 / 0 / 6
16,508
660
20,369
20,708
19,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
9
Kills
31
31
Deaths
9
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
0
4
17
2.13
W
Kukulkan
9
2
9
6.75
W
Cernunnos
Fixxxer5035
Cernunnos
6
0
5
8.5
L
3
7
0
0.43
W
Ne Zha
7
3
8
3.67
L
Arachne
Prowla99
Arachne
4
7
0
0.57
L
1
3
4
1
L
1
5
2
0.4
W
Erlang Shen
morin_lando
Erlang Shen
9
0
6
12
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,676
Damage
77,050
98,598
Taken
101,299
55,091
Mitigated
74,641
25,996
Healing
43,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,327
376
3,620
6,848
23,803
27,883
500
5,662
18,047
51,222
0
W
Kukulkan
18,703
2,831
0
816
10,295
5,314
3,281
4,028
6,101
118,755
0
W
Cernunnos
Fixxxer5035
Cernunnos
11,108
5,604
0
14,083
22,282
10,426
5,370
7,898
14,264
0
102,812
L
14,489
1,010
71
1,716
20,587
15,052
0
9,222
11,282
54,622
0
W
Ne Zha
14,543
4,724
0
10,086
24,211
11,312
3,035
4,932
19,069
0
105,175
L
Arachne
Prowla99
Arachne
8,428
6,938
0
5,801
20,016
9,832
49
5,751
14,172
0
42,369
L
8,422
3,080
373
3,318
12,736
4,485
0
6,126
6,476
0
53,875
L
9,951
393
905
6,560
15,519
5,343
262
5,473
9,674
64,635
0
W
Erlang Shen
morin_lando
Erlang Shen
20,369
8,727
0
7,792
20,708
19,706
3,277
3,600
17,080
11,500
114,552
L
20,386
4,028
0
7,252
29,740
20,379
905
5,465
24,210
3,901
90,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,553
Gold Earned
70,124
504
Minions Killed
751
0
Camps Cleared
0
1,989,273
Distance Traveled
2,413,530
34
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,056
482
26
1
0
475,078
0
W
Kukulkan
14,673
587
206
8
0
467,800
0
W
Cernunnos
13,142
526
172
7
0
460,585
1
L
Cthulhu
11,586
463
70
3
0
458,634
24
W
Ne Zha
13,745
550
131
5
0
501,508
2
L
Arachne
10,774
431
67
3
0
435,335
1
L
Cupid
9,979
399
100
4
0
407,654
2
L
Ra
11,131
445
116
5
0
297,313
2
W
Erlang Shen
16,508
660
216
9
0
508,559
3
L
Chaac
11,083
443
151
6
0
390,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role