Player Matchup

Sun Wukong
Sun Wukong
DysenteryShawn
Sun Wukong
Level 34
God Stats
5W - 7L
1,460 SR
Queue Stats
187W - 248L
1,461 Elo+
Solo
Cupid
Cupid
lesbian lamp
Cupid
Level 47
God Stats
23W - 33L
1,411 SR
Queue Stats
593W - 663L
1,417 Elo+
Solo
Sol
Sol
unwxnted_beast
Sol
Level 54
God Stats
2W - 1L
1,288 SR
Queue Stats
30W - 31L
1,392 Elo+
Solo
Team Averages
Level 45
1,386 SR
1,424 Elo+

VS

Team Averages
Level 86
1,506 SR
1,402 Elo+
Serqet
Serqet
Haxtis
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,383 Elo+
Party 1
Chang'e
Chang'e
p00hsEph
Chang'e
Level 86
God Stats
14W - 11L
1,649 SR
Queue Stats
24W - 41L
1,380 Elo+
Party 1
Achilles
Achilles
warrior4Goblins
Achilles
Level 106
God Stats
5W - 6L
1,370 SR
Queue Stats
26W - 33L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DysenteryShawn
Sun Wukong
17
2 / 6 / 22
14,250
648
16,050
21,204
19,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
8 / 1 / 15
15,044
684
22,546
17,219
6,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
16 / 7 / 5
15,781
717
30,569
17,802
6,252
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Haxtis
Serqet
16
5 / 6 / 6
13,332
606
8,591
22,972
12,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
p00hsEph
Chang'e
16
4 / 10 / 7
13,078
594
20,847
29,099
11,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
17
5 / 10 / 7
14,827
674
17,450
36,332
41,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
26
Kills
14
14
Deaths
26
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DysenteryShawn
Sun Wukong
2
6
22
2.17
L
Serqet
Haxtis
Serqet
5
6
6
1.33
W
8
1
15
15.5
L
Chang'e
p00hsEph
Chang'e
4
10
7
0.75
W
16
7
5
2.64
L
Achilles
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,165
Damage
46,888
56,225
Taken
88,403
32,574
Mitigated
65,813
19,462
Healing
29,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DysenteryShawn
Sun Wukong
16,050
3,836
0
2,332
21,204
19,525
0
8,674
12,399
0
39,792
L
Serqet
Haxtis
Serqet
8,591
1,283
939
1,860
22,972
12,686
96
7,164
15,808
0
42,471
W
22,546
12,299
1,438
8,761
17,219
6,797
718
6,214
10,157
0
101,179
L
Chang'e
p00hsEph
Chang'e
20,847
1,220
7,173
11,052
29,099
11,624
62
12,350
16,749
59,761
0
W
30,569
6,376
0
6,931
17,802
6,252
2,136
6,176
10,905
89,612
0
L
Achilles
17,450
7,347
1,802
6,863
36,332
41,503
0
11,107
25,225
0
52,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,075
Gold Earned
41,237
231
Minions Killed
168
0
Camps Cleared
0
1,143,156
Distance Traveled
1,090,969
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,250
648
24
1
0
403,513
0
L
Serqet
13,332
606
45
2
0
404,961
2
W
Cupid
15,044
684
121
6
0
418,067
3
L
Chang'e
13,078
594
80
4
0
350,743
0
W
Sol
15,781
717
86
4
0
321,576
0
L
Achilles
14,827
674
43
2
0
335,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role