Player Matchup

Ah Puch
Ah Puch
CARNAGENadek
Ah Puch
Level 29
God Stats
25W - 15L
1,652 SR
Queue Stats
32W - 30L
1,509 Elo+
Party 1
Olorun
Olorun
TTM_acc
Olorun
Level 15
God Stats
10W - 15L
1,276 SR
Queue Stats
10W - 15L
1,186 Elo+
Solo
He Bo
He Bo
TwofacedHawk51
He Bo
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,187 Elo+
Party 1
Team Averages
Level 22
1,476 SR
1,294 Elo+

VS

Team Averages
Level 40
1,580 SR
1,328 Elo+
Nemesis
Nemesis
Hoke-71
Nemesis
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
212W - 429L
1,073 Elo+
Solo
Ra
Ra
RedEyeSpedGuy
Ra
Level 27
God Stats
23W - 28L
1,642 SR
Queue Stats
343W - 433L
1,461 Elo+
Party 2
Horus
Horus
Stick_Man420
Horus
Level 66
God Stats
81W - 60L
1,596 SR
Queue Stats
295W - 355L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CARNAGENadek
Ah Puch
20
9 / 5 / 9
17,206
688
39,137
19,338
7,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
TTM_acc
Olorun
18
1 / 9 / 12
14,967
599
10,162
22,102
10,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 6 / 8
17,031
681
27,185
15,447
5,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hoke-71
Nemesis
15
1 / 4 / 6
13,002
520
2,110
20,670
7,192
20
14 / 10 / 5
18,416
737
25,727
32,064
12,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
5 / 4 / 14
17,056
682
12,485
37,992
37,709
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
18
Kills
20
20
Deaths
18
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CARNAGENadek
Ah Puch
9
5
9
2.7
L
Nemesis
Hoke-71
Nemesis
1
4
6
1
L
14
10
5
1.65
L
5
4
14
3
W
Olorun
TTM_acc
Olorun
1
9
12
0.78
W
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,484
Damage
40,322
56,887
Taken
90,726
22,970
Mitigated
57,777
20,406
Healing
27,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CARNAGENadek
Ah Puch
39,137
1,334
395
7,060
19,338
7,179
787
10,767
8,571
129,122
0
L
Nemesis
Hoke-71
Nemesis
2,110
37
482
781
20,670
7,192
376
18,031
2,639
0
20,624
L
25,727
2,376
3,170
12,642
32,064
12,876
1,291
28,894
3,170
115,926
0
L
12,485
5,634
2,260
8,381
37,992
37,709
1,307
29,824
8,168
0
54,219
W
Olorun
TTM_acc
Olorun
10,162
6,752
335
8,242
22,102
10,320
1,515
8,009
14,093
58,788
0
W
27,185
2,441
586
3,788
15,447
5,471
391
7,035
8,412
61,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,204
Gold Earned
48,474
258
Minions Killed
241
0
Camps Cleared
0
1,074,982
Distance Traveled
1,191,928
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
17,206
688
138
6
0
367,258
6
L
Nemesis
13,002
520
41
2
0
423,974
1
L
Ra
18,416
737
150
6
0
364,292
1
L
Horus
17,056
682
50
2
0
403,662
1
W
Olorun
14,967
599
82
3
0
314,367
0
W
He Bo
17,031
681
38
2
0
393,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role