Player Matchup

Baron Samedi
Baron Samedi
CmonkeyT
Baron Samedi
Level 29
God Stats
11W - 8L
1,597 SR
Queue Stats
26W - 23L
1,428 Elo+
Solo
Neith
Neith
ElPijaChu
Neith
Level 28
God Stats
26W - 21L
1,622 SR
Queue Stats
45W - 45L
1,433 Elo+
Solo
Mulan
Mulan
NotJohnnyyy
Mulan
Level 21
God Stats
2W - 2L
1,334 SR
Queue Stats
87W - 66L
1,549 Elo+
Solo
Horus
Horus
TardyRose
Horus
Level 16
God Stats
3W - 4L
1,261 SR
Queue Stats
65W - 77L
1,270 Elo+
Solo
Thor
Thor
只是一个萌新
Thor
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,436 Elo+

VS

Team Averages
Level 16
1,568 SR
1,441 Elo+
Medusa
Medusa
DEzus1269
Medusa
Level 13
God Stats
22W - 12L
1,495 SR
Queue Stats
23W - 15L
1,361 Elo+
Solo
Skadi
Skadi
JBGoLost
Skadi
Level 12
God Stats
3W - 0L
1,846 SR
Queue Stats
42W - 47L
1,274 Elo+
Solo
Erlang Shen
Erlang Shen
Lemand3
Erlang Shen
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
daxflyx
Fenrir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 118L
1,572 Elo+
Solo
Terra
Terra
soevl
Terra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CmonkeyT
Baron Samedi
11
0 / 2 / 2
6,218
444
6,161
9,236
7,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ElPijaChu
Neith
13
4 / 2 / 1
7,841
560
9,203
7,029
2,332
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 2 / 0
7,596
543
4,140
6,624
4,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
TardyRose
Horus
1
0 / 0 / 0
4,175
298
0
380
104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 4 / 2
7,292
521
2,752
9,447
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DEzus1269
Medusa
12
0 / 3 / 3
7,397
528
6,602
9,528
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
JBGoLost
Skadi
10
0 / 1 / 3
6,586
470
2,757
6,733
1,833
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Lemand3
Erlang Shen
15
7 / 2 / 0
8,975
641
6,325
9,642
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
daxflyx
Fenrir
14
2 / 1 / 1
8,424
602
2,525
7,642
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Terra
soevl
Terra
9
1 / 2 / 0
6,303
450
868
6,702
2,669
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
9
Kills
10
10
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CmonkeyT
Baron Samedi
0
2
2
0.5
W
Medusa
DEzus1269
Medusa
0
3
3
0.5
L
Neith
ElPijaChu
Neith
4
2
1
2.25
W
Skadi
JBGoLost
Skadi
0
1
3
1.5
W
Erlang Shen
Lemand3
Erlang Shen
7
2
0
3.5
L
2
2
0
1
L
Horus
TardyRose
Horus
0
0
0
0
W
Fenrir
daxflyx
Fenrir
2
1
1
2.5
W
Terra
soevl
Terra
1
2
0
0.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
19,077
32,716
Taken
40,247
18,046
Mitigated
18,450
9,018
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CmonkeyT
Baron Samedi
6,161
977
154
3,026
9,236
7,836
72
0
9,236
28,934
0
W
Medusa
DEzus1269
Medusa
6,602
2,814
0
2,274
9,528
3,363
1,803
4,818
4,710
0
43,532
L
Neith
ElPijaChu
Neith
9,203
5,145
113
1,773
7,029
2,332
0
868
6,161
0
42,138
W
Skadi
JBGoLost
Skadi
2,757
1,036
0
1,635
6,733
1,833
724
0
6,733
0
22,403
W
Erlang Shen
Lemand3
Erlang Shen
6,325
3,323
0
2,244
9,642
6,869
704
937
8,664
0
68,138
L
4,140
1,150
0
1,162
6,624
4,680
374
0
6,399
0
36,554
L
Horus
TardyRose
Horus
0
0
0
36
380
104
0
0
380
0
0
W
Fenrir
daxflyx
Fenrir
2,525
458
0
3,341
7,642
3,716
1,598
406
6,911
0
36,422
W
Terra
soevl
Terra
868
82
146
1,649
6,702
2,669
320
0
6,702
9,848
0
L
2,752
1,413
0
2,754
9,447
3,094
0
0
9,422
0
29,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
37,685
276
Minions Killed
343
0
Camps Cleared
0
964,525
Distance Traveled
1,203,808
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,218
444
43
3
0
230,987
0
W
Medusa
7,397
528
76
5
0
208,135
6
L
Neith
7,841
560
79
6
0
191,917
2
W
Skadi
6,586
470
41
3
0
209,827
0
W
Erlang Shen
8,975
641
106
8
0
294,328
2
L
Mulan
7,596
543
88
6
0
259,573
0
L
Horus
4,175
298
0
0
0
11,095
0
W
Fenrir
8,424
602
102
7
0
273,240
1
W
Terra
6,303
450
18
1
0
218,278
4
L
Thor
7,292
521
66
5
0
270,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role