Player Matchup

Guan Yu
Guan Yu
GoneRogue34
Guan Yu
Level 29
God Stats
15W - 19L
1,707 SR
Queue Stats
37W - 46L
1,720 Elo+
Solo
Nike
Nike
Notpolarbearmike
Nike
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,583 Elo+
Solo
Scylla
Scylla
Zomber721
Scylla
Level 30
God Stats
31W - 35L
1,462 SR
Queue Stats
58W - 83L
1,425 Elo+
Party 1
Apollo
Apollo
wolf2608
Apollo
Level 14
God Stats
7W - 9L
1,590 SR
Queue Stats
63W - 90L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
xPercz
Cthulhu
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
315W - 327L
1,460 Elo+
Solo
Team Averages
Level 22
1,552 SR
1,510 Elo+

VS

Team Averages
Level 21
1,484 SR
1,502 Elo+
Tsukuyomi
Tsukuyomi
Balvc9
Tsukuyomi
Level 22
God Stats
6W - 4L
1,652 SR
Queue Stats
9W - 12L
1,440 Elo+
Solo
Chaac
Chaac
CheveVictoria
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 118L
1,403 Elo+
Solo
Ymir
Ymir
M1LKDADDY
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,741 Elo+
Solo
Neith
Neith
arttron9286
Neith
Level 22
God Stats
36W - 39L
1,267 SR
Queue Stats
493W - 578L
1,219 Elo+
Solo
Vulcan
Vulcan
gingerpeensauce
Vulcan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 75L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GoneRogue34
Guan Yu
14
7 / 0 / 2
8,309
594
11,278
11,764
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 0 / 0
8,026
573
4,481
8,698
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Zomber721
Scylla
12
0 / 3 / 1
7,042
503
1,211
5,280
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
wolf2608
Apollo
11
1 / 3 / 3
7,007
501
4,504
9,408
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
xPercz
Cthulhu
10
1 / 1 / 2
6,648
475
3,686
6,951
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Balvc9
Tsukuyomi
12
2 / 3 / 1
6,860
490
3,834
8,109
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
6,462
462
7,109
11,186
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
1 / 1 / 0
6,020
430
3,479
7,373
2,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 0
5,477
391
1,417
5,393
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

14
4 / 1 / 0
8,106
579
7,230
6,330
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
7
7
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Balvc9
Tsukuyomi
2
3
1
0.83
L
0
2
0
0
W
Guan Yu
GoneRogue34
Guan Yu
7
0
2
8
L
Ymir
1
1
0
1
W
3
0
0
3
W
Scylla
Zomber721
Scylla
0
3
1
0.17
L
0
5
0
0
L
4
1
0
4
W
Apollo
wolf2608
Apollo
1
3
3
0.83
W
Cthulhu
xPercz
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,160
Damage
23,069
42,101
Taken
38,391
18,218
Mitigated
16,501
13,563
Healing
7,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Balvc9
Tsukuyomi
3,834
903
0
630
8,109
2,297
0
748
7,336
0
45,765
L
7,109
930
0
3,808
11,186
8,594
0
743
10,040
0
36,989
W
Guan Yu
GoneRogue34
Guan Yu
11,278
1,434
361
6,442
11,764
7,238
337
857
10,481
0
36,748
L
Ymir
3,479
390
183
735
7,373
2,823
0
2,513
4,835
24,081
0
W
4,481
409
0
3,884
8,698
2,935
0
1,393
7,105
0
56,444
W
Scylla
Zomber721
Scylla
1,211
0
0
0
5,280
1,484
378
3,900
1,252
33,468
0
L
1,417
911
0
410
5,393
770
256
0
5,293
0
14,529
L
7,230
1,099
0
1,700
6,330
2,017
336
769
5,440
53,478
0
W
Apollo
wolf2608
Apollo
4,504
3,348
0
1,918
9,408
2,782
2,352
2,337
6,958
0
34,416
W
Cthulhu
xPercz
Cthulhu
3,686
338
99
859
6,951
3,779
446
1,880
5,051
19,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,032
Gold Earned
32,925
358
Minions Killed
337
0
Camps Cleared
0
1,329,778
Distance Traveled
1,286,506
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,860
490
74
5
0
295,315
2
L
Chaac
6,462
462
77
6
0
234,009
0
W
Guan Yu
8,309
594
70
5
0
318,351
0
L
Ymir
6,020
430
43
3
0
232,617
0
W
Nike
8,026
573
105
8
0
290,522
5
W
Scylla
7,042
503
79
6
0
233,559
1
L
Neith
5,477
391
21
2
0
240,868
0
L
Vulcan
8,106
579
122
9
0
283,697
4
W
Apollo
7,007
501
73
5
0
228,585
3
W
Cthulhu
6,648
475
31
2
0
258,761
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role