Player Matchup

Discordia
Discordia
Dr_Deeznutz3
Discordia
Level 29
God Stats
3W - 6L
1,399 SR
Queue Stats
703W - 762L
1,579 Elo+
Solo
Pele
Pele
Heiss-BZ
Pele
Level 24
God Stats
13W - 9L
1,696 SR
Queue Stats
59W - 84L
1,611 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Julius Woods194
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,403 Elo+
Solo
Artio
Artio
MacLeGore
Artio
Level 37
God Stats
0W - 1L
1,538 SR
Queue Stats
57W - 79L
1,625 Elo+
Party 1
Medusa
Medusa
PebbleSnatch
Medusa
Level 23
God Stats
3W - 4L
1,663 SR
Queue Stats
161W - 113L
1,708 Elo+
Solo
Team Averages
Level 25
1,559 SR
1,585 Elo+

VS

Team Averages
Level 23
1,427 SR
1,539 Elo+
Ao Kuang
Ao Kuang
Abl_The_Disabled
Ao Kuang
Level 13
God Stats
6W - 2L
1,536 SR
Queue Stats
71W - 53L
1,455 Elo+
Solo
Ra
Ra
Azn_Rocker
Ra
Level 28
God Stats
2W - 3L
1,305 SR
Queue Stats
97W - 112L
1,467 Elo+
Solo
Ares
Ares
Grim_Reefer421
Ares
Level 29
God Stats
4W - 4L
1,252 SR
Queue Stats
200W - 237L
1,469 Elo+
Solo
Bellona
Bellona
SmitenLickin
Bellona
Level 15
God Stats
22W - 14L
1,543 SR
Queue Stats
42W - 28L
1,711 Elo+
Solo
Neith
Neith
averageperson555
Neith
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 204L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dr_Deeznutz3
Discordia
16
1 / 1 / 2
8,913
495
5,412
6,616
1,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
11
1 / 6 / 4
7,535
419
5,687
12,209
3,870
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Julius Woods194
Tsukuyomi
13
1 / 2 / 3
8,135
452
3,167
8,849
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
MacLeGore
Artio
12
1 / 4 / 2
7,064
392
5,087
20,215
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
18
11 / 2 / 2
11,022
612
14,107
12,192
4,645
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 0
11,137
619
6,688
14,976
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 3 / 0
9,453
525
1,660
7,085
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 6
8,959
498
8,591
14,291
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
SmitenLickin
Bellona
19
0 / 2 / 2
11,620
646
7,473
11,854
9,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 4 / 5
9,838
547
16,904
11,527
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
15
Kills
15
15
Deaths
15
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
0
2.33
W
1
3
0
0.33
L
Discordia
Dr_Deeznutz3
Discordia
1
1
2
2
W
2
3
6
1.67
L
Pele
1
6
4
0.5
L
Tsukuyomi
Julius Woods194
Tsukuyomi
1
2
3
1.25
L
Artio
MacLeGore
Artio
1
4
2
0.5
L
Medusa
11
2
2
6
W
Bellona
SmitenLickin
Bellona
0
2
2
0.5
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,460
Damage
41,316
60,081
Taken
59,733
22,744
Mitigated
33,153
20,678
Healing
21,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,688
1,486
0
8,157
14,976
5,587
0
497
14,479
65,197
0
W
1,660
86
329
1,148
7,085
2,341
1,237
1,424
5,661
47,031
0
L
Discordia
Dr_Deeznutz3
Discordia
5,412
166
0
2,362
6,616
1,755
322
190
6,386
49,788
0
W
8,591
586
0
2,492
14,291
11,045
662
2,503
11,788
31,011
0
L
Pele
5,687
1,719
618
2,107
12,209
3,870
718
3,249
8,960
0
35,132
L
Tsukuyomi
Julius Woods194
Tsukuyomi
3,167
515
0
3,158
8,849
2,689
0
2,192
6,617
0
46,696
L
Artio
MacLeGore
Artio
5,087
646
907
8,422
20,215
9,785
120
6,134
14,081
22,964
0
L
Medusa
14,107
6,247
0
3,104
12,192
4,645
2,207
4,852
7,098
0
67,723
W
Bellona
SmitenLickin
Bellona
7,473
2,138
0
4,668
11,854
9,564
748
3,173
8,681
0
96,614
W
16,904
6,923
0
4,585
11,527
4,616
2,475
2,902
8,625
0
68,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,669
Gold Earned
51,007
385
Minions Killed
560
0
Camps Cleared
0
1,585,822
Distance Traveled
1,731,443
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,137
619
97
5
0
357,025
2
W
Ra
9,453
525
109
6
0
360,336
5
L
Discordia
8,913
495
98
5
0
321,035
2
W
Ares
8,959
498
33
2
0
352,818
2
L
Pele
7,535
419
44
2
0
328,957
2
L
Tsukuyomi
8,135
452
98
5
0
239,482
0
L
Artio
7,064
392
23
1
0
345,306
3
L
Medusa
11,022
612
122
7
0
351,042
5
W
Bellona
11,620
646
193
11
0
388,942
2
W
Neith
9,838
547
128
7
0
272,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role