Player Matchup

Medusa
Medusa
Aklildu74
Medusa
Level 34
God Stats
5W - 7L
1,746 SR
Queue Stats
23W - 24L
1,560 Elo+
Solo
Nu Wa
Nu Wa
DarthPacka
Nu Wa
Level 41
God Stats
1W - 2L
1,512 SR
Queue Stats
11W - 25L
1,314 Elo+
Solo
Jing Wei
Jing Wei
XImortalYTB
Jing Wei
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,496 Elo+
Solo
Bellona
Bellona
mascarreid
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,193 Elo+
Solo
Fafnir
Fafnir
sticato78
Fafnir
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
386W - 394L
1,552 Elo+
Solo
Team Averages
Level 40
1,552 SR
1,423 Elo+

VS

Team Averages
Level 94
1,507 SR
1,426 Elo+
Guan Yu
Guan Yu
Infamous973
Guan Yu
Level 155
God Stats
38W - 18L
1,959 SR
Queue Stats
1,457W - 1,522L
1,572 Elo+
Party 1
Merlin
Merlin
PHYYYYER
Merlin
Level 26
God Stats
4W - 8L
1,232 SR
Queue Stats
19W - 22L
1,301 Elo+
Party 1
Fenrir
Fenrir
Rankiiine
Fenrir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,297 Elo+
Solo
Danzaburou
Danzaburou
STARCK8-0
Danzaburou
Level 91
God Stats
3W - 3L
1,310 SR
Queue Stats
71W - 78L
1,427 Elo+
Solo
Kukulkan
Kukulkan
SeventhArchon
Kukulkan
Level 160
God Stats
46W - 41L
1,535 SR
Queue Stats
204W - 208L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aklildu74
Medusa
18
2 / 5 / 2
12,373
825
20,800
31,014
12,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
18
2 / 7 / 5
13,023
868
23,481
23,855
7,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
XImortalYTB
Jing Wei
18
1 / 5 / 5
12,111
807
16,978
26,184
9,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
mascarreid
Bellona
17
2 / 2 / 3
11,956
797
4,412
10,072
7,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
sticato78
Fafnir
18
0 / 7 / 5
13,217
881
8,630
32,047
41,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Infamous973
Guan Yu
20
4 / 1 / 19
13,384
892
17,159
22,409
31,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
PHYYYYER
Merlin
19
2 / 3 / 5
12,412
827
8,224
9,171
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Rankiiine
Fenrir
20
4 / 3 / 17
13,633
909
16,444
25,368
28,869
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
STARCK8-0
Danzaburou
20
8 / 0 / 13
15,484
1,032
37,612
14,819
7,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SeventhArchon
Kukulkan
20
8 / 0 / 12
14,360
957
37,412
9,364
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
7
Kills
26
26
Deaths
7
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aklildu74
Medusa
2
5
2
0.6
L
Nu Wa
2
7
5
0.64
W
Guan Yu
Infamous973
Guan Yu
4
1
19
13.5
W
Merlin
PHYYYYER
Merlin
2
3
5
1.5
W
Fenrir
Rankiiine
Fenrir
4
3
17
4.17
W
Danzaburou
STARCK8-0
Danzaburou
8
0
13
14.5
W
Kukulkan
SeventhArchon
Kukulkan
8
0
12
14
L
Jing Wei
XImortalYTB
Jing Wei
1
5
5
0.7
L
Bellona
mascarreid
Bellona
2
2
3
1.75
L
Fafnir
sticato78
Fafnir
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,301
Damage
116,851
123,172
Taken
81,131
78,858
Mitigated
75,765
10,038
Healing
30,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aklildu74
Medusa
20,800
8,945
714
255
31,014
12,098
0
10,308
20,242
0
43,157
L
Nu Wa
23,481
6,020
0
0
23,855
7,449
0
9,043
14,414
61,487
0
W
Guan Yu
Infamous973
Guan Yu
17,159
479
7,820
8,871
22,409
31,628
0
8,725
13,559
3,739
33,149
W
Merlin
PHYYYYER
Merlin
8,224
443
132
406
9,171
3,021
0
5,102
4,044
36,247
0
W
Fenrir
Rankiiine
Fenrir
16,444
3,203
2,000
2,786
25,368
28,869
0
8,763
16,505
0
27,255
W
Danzaburou
STARCK8-0
Danzaburou
37,612
9,470
1,555
5,832
14,819
7,775
0
7,175
7,569
0
93,528
W
Kukulkan
SeventhArchon
Kukulkan
37,412
183
0
1,450
9,364
4,472
0
2,346
6,993
77,693
0
L
Jing Wei
XImortalYTB
Jing Wei
16,978
11,083
500
4,198
26,184
9,760
0
10,285
15,457
0
40,209
L
Bellona
mascarreid
Bellona
4,412
591
0
522
10,072
7,857
0
3,956
5,748
0
20,510
L
Fafnir
sticato78
Fafnir
8,630
4,042
0
3,849
32,047
41,694
0
11,103
20,236
15,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,680
Gold Earned
69,273
250
Minions Killed
353
7
Camps Cleared
5
1,133,171
Distance Traveled
1,457,536
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,373
825
51
3
2
227,763
0
L
Nu Wa
13,023
868
115
8
2
240,077
0
W
Guan Yu
13,384
892
21
1
0
319,780
0
W
Merlin
12,412
827
64
4
2
251,251
0
W
Fenrir
13,633
909
18
1
1
311,716
0
W
Danzaburou
15,484
1,032
128
9
0
283,805
1
W
Kukulkan
14,360
957
122
8
2
290,984
0
L
Jing Wei
12,111
807
37
2
2
244,950
1
L
Bellona
11,956
797
36
2
1
183,824
0
L
Fafnir
13,217
881
11
1
0
236,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role